Player Matchup

Thanatos
Thanatos
BoninRonin
Thanatos
Level 6
God Stats
1W - 0L
1,780 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Cabrakan
Cabrakan
Elusive_Rage
Cabrakan
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,427 Elo+
Party 1
Bacchus
Bacchus
IDeusMortis
Bacchus
Level 17
God Stats
25W - 18L
1,633 SR
Queue Stats
29W - 31L
1,430 Elo+
Party 1
Chang'e
Chang'e
KotoMizu
Chang'e
Level 155
God Stats
1W - 0L
1,914 SR
Queue Stats
2W - 3L
1,220 Elo+
Party 4
Merlin
Merlin
Monkey_Gamer14
Merlin
Level 84
God Stats
31W - 22L
1,623 SR
Queue Stats
63W - 60L
1,511 Elo+
Party 1
Team Averages
Level 60
1,690 SR
1,418 Elo+

VS

Team Averages
Level 51
1,428 SR
1,414 Elo+
Janus
Janus
Absolvte3viL
Janus
Level 8
God Stats
0W - 3L
1,244 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 3
Sol
Sol
IIYmir
Sol
Level 28
God Stats
30W - 33L
1,082 SR
Queue Stats
56W - 70L
1,371 Elo+
Party 2
Gilgamesh
Gilgamesh
Kickthamoon
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,354 Elo+
Party 3
Serqet
Serqet
Snowy-kxr
Serqet
Level 44
God Stats
9W - 12L
1,592 SR
Queue Stats
75W - 90L
1,409 Elo+
Party 2
Geb
Geb
calen222224
Geb
Level 157
God Stats
0W - 1L
1,720 SR
Queue Stats
8W - 19L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BoninRonin
Thanatos
11
2 / 0 / 4
6,831
1,366
7,167
3,857
1,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
Elusive_Rage
Cabrakan
11
0 / 0 / 2
5,560
1,112
637
3,785
3,716
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bacchus
IDeusMortis
Bacchus
10
2 / 0 / 1
6,507
1,301
3,841
5,236
5,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
KotoMizu
Chang'e
11
2 / 1 / 2
6,800
1,360
5,952
3,097
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 0 / 2
5,604
1,121
1,926
1,388
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

411

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,941
1,188
2,704
4,404
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
IIYmir
Sol
10
0 / 2 / 1
5,395
1,079
4,815
4,577
1,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Kickthamoon
Gilgamesh
10
0 / 1 / 0
5,495
1,099
1,536
5,743
3,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
Snowy-kxr
Serqet
10
0 / 1 / 0
5,242
1,048
597
1,650
760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 1
5,985
1,197
4,427
5,174
3,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Thanatos
BoninRonin
Thanatos
2
0
4
4
W
Cabrakan
Elusive_Rage
Cabrakan
0
0
2
1
W
Bacchus
IDeusMortis
Bacchus
2
0
1
2.5
L
Sol
IIYmir
Sol
0
2
1
0.25
L
Gilgamesh
Kickthamoon
Gilgamesh
0
1
0
0
W
Chang'e
KotoMizu
Chang'e
2
1
2
3
W
0
0
2
1
L
Serqet
Snowy-kxr
Serqet
0
1
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,523
Damage
14,079
17,363
Taken
21,548
12,934
Mitigated
10,606
6,158
Healing
1,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,704
492
0
10
4,404
1,248
0
1,713
2,691
19,325
0
W
Thanatos
BoninRonin
Thanatos
7,167
2,422
0
3,414
3,857
1,594
0
2,415
1,208
0
16,561
W
Cabrakan
Elusive_Rage
Cabrakan
637
158
0
0
3,785
3,716
0
2,894
857
5,393
0
W
Bacchus
IDeusMortis
Bacchus
3,841
572
0
933
5,236
5,748
0
3,637
1,485
6,090
0
L
Sol
IIYmir
Sol
4,815
1,836
0
464
4,577
1,557
0
3,152
1,425
10,077
890
L
Gilgamesh
Kickthamoon
Gilgamesh
1,536
244
0
146
5,743
3,530
0
3,310
2,283
0
5,658
W
Chang'e
KotoMizu
Chang'e
5,952
500
572
1,239
3,097
1,244
0
1,940
1,078
24,105
0
W
1,926
83
0
0
1,388
632
0
811
540
10,687
0
L
Serqet
Snowy-kxr
Serqet
597
98
0
0
1,650
760
0
1,029
621
0
1,842
L
4,427
191
0
554
5,174
3,511
0
2,852
2,172
7,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,302
Gold Earned
28,058
121
Minions Killed
87
9
Camps Cleared
3
530,807
Distance Traveled
417,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,941
1,188
43
9
0
92,027
0
W
Thanatos
6,831
1,366
20
4
7
113,046
0
W
Cabrakan
5,560
1,112
12
2
0
98,116
0
W
Bacchus
6,507
1,301
2
0
0
114,556
0
L
Sol
5,395
1,079
8
2
1
74,092
0
L
Gilgamesh
5,495
1,099
19
4
0
108,401
0
W
Chang'e
6,800
1,360
61
12
2
105,772
0
W
Merlin
5,604
1,121
26
5
0
99,317
0
L
Serqet
5,242
1,048
11
2
1
29,422
0
L
Geb
5,985
1,197
6
1
1
113,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role