Player Matchup

Thanatos
Thanatos
Deixb
Thanatos
Level 81
God Stats
6W - 8L
1,371 SR
Queue Stats
34W - 25L
1,451 Elo+
Party 1
Ao Kuang
Ao Kuang
KeenanOH
Ao Kuang
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 177L
1,430 Elo+
Solo
Hercules
Hercules
Queci
Hercules
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
29W - 16L
1,397 Elo+
Party 1
Neith
Neith
TheNameThomas
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Persephone
Persephone
Yaybriel
Persephone
Level 118
God Stats
5W - 2L
1,503 SR
Queue Stats
36W - 18L
1,348 Elo+
Party 1
Team Averages
Level 75
1,475 SR
1,425 Elo+

VS

Team Averages
Level 50
1,492 SR
1,379 Elo+
Cu Chulainn
Cu Chulainn
Fluoride1657
Cu Chulainn
Level 48
God Stats
4W - 8L
1,448 SR
Queue Stats
224W - 339L
1,349 Elo+
Solo
Athena
Athena
Ryukatzui
Athena
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,237 Elo+
Party 2
Freya
Freya
Thebestub22
Freya
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,438 Elo+
Party 2
Da Ji
Da Ji
ZERVI___
Da Ji
Level 123
God Stats
3W - 5L
1,513 SR
Queue Stats
178W - 178L
1,473 Elo+
Party 2
Tiamat
Tiamat
xspookymanx
Tiamat
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 52L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Deixb
Thanatos
16
12 / 1 / 3
10,829
570
16,577
18,970
8,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
KeenanOH
Ao Kuang
16
0 / 3 / 2
9,260
487
1,869
14,084
14,921
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hercules
Queci
Hercules
12
2 / 0 / 8
8,175
430
7,497
11,991
10,736
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 4 / 4
8,742
460
3,603
8,538
3,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Yaybriel
Persephone
17
4 / 0 / 8
11,351
597
10,683
8,920
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fluoride1657
Cu Chulainn
15
2 / 0 / 0
9,930
523
4,082
8,676
7,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Athena
Ryukatzui
Athena
12
1 / 6 / 2
8,131
428
3,566
18,134
12,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

12
1 / 5 / 2
7,892
415
2,733
12,166
4,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
ZERVI___
Da Ji
13
2 / 4 / 2
8,337
439
6,524
15,169
6,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
13
1 / 5 / 2
8,049
424
8,061
15,006
6,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
20
Kills
7
8
Deaths
20
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Deixb
Thanatos
12
1
3
13.5
L
Cu Chulainn
Fluoride1657
Cu Chulainn
2
0
0
2
W
Ao Kuang
KeenanOH
Ao Kuang
0
3
2
0.33
W
Hercules
Queci
Hercules
2
0
8
6
L
Athena
Ryukatzui
Athena
1
6
2
0.33
W
2
4
4
1
L
1
5
2
0.4
W
Persephone
Yaybriel
Persephone
4
0
8
8
L
Da Ji
ZERVI___
Da Ji
2
4
2
0.75
L
Tiamat
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,229
Damage
24,966
62,503
Taken
69,151
41,071
Mitigated
36,673
25,512
Healing
14,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Deixb
Thanatos
16,577
4,839
0
14,853
18,970
8,304
54
4,611
14,359
0
92,959
L
Cu Chulainn
Fluoride1657
Cu Chulainn
4,082
494
0
1,198
8,676
7,052
405
1,544
7,132
0
74,589
W
Ao Kuang
KeenanOH
Ao Kuang
1,869
834
0
1,846
14,084
14,921
174
287
13,797
53,941
69
W
Hercules
Queci
Hercules
7,497
2,056
0
4,186
11,991
10,736
336
3,367
8,624
0
35,948
L
Athena
Ryukatzui
Athena
3,566
989
1,921
1,268
18,134
12,470
27
3,514
14,620
15,927
0
W
3,603
1,737
0
525
8,538
3,318
2,909
2,595
5,943
0
41,690
L
2,733
904
0
2,059
12,166
4,856
350
1,867
10,299
40,695
0
W
Persephone
Yaybriel
Persephone
10,683
925
0
4,102
8,920
3,792
190
4,426
4,494
91,149
0
L
Da Ji
ZERVI___
Da Ji
6,524
1,354
0
5,053
15,169
6,211
0
2,237
12,932
0
62,394
L
Tiamat
8,061
613
0
3,411
15,006
6,084
0
3,321
11,685
59,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,357
Gold Earned
42,339
474
Minions Killed
410
0
Camps Cleared
0
1,833,331
Distance Traveled
1,583,376
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,829
570
95
5
0
427,606
3
L
Cu Chulainn
9,930
523
125
7
0
275,828
3
W
Ao Kuang
9,260
487
96
5
0
357,768
0
W
Hercules
8,175
430
48
3
0
348,313
4
L
Athena
8,131
428
22
1
0
350,085
0
W
Neith
8,742
460
70
4
0
323,311
0
L
Freya
7,892
415
76
4
0
326,689
2
W
Persephone
11,351
597
165
9
0
376,333
12
L
Da Ji
8,337
439
99
5
0
342,181
0
L
Tiamat
8,049
424
88
5
0
288,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role