Player Matchup

Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AmyDenAdel
Chang'e
Level 18
God Stats
0W - 2L
1,277 SR
Queue Stats
2W - 11L
1,254 Elo+
Party 1
Anubis
Anubis
Astrogoto
Anubis
Level 27
God Stats
0W - 5L
1,476 SR
Queue Stats
11W - 34L
1,258 Elo+
Party 1
Thanatos
Thanatos
Furious931
Thanatos
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 39L
1,252 Elo+
Party 1
Scylla
Scylla
dimashx
Scylla
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 11L
1,277 Elo+
Party 1
Team Averages
Level 29
1,451 SR
1,308 Elo+

VS

Team Averages
Level 127
1,598 SR
1,491 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Pipe-amaya10
Nox
Level 55
God Stats
5W - 4L
1,628 SR
Queue Stats
275W - 283L
1,479 Elo+
Solo
Nemesis
Nemesis
Zmo_86
Nemesis
Level 157
God Stats
25W - 11L
1,720 SR
Queue Stats
285W - 276L
1,522 Elo+
Solo
Bacchus
Bacchus
sokeytor
Bacchus
Level 118
God Stats
11W - 7L
1,642 SR
Queue Stats
769W - 867L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 0 / 0
6,217
518
4,091
9,121
6,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
AmyDenAdel
Chang'e
8
1 / 2 / 1
4,877
406
2,309
5,422
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Astrogoto
Anubis
10
0 / 2 / 3
5,889
491
5,151
7,822
3,397
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Furious931
Thanatos
11
2 / 5 / 0
6,019
502
3,098
11,393
4,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
dimashx
Scylla
8
0 / 5 / 0
4,773
398
1,240
5,706
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 0 / 0
7,109
592
5,721
9,373
5,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
 
Izanami
12
0 / 1 / 4
6,754
563
4,516
4,408
1,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 0 / 3
8,534
711
8,478
6,196
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
Zmo_86
Nemesis
12
6 / 2 / 4
7,681
640
6,086
7,589
2,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
sokeytor
Bacchus
9
0 / 1 / 1
5,792
483
1,444
7,057
5,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
14
14
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
0
0
1
W
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Izanami
 
Izanami
0
1
4
2
L
Chang'e
AmyDenAdel
Chang'e
1
2
1
0.75
L
Anubis
Astrogoto
Anubis
0
2
3
0.75
L
Thanatos
Furious931
Thanatos
2
5
0
0.4
W
8
0
3
9.5
W
Nemesis
Zmo_86
Nemesis
6
2
4
4
L
Scylla
dimashx
Scylla
0
5
0
0
W
Bacchus
sokeytor
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,889
Damage
26,245
39,464
Taken
34,623
18,108
Mitigated
17,766
11,283
Healing
10,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,091
2,000
0
1,250
9,121
6,643
0
0
9,121
0
52,724
W
Sun Wukong
 
Sun Wukong
5,721
1,313
0
2,784
9,373
5,754
129
0
9,373
0
57,344
W
Izanami
 
Izanami
4,516
2,938
0
1,224
4,408
1,220
0
2,827
1,581
0
59,941
L
Chang'e
AmyDenAdel
Chang'e
2,309
610
704
867
5,422
1,415
0
423
4,999
12,521
0
L
Anubis
Astrogoto
Anubis
5,151
310
0
3,372
7,822
3,397
0
1,068
6,754
48,380
0
L
Thanatos
Furious931
Thanatos
3,098
670
0
5,090
11,393
4,715
0
5,292
6,101
0
41,093
W
8,478
692
0
2,720
6,196
2,532
0
1,205
4,991
59,259
0
W
Nemesis
Zmo_86
Nemesis
6,086
2,973
0
508
7,589
2,541
313
1,130
6,459
0
55,078
L
Scylla
dimashx
Scylla
1,240
736
0
0
5,706
1,938
0
3,139
2,567
13,938
0
W
Bacchus
sokeytor
Bacchus
1,444
29
25
2,953
7,057
5,719
0
3,538
3,519
10,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,775
Gold Earned
35,870
268
Minions Killed
405
0
Camps Cleared
0
1,028,344
Distance Traveled
1,218,873
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,217
518
79
7
0
189,968
0
W
Sun Wukong
7,109
592
94
8
0
244,661
0
W
Izanami
6,754
563
107
9
0
214,035
0
L
Chang'e
4,877
406
13
1
0
198,023
2
L
Anubis
5,889
491
82
7
0
209,989
0
L
Thanatos
6,019
502
64
5
0
251,126
2
W
Nox
8,534
711
109
9
0
234,530
4
W
Nemesis
7,681
640
82
7
0
272,988
2
L
Scylla
4,773
398
30
3
0
179,238
0
W
Bacchus
5,792
483
13
1
0
252,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role