Player Matchup

Atlas
Atlas
AceDinosaur8346
Atlas
Level 66
God Stats
2W - 4L
1,348 SR
Queue Stats
409W - 377L
1,396 Elo+
Party 1
Susano
Susano
BigMoneyFeingold
Susano
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 43L
1,244 Elo+
Party 1
Kuzenbo
Kuzenbo
FummyFrai
Kuzenbo
Level 67
God Stats
17W - 10L
1,726 SR
Queue Stats
382W - 358L
1,429 Elo+
Party 1
Set
Set
RealBigDaddyKane
Set
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 88L
1,172 Elo+
Solo
Artio
Artio
vietjew
Artio
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 144L
1,360 Elo+
Party 1
Team Averages
Level 85
1,515 SR
1,320 Elo+

VS

Team Averages
Level 120
1,462 SR
1,450 Elo+
Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Aeondyne
Pele
Level 148
God Stats
11W - 6L
1,597 SR
Queue Stats
1,660W - 1,642L
1,505 Elo+
Solo
Ares
Ares
Big B Dugg
Ares
Level 153
God Stats
1W - 1L
1,228 SR
Queue Stats
52W - 47L
1,396 Elo+
Solo
Baron Samedi
Baron Samedi
BigOlHeifer
Baron Samedi
Level 82
God Stats
6W - 5L
1,486 SR
Queue Stats
395W - 422L
1,462 Elo+
Solo
Mulan
Mulan
ItsMeeeee_42
Mulan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,535
654
5,001
11,595
9,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 5 / 1
6,425
643
2,907
9,129
4,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
FummyFrai
Kuzenbo
16
3 / 3 / 3
7,755
776
5,751
11,682
12,583
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 6 / 1
6,518
652
2,270
8,975
4,384
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
vietjew
Artio
13
0 / 3 / 1
6,827
683
2,199
11,244
11,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 1 / 19
7,479
748
6,023
3,990
1,978
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
16
9 / 1 / 9
9,215
922
11,767
9,476
4,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 2 / 11
8,828
883
7,035
8,052
8,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
BigOlHeifer
Baron Samedi
14
2 / 1 / 13
7,910
791
12,523
8,350
4,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 1 / 11
8,404
840
8,423
9,240
5,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
84
4
Kills
21
21
Deaths
6
6
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
1
19
9.5
L
0
4
0
0
W
Pele
9
1
9
13.5
W
4
2
11
4.75
L
0
5
1
0.1
W
Baron Samedi
BigOlHeifer
Baron Samedi
2
1
13
8.5
L
Kuzenbo
FummyFrai
Kuzenbo
3
3
3
1.5
W
6
1
11
11.5
L
1
6
1
0.25
L
Artio
vietjew
Artio
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,128
Damage
45,771
52,625
Taken
39,108
42,318
Mitigated
25,363
9,728
Healing
17,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,023
596
1,249
1,058
3,990
1,978
972
1,115
2,875
11,370
0
L
5,001
668
0
730
11,595
9,876
0
5,104
6,491
12,930
0
W
Pele
11,767
1,200
1,418
2,423
9,476
4,474
1,134
2,602
6,874
0
26,881
W
7,035
405
686
944
8,052
8,731
234
2,764
5,288
10,764
0
L
2,907
69
0
165
9,129
4,252
0
4,654
4,475
0
12,955
W
Baron Samedi
BigOlHeifer
Baron Samedi
12,523
218
3,626
3,741
8,350
4,667
922
3,536
4,814
32,836
0
L
Kuzenbo
FummyFrai
Kuzenbo
5,751
2,075
360
589
11,682
12,583
0
6,857
4,825
12,500
0
W
8,423
1,788
684
2,052
9,240
5,513
22
2,934
6,306
0
13,635
L
2,270
618
354
467
8,975
4,384
0
3,702
5,273
0
7,139
L
Artio
vietjew
Artio
2,199
286
3,723
3,340
11,244
11,223
0
5,264
5,980
3,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,060
Gold Earned
41,836
49
Minions Killed
118
0
Camps Cleared
0
809,049
Distance Traveled
939,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,479
748
15
2
0
160,998
0
L
Atlas
6,535
654
9
1
0
150,496
0
W
Pele
9,215
922
45
5
0
217,440
0
W
Ares
8,828
883
15
2
0
189,028
0
L
Susano
6,425
643
19
2
0
175,351
0
W
Baron Samedi
7,910
791
27
3
0
188,299
0
L
Kuzenbo
7,755
776
9
1
0
172,075
0
W
Mulan
8,404
840
16
2
0
183,591
0
L
Set
6,518
652
7
1
0
142,608
0
L
Artio
6,827
683
5
1
0
168,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role