Player Matchup

Cthulhu
Cthulhu
Jyunieboi
Cthulhu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,482 Elo+
Party 1
Artemis
Artemis
Loims
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
PenkPenes9669
Cupid
Level 137
God Stats
1W - 0L
1,794 SR
Queue Stats
23W - 27L
1,532 Elo+
Party 1
Rama
Rama
PlapticularPie
Rama
Level 124
God Stats
1W - 1L
1,447 SR
Queue Stats
5W - 4L
1,488 Elo+
Party 1
Tiamat
Tiamat
RandomGurll
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,476 Elo+
Party 1
Team Averages
Level 77
1,548 SR
1,496 Elo+

VS

Team Averages
Level 55
1,514 SR
1,362 Elo+
Geb
Geb
Karine 44419
Geb
Level 147
God Stats
2W - 3L
1,569 SR
Queue Stats
102W - 226L
1,328 Elo+
Party 2
Da Ji
Da Ji
Sicpasleo
Da Ji
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 191L
1,332 Elo+
Party 2
Cabrakan
Cabrakan
bleeder42
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,372 Elo+
Solo
Zhong Kui
Zhong Kui
simon44419
Zhong Kui
Level 80
God Stats
2W - 3L
1,500 SR
Queue Stats
99W - 258L
1,239 Elo+
Party 2
Baron Samedi
Baron Samedi
smokineverday
Baron Samedi
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jyunieboi
Cthulhu
18
10 / 1 / 17
10,451
950
15,442
13,871
7,738
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Loims
Artemis
15
7 / 3 / 20
9,175
834
16,066
10,297
5,087
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 1 / 18
10,027
912
14,786
9,737
4,554
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
8 / 3 / 21
9,996
909
16,252
12,107
5,533
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
14
0 / 2 / 20
8,150
741
7,668
8,655
6,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 6
8,002
727
6,584
15,620
18,929
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
Sicpasleo
Da Ji
13
2 / 7 / 4
7,265
660
8,281
12,366
7,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
bleeder42
Cabrakan
12
0 / 8 / 3
7,277
662
3,533
15,912
23,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
simon44419
Zhong Kui
16
3 / 8 / 2
9,021
820
7,955
18,345
13,386
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
smokineverday
Baron Samedi
16
3 / 3 / 5
8,229
748
12,407
12,602
8,368
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
29
33
Kills
9
10
Deaths
33
96
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Jyunieboi
Cthulhu
10
1
17
18.5
L
1
7
6
0.57
W
Artemis
Loims
Artemis
7
3
20
5.67
W
8
1
18
17
W
8
3
21
6.17
W
Tiamat
0
2
20
5
L
Da Ji
Sicpasleo
Da Ji
2
7
4
0.57
L
Cabrakan
bleeder42
Cabrakan
0
8
3
0.19
L
Zhong Kui
simon44419
Zhong Kui
3
8
2
0.5
L
Baron Samedi
smokineverday
Baron Samedi
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,214
Damage
38,760
54,667
Taken
74,845
29,311
Mitigated
72,197
29,074
Healing
15,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Jyunieboi
Cthulhu
15,442
1,242
2,414
3,461
13,871
7,738
0
7,908
5,963
29,096
0
L
6,584
142
405
655
15,620
18,929
0
5,247
10,373
14,602
0
W
Artemis
Loims
Artemis
16,066
8,801
1,017
739
10,297
5,087
643
5,421
4,876
0
25,525
W
14,786
9,554
10,289
5,060
9,737
4,554
511
5,524
4,213
0
32,283
W
16,252
12,634
1,227
1,215
12,107
5,533
1,285
6,222
5,885
0
25,903
W
Tiamat
7,668
986
1,453
2,199
8,655
6,399
0
5,404
3,251
14,253
0
L
Da Ji
Sicpasleo
Da Ji
8,281
895
333
390
12,366
7,849
0
4,455
7,911
0
10,898
L
Cabrakan
bleeder42
Cabrakan
3,533
91
87
681
15,912
23,665
0
4,531
11,381
8,981
0
L
Zhong Kui
simon44419
Zhong Kui
7,955
717
1,528
4,065
18,345
13,386
0
4,169
14,176
24,446
0
L
Baron Samedi
smokineverday
Baron Samedi
12,407
773
2,555
4,636
12,602
8,368
0
4,708
7,894
22,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,799
Gold Earned
39,794
142
Minions Killed
94
0
Camps Cleared
0
1,097,377
Distance Traveled
869,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,451
950
35
3
0
263,492
0
L
Geb
8,002
727
12
1
0
177,576
0
W
Artemis
9,175
834
19
2
0
201,003
0
W
Cupid
10,027
912
44
4
0
210,378
0
W
Rama
9,996
909
22
2
0
207,806
0
W
Tiamat
8,150
741
22
2
0
214,698
0
L
Da Ji
7,265
660
8
1
0
184,751
0
L
Cabrakan
7,277
662
17
2
0
156,399
0
L
Zhong Kui
9,021
820
37
3
0
167,235
0
L
Baron Samedi
8,229
748
20
2
0
183,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role