Player Matchup

Sobek
Sobek
AlmostDecent
Sobek
Level 159
God Stats
6W - 3L
1,655 SR
Queue Stats
72W - 73L
1,560 Elo+
Party 1
Ix Chel
Ix Chel
BluTmato
Ix Chel
Level 56
God Stats
3W - 6L
1,282 SR
Queue Stats
4W - 14L
1,287 Elo+
Party 1
Ne Zha
Ne Zha
Miwaii
Ne Zha
Level 146
God Stats
20W - 9L
1,624 SR
Queue Stats
72W - 61L
1,622 Elo+
Party 1
Team Averages
Level 120
1,520 SR
1,490 Elo+

VS

Team Averages
Level 112
1,472 SR
1,524 Elo+
Anubis
Anubis
P-NUGGit2
Anubis
Level 124
God Stats
3W - 4L
1,441 SR
Queue Stats
156W - 152L
1,523 Elo+
Party 2
Atlas
Atlas
humbug209
Atlas
Level 107
God Stats
0W - 2L
1,285 SR
Queue Stats
150W - 147L
1,524 Elo+
Party 2
Horus
Horus
killerpenguin59
Horus
Level 106
God Stats
14W - 13L
1,691 SR
Queue Stats
400W - 394L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
7,849
785
6,915
10,774
10,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
BluTmato
Ix Chel
11
0 / 0 / 5
7,460
746
6,230
2,862
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
Miwaii
Ne Zha
11
2 / 2 / 3
7,497
750
6,409
6,963
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
P-NUGGit2
Anubis
10
2 / 2 / 0
7,477
748
3,430
5,957
2,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
humbug209
Atlas
10
0 / 1 / 2
6,789
679
5,005
7,539
8,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 2
6,699
670
3,924
9,962
7,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
5
Kills
2
2
Deaths
5
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Ix Chel
BluTmato
Ix Chel
0
0
5
2.5
W
Ne Zha
Miwaii
Ne Zha
2
2
3
1.75
L
Anubis
P-NUGGit2
Anubis
2
2
0
1
L
Atlas
humbug209
Atlas
0
1
2
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,554
Damage
12,359
20,599
Taken
23,458
15,208
Mitigated
19,351
6,039
Healing
6,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,915
653
0
3,419
10,774
10,576
81
3,940
6,834
23,483
0
W
Ix Chel
BluTmato
Ix Chel
6,230
1,045
1,857
231
2,862
1,165
0
2,052
810
34,184
0
W
Ne Zha
Miwaii
Ne Zha
6,409
1,100
0
532
6,963
3,467
0
2,946
4,017
0
29,432
L
Anubis
P-NUGGit2
Anubis
3,430
35
0
1,483
5,957
2,817
0
2,382
3,377
38,201
0
L
Atlas
humbug209
Atlas
5,005
1,899
0
1,036
7,539
8,590
0
4,112
3,189
17,571
0
L
3,924
1,677
989
3,374
9,962
7,944
0
5,789
3,653
122
9,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,806
Gold Earned
20,965
128
Minions Killed
93
0
Camps Cleared
0
595,884
Distance Traveled
516,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,849
785
30
3
0
194,890
0
W
Ix Chel
7,460
746
54
5
0
200,279
0
W
Ne Zha
7,497
750
44
4
0
200,715
0
L
Anubis
7,477
748
62
6
0
149,649
0
L
Atlas
6,789
679
18
2
0
177,720
0
L
Horus
6,699
670
13
1
0
189,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role