Player Matchup

Ganesha
Ganesha
BigSquashy
Ganesha
Level 126
God Stats
0W - 1L
1,996 SR
Queue Stats
13W - 9L
1,581 Elo+
Party 2
Arachne
Arachne
EldritchWifey
Arachne
Level 45
God Stats
0W - 2L
1,468 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chernobog
Chernobog
NeverDun2nd2Nun
Chernobog
Level 89
God Stats
3W - 4L
1,368 SR
Queue Stats
26W - 26L
1,468 Elo+
Party 2
Ymir
Ymir
ThePaullyJ
Ymir
Level 25
God Stats
0W - 1L
1,520 SR
Queue Stats
1W - 4L
1,170 Elo+
Party 2
Surtr
Surtr
XxBreezyWrldxX
Surtr
Level 99
God Stats
0W - 2L
1,442 SR
Queue Stats
0W - 7L
1,064 Elo+
Party 2
Team Averages
Level 77
1,559 SR
1,356 Elo+

VS

Team Averages
Level 42
1,541 SR
1,456 Elo+
Poseidon
Poseidon
DerichIpUnbroken
Poseidon
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,362 Elo+
Party 1
Anubis
Anubis
KungFury69
Anubis
Level 155
God Stats
50W - 40L
1,775 SR
Queue Stats
1,121W - 1,028L
1,524 Elo+
Party 1
Ne Zha
Ne Zha
RandyYanish
Ne Zha
Level 18
God Stats
3W - 6L
1,277 SR
Queue Stats
30W - 29L
1,505 Elo+
Solo
Bacchus
Bacchus
fairestxo
Bacchus
Level 16
God Stats
2W - 1L
1,655 SR
Queue Stats
6W - 4L
1,392 Elo+
Solo
Sun Wukong
Sun Wukong
xHeavenlyDemon_
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigSquashy
Ganesha
14
0 / 7 / 3
8,044
670
5,333
17,679
15,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
13
2 / 4 / 0
7,698
642
3,830
11,943
5,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
NeverDun2nd2Nun
Chernobog
15
1 / 5 / 2
8,037
670
6,748
10,783
3,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
0 / 8 / 1
7,385
615
4,126
15,398
8,294
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 6 / 1
7,955
663
8,263
15,511
11,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 15
9,941
828
14,824
3,073
1,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
KungFury69
Anubis
18
10 / 0 / 11
10,729
894
19,324
6,057
3,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
15
5 / 5 / 11
8,998
750
8,212
13,076
6,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
fairestxo
Bacchus
15
4 / 0 / 16
9,718
810
8,637
10,436
15,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
xHeavenlyDemon_
Sun Wukong
17
6 / 0 / 16
9,953
829
11,261
15,291
20,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
99
5
Kills
30
30
Deaths
5
7
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BigSquashy
Ganesha
0
7
3
0.21
W
5
0
15
12.5
L
Arachne
2
4
0
0.5
W
Anubis
KungFury69
Anubis
10
0
11
15.5
L
Chernobog
NeverDun2nd2Nun
Chernobog
1
5
2
0.4
W
Ne Zha
5
5
11
2.1
L
0
8
1
0.06
L
2
6
1
0.42
W
Bacchus
fairestxo
Bacchus
4
0
16
12
W
Sun Wukong
xHeavenlyDemon_
Sun Wukong
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,300
Damage
62,258
71,314
Taken
47,933
44,611
Mitigated
48,029
5,445
Healing
9,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BigSquashy
Ganesha
5,333
1,043
0
1,208
17,679
15,767
0
8,969
8,710
13,986
0
W
14,824
2,463
0
0
3,073
1,538
888
660
2,413
47,611
0
L
Arachne
3,830
2,791
0
2,320
11,943
5,427
0
7,699
4,244
0
8,599
W
Anubis
KungFury69
Anubis
19,324
1,071
0
3,750
6,057
3,778
2,247
1,297
4,760
68,478
0
L
Chernobog
NeverDun2nd2Nun
Chernobog
6,748
4,583
0
904
10,783
3,845
0
5,847
4,936
0
31,507
W
Ne Zha
8,212
2,902
0
1,978
13,076
6,262
140
2,505
10,496
0
15,804
L
4,126
446
0
192
15,398
8,294
0
9,655
5,743
15,124
0
L
8,263
1,954
0
821
15,511
11,278
0
10,615
4,896
339
20,022
W
Bacchus
fairestxo
Bacchus
8,637
1,529
0
3,268
10,436
15,634
672
2,095
8,341
21,175
0
W
Sun Wukong
xHeavenlyDemon_
Sun Wukong
11,261
2,946
0
798
15,291
20,817
568
2,959
12,197
0
34,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,119
Gold Earned
49,339
116
Minions Killed
327
0
Camps Cleared
0
936,072
Distance Traveled
1,316,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,044
670
3
0
0
189,549
0
W
Poseidon
9,941
828
97
8
0
280,271
0
L
Arachne
7,698
642
12
1
0
128,729
0
W
Anubis
10,729
894
124
10
0
231,509
0
L
Chernobog
8,037
670
55
5
0
235,933
0
W
Ne Zha
8,998
750
19
2
0
263,584
0
L
Ymir
7,385
615
25
2
0
169,003
0
L
Surtr
7,955
663
21
2
0
212,858
0
W
Bacchus
9,718
810
27
2
0
266,321
0
W
Sun Wukong
9,953
829
60
5
0
275,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role