Player Matchup

Ullr
Ullr
Masters
HeyImFernando
Ullr
Masters
Level 143
God Stats
7W - 4L
1,859 SR
Queue Stats
79W - 31L
3,067 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 143
1,859 SR
3,067 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,285 SR
2,233 MMR
Baron Samedi
Baron Samedi
Diamond IV
superdarkbeing
Baron Samedi
Diamond IV
Level 155
God Stats
0W - 2L
1,285 SR
Queue Stats
385W - 401L
2,233 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 0
9,990
1,110
7,315
9,306
6,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SkadiKaliOlorunBastetHe Bo

VS

Bans
AnubisBakasuraPoseidonAh Muzen CabChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
superdarkbeing
Baron Samedi
13
0 / 4 / 0
7,985
887
4,529
9,711
8,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Baron Samedi
superdarkbeing
Baron Samedi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,315
Damage
4,529
9,306
Taken
9,711
6,350
Mitigated
8,075
1,674
Healing
2,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,315
2,926
0
1,674
9,306
6,350
1,078
5,033
4,273
0
51,071
L
Baron Samedi
superdarkbeing
Baron Samedi
4,529
326
0
2,416
9,711
8,075
114
260
9,451
36,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,990
Gold Earned
7,985
98
Minions Killed
78
6
Camps Cleared
3
192,707
Distance Traveled
160,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,990
1,110
98
11
6
192,707
0
L
Baron Samedi
7,985
887
78
9
3
160,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role