Player Matchup

Skadi
Skadi
Emiliano0206
Skadi
Level 25
God Stats
1W - 0L
1,261 SR
Queue Stats
9W - 20L
1,100 Elo+
Party 1
Freya
Freya
GHOST-Kamo_3
Freya
Level 38
God Stats
4W - 2L
1,566 SR
Queue Stats
9W - 20L
1,100 Elo+
Party 1
Khepri
Khepri
LimitedDisciple
Khepri
Level 145
God Stats
5W - 3L
1,457 SR
Queue Stats
212W - 211L
1,489 Elo+
Party 2
Surtr
Surtr
SalmonFaun90849
Surtr
Level 67
God Stats
11W - 9L
1,498 SR
Queue Stats
91W - 110L
1,435 Elo+
Party 2
Poseidon
Poseidon
YjTheBaker
Poseidon
Level 135
God Stats
7W - 7L
1,533 SR
Queue Stats
61W - 67L
1,461 Elo+
Party 2
Team Averages
Level 82
1,463 SR
1,317 Elo+

VS

Team Averages
Level 88
1,480 SR
1,394 Elo+
Ymir
Ymir
 
Ymir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Alecs9994392
Charybdis
Level 13
God Stats
0W - 1L
1,497 SR
Queue Stats
1W - 8L
1,164 Elo+
Party 3
Mercury
Mercury
Moxx974
Mercury
Level 47
God Stats
6W - 9L
1,500 SR
Queue Stats
484W - 492L
1,403 Elo+
Solo
Raijin
Raijin
Rhinosquad22
Raijin
Level 126
God Stats
4W - 4L
1,363 SR
Queue Stats
456W - 459L
1,433 Elo+
Party 4
Zhong Kui
Zhong Kui
TriPPY DreamSzZ
Zhong Kui
Level 156
God Stats
131W - 121L
1,540 SR
Queue Stats
512W - 501L
1,472 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 5
7,968
531
5,669
4,323
1,645
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 2
7,502
500
4,825
11,908
4,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 2 / 6
7,467
498
5,862
12,185
10,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 3 / 2
7,882
525
3,764
12,170
7,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
YjTheBaker
Poseidon
15
7 / 1 / 1
8,497
566
9,819
7,128
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
2 / 3 / 2
6,328
422
3,080
11,203
7,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Alecs9994392
Charybdis
10
0 / 2 / 1
6,004
400
1,492
7,709
2,374
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Moxx974
Mercury
14
2 / 3 / 2
8,258
551
4,294
12,167
5,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
14
1 / 2 / 1
7,755
517
7,757
8,437
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
TriPPY DreamSzZ
Zhong Kui
14
4 / 1 / 0
8,836
589
9,569
7,754
6,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
11
Kills
9
9
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
3
2
1
L
Charybdis
Alecs9994392
Charybdis
0
2
1
0.25
W
0
1
5
2.5
W
1
2
2
1
W
2
2
6
2.5
L
Mercury
Moxx974
Mercury
2
3
2
1
L
Raijin
1
2
1
0.75
W
1
3
2
0.67
L
Zhong Kui
TriPPY DreamSzZ
Zhong Kui
4
1
0
4
W
Poseidon
YjTheBaker
Poseidon
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,939
Damage
26,192
47,714
Taken
47,270
27,636
Mitigated
24,744
10,848
Healing
7,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,080
1,190
78
1,710
11,203
7,680
0
3,903
7,055
14,681
0
L
Charybdis
Alecs9994392
Charybdis
1,492
736
0
867
7,709
2,374
0
2,834
4,646
0
21,172
W
5,669
2,474
0
540
4,323
1,645
355
2,337
1,986
0
48,585
W
4,825
740
0
2,616
11,908
4,722
99
6,388
5,520
44,768
0
W
5,862
756
0
2,787
12,185
10,780
487
4,257
7,928
24,049
0
L
Mercury
Moxx974
Mercury
4,294
2,283
0
950
12,167
5,076
0
5,164
6,907
0
71,158
L
Raijin
7,757
474
0
1,710
8,437
3,285
0
4,668
3,651
66,532
0
W
3,764
1,254
0
4,424
12,170
7,755
477
6,116
6,054
397
48,378
L
Zhong Kui
TriPPY DreamSzZ
Zhong Kui
9,569
1,236
0
2,533
7,754
6,329
0
3,081
4,457
63,588
0
W
Poseidon
YjTheBaker
Poseidon
9,819
1,238
0
481
7,128
2,734
107
1,308
5,820
81,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,316
Gold Earned
37,181
386
Minions Killed
368
0
Camps Cleared
0
1,535,386
Distance Traveled
1,418,492
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,328
422
5
0
0
278,393
1
L
Charybdis
6,004
400
41
3
0
280,083
0
W
Skadi
7,968
531
86
6
0
286,017
0
W
Freya
7,502
500
80
5
0
283,220
0
W
Khepri
7,467
498
26
2
0
319,894
0
L
Mercury
8,258
551
110
7
0
332,089
2
L
Raijin
7,755
517
102
7
0
270,532
3
W
Surtr
7,882
525
78
5
0
290,442
0
L
Zhong Kui
8,836
589
110
7
0
257,395
0
W
Poseidon
8,497
566
116
8
0
355,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role