Player Matchup

Zhong Kui
Zhong Kui
GrouchoGuy
Zhong Kui
Level 45
God Stats
1W - 1L
1,572 SR
Queue Stats
21W - 22L
1,519 Elo+
Solo
Izanami
Izanami
MasterJohn01
Izanami
Level 28
God Stats
7W - 8L
1,774 SR
Queue Stats
193W - 210L
1,491 Elo+
Solo
Hercules
Hercules
Mkvang89
Hercules
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,517 Elo+
Solo
Hachiman
Hachiman
ObitoUchiha777
Hachiman
Level 62
God Stats
4W - 7L
1,537 SR
Queue Stats
181W - 161L
1,456 Elo+
Solo
Heimdallr
Heimdallr
skyrimpooper4
Heimdallr
Level 79
God Stats
3W - 6L
1,345 SR
Queue Stats
425W - 421L
1,441 Elo+
Solo
Team Averages
Level 59
1,545 SR
1,485 Elo+

VS

Team Averages
Level 93
1,397 SR
1,434 Elo+
Arachne
Arachne
FvJay
Arachne
Level 144
God Stats
1W - 0L
1,248 SR
Queue Stats
37W - 28L
1,430 Elo+
Solo
Neith
Neith
epicadventure
Neith
Level 122
God Stats
3W - 5L
1,618 SR
Queue Stats
191W - 193L
1,455 Elo+
Solo
Kuzenbo
Kuzenbo
piscesking698
Kuzenbo
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 122L
1,525 Elo+
Solo
Anhur
Anhur
roykordero
Anhur
Level 125
God Stats
1W - 2L
1,121 SR
Queue Stats
121W - 126L
1,487 Elo+
Solo
Merlin
Merlin
smokineverday
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GrouchoGuy
Zhong Kui
15
2 / 7 / 4
9,473
592
15,007
13,798
10,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
MasterJohn01
Izanami
16
2 / 7 / 7
9,700
606
10,563
14,731
5,407
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Mkvang89
Hercules
19
2 / 3 / 9
10,277
642
8,165
20,084
24,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
20
10 / 3 / 4
12,720
795
32,219
14,393
6,758
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
skyrimpooper4
Heimdallr
15
0 / 6 / 9
8,978
561
10,665
13,308
5,875
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FvJay
Arachne
18
5 / 2 / 17
11,330
708
9,884
17,053
21,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
9 / 2 / 13
12,467
779
22,333
17,720
10,514
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
19
4 / 3 / 17
11,528
721
9,346
20,525
33,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
19
6 / 5 / 15
12,493
781
11,658
15,878
8,816
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

19
2 / 4 / 7
11,573
723
16,406
13,934
6,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
95
16
Kills
26
26
Deaths
16
33
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Arachne
FvJay
Arachne
5
2
17
6.75
L
Zhong Kui
GrouchoGuy
Zhong Kui
2
7
4
0.57
L
Izanami
MasterJohn01
Izanami
2
7
7
0.79
L
Hercules
Mkvang89
Hercules
2
3
9
2.17
L
Hachiman
10
3
4
4
W
9
2
13
7.75
W
Kuzenbo
4
3
17
4.17
W
Anhur
6
5
15
2.7
L
Heimdallr
skyrimpooper4
Heimdallr
0
6
9
0.75
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,619
Damage
69,627
76,314
Taken
85,110
53,146
Mitigated
81,819
23,289
Healing
25,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
FvJay
Arachne
9,884
7,203
1,098
3,911
17,053
21,733
1,226
4,675
12,378
0
17,588
L
Zhong Kui
GrouchoGuy
Zhong Kui
15,007
759
668
1,284
13,798
10,649
0
3,420
9,831
19,351
0
L
Izanami
MasterJohn01
Izanami
10,563
5,714
1,634
1,576
14,731
5,407
0
3,416
11,012
0
26,956
L
Hercules
Mkvang89
Hercules
8,165
1,081
752
8,300
20,084
24,457
0
6,474
12,903
0
14,618
L
Hachiman
32,219
15,789
781
5,408
14,393
6,758
288
5,368
8,604
0
78,874
W
22,333
8,541
633
6,723
17,720
10,514
2,986
1,795
15,925
0
55,991
W
Kuzenbo
9,346
2,919
1,661
3,024
20,525
33,825
435
5,644
14,881
14,275
603
W
Anhur
11,658
5,556
1,508
1,200
15,878
8,816
2,588
1,741
14,137
0
21,263
L
Heimdallr
skyrimpooper4
Heimdallr
10,665
3,937
1,514
1,372
13,308
5,875
0
4,971
8,067
0
28,657
W
16,406
408
2,833
3,117
13,934
6,931
288
1,152
12,782
42,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,148
Gold Earned
59,391
222
Minions Killed
173
0
Camps Cleared
0
1,325,704
Distance Traveled
1,500,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,330
708
13
1
0
313,688
0
L
Zhong Kui
9,473
592
14
1
0
230,691
0
L
Izanami
9,700
606
49
3
0
252,960
0
L
Hercules
10,277
642
23
1
0
295,142
0
L
Hachiman
12,720
795
103
6
0
284,879
0
W
Neith
12,467
779
54
3
0
281,713
0
W
Kuzenbo
11,528
721
6
0
0
360,364
0
W
Anhur
12,493
781
22
1
0
258,513
0
L
Heimdallr
8,978
561
33
2
0
262,032
0
W
Merlin
11,573
723
78
5
0
286,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role