Player Matchup

Lancelot
Lancelot
Ashton Ave
Lancelot
Level 142
God Stats
5W - 3L
1,399 SR
Queue Stats
158W - 150L
1,550 Elo+
Solo
Chang'e
Chang'e
ConquerorShadow
Chang'e
Level 106
God Stats
4W - 0L
1,708 SR
Queue Stats
81W - 116L
1,423 Elo+
Party 1
Shiva
Shiva
MojoAwesomeness
Shiva
Level 18
God Stats
2W - 2L
1,330 SR
Queue Stats
2W - 3L
1,275 Elo+
Party 2
Nu Wa
Nu Wa
Siren Of Dreams
Nu Wa
Level 88
God Stats
70W - 65L
1,501 SR
Queue Stats
102W - 130L
1,413 Elo+
Party 1
Baron Samedi
Baron Samedi
TheBlaKChap23
Baron Samedi
Level 109
God Stats
10W - 4L
1,677 SR
Queue Stats
32W - 20L
1,672 Elo+
Party 2
Team Averages
Level 93
1,523 SR
1,467 Elo+

VS

Team Averages
Level 103
1,539 SR
1,486 Elo+
Agni
Agni
 
Agni
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ProfeGabz
Kukulkan
Level 67
God Stats
43W - 32L
1,661 SR
Queue Stats
163W - 174L
1,448 Elo+
Solo
Scylla
Scylla
YoungCrowley748
Scylla
Level 86
God Stats
19W - 19L
1,537 SR
Queue Stats
89W - 108L
1,491 Elo+
Solo
Chernobog
Chernobog
xtzTrimzyy
Chernobog
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 115L
1,532 Elo+
Solo
Mulan
Mulan
zaxhalfgod_halfd
Mulan
Level 129
God Stats
350W - 382L
1,497 SR
Queue Stats
1,219W - 1,257L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ashton Ave
Lancelot
14
1 / 1 / 3
8,548
1,069
4,715
9,604
5,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 1 / 2
8,739
1,092
5,822
9,584
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 2 / 3
8,227
1,028
3,036
8,368
6,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 1 / 3
8,458
1,057
6,843
5,001
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
TheBlaKChap23
Baron Samedi
14
2 / 0 / 5
8,931
1,116
9,994
6,973
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

280

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
1 / 2 / 3
8,290
1,036
12,010
8,748
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
ProfeGabz
Kukulkan
13
1 / 2 / 1
8,432
1,054
7,501
7,456
2,734
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 2 / 2
8,406
1,051
6,860
7,093
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
xtzTrimzyy
Chernobog
14
0 / 1 / 5
8,372
1,047
6,725
5,590
2,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 0 / 3
8,168
1,021
2,879
4,904
2,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
7
Kills
5
5
Deaths
7
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
2
3
1.25
W
Lancelot
Ashton Ave
Lancelot
1
1
3
2.5
W
2
1
2
3
W
1
2
3
1.25
L
Kukulkan
ProfeGabz
Kukulkan
1
2
1
0.75
W
1
1
3
2.5
W
Baron Samedi
TheBlaKChap23
Baron Samedi
2
0
5
4.5
L
2
2
2
1.5
L
Chernobog
xtzTrimzyy
Chernobog
0
1
5
2.5
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,410
Damage
35,975
39,530
Taken
33,791
20,883
Mitigated
12,649
9,638
Healing
2,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
12,010
710
0
750
8,748
3,099
0
6,565
1,744
24,488
0
W
Lancelot
Ashton Ave
Lancelot
4,715
1,302
0
523
9,604
5,228
0
5,984
3,320
0
17,348
W
5,822
386
2,236
2,405
9,584
3,408
0
5,722
3,412
21,219
0
W
3,036
456
0
418
8,368
6,841
0
6,080
2,138
0
6,422
L
Kukulkan
ProfeGabz
Kukulkan
7,501
487
0
250
7,456
2,734
0
5,302
1,828
36,444
0
W
6,843
2,990
0
0
5,001
1,909
0
3,751
950
17,457
0
W
Baron Samedi
TheBlaKChap23
Baron Samedi
9,994
467
1,650
2,406
6,973
3,497
0
4,946
1,577
25,747
0
L
6,860
1,055
148
199
7,093
2,462
0
4,495
2,484
22,286
0
L
Chernobog
xtzTrimzyy
Chernobog
6,725
3,272
0
768
5,590
2,012
0
3,972
1,222
0
31,328
L
2,879
327
0
462
4,904
2,342
0
2,869
1,766
0
4,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,903
Gold Earned
41,668
169
Minions Killed
228
5
Camps Cleared
7
811,463
Distance Traveled
710,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,290
1,036
33
4
2
150,099
0
W
Lancelot
8,548
1,069
29
4
3
171,630
0
W
Chang'e
8,739
1,092
51
6
1
157,684
0
W
Shiva
8,227
1,028
18
2
0
169,874
0
L
Kukulkan
8,432
1,054
69
9
1
150,325
0
W
Nu Wa
8,458
1,057
15
2
1
150,071
0
W
Baron Samedi
8,931
1,116
56
7
0
162,204
0
L
Scylla
8,406
1,051
27
3
1
149,088
0
L
Chernobog
8,372
1,047
78
10
3
152,545
0
L
Mulan
8,168
1,021
21
3
0
108,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role