Player Matchup

The Morrigan
The Morrigan
Adelchan
The Morrigan
Level 108
God Stats
2W - 3L
1,275 SR
Queue Stats
256W - 267L
1,477 Elo+
Party 3
Tyr
Tyr
Drkxx
Tyr
Level 143
God Stats
1W - 2L
1,483 SR
Queue Stats
192W - 156L
1,620 Elo+
Solo
Terra
Terra
Nomoogle
Terra
Level 153
God Stats
0W - 7L
1,160 SR
Queue Stats
987W - 963L
1,561 Elo+
Solo
Serqet
Serqet
PRM_Nichel-Sama
Serqet
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 133L
1,501 Elo+
Solo
Anhur
Anhur
Serulya123
Anhur
Level 63
God Stats
5W - 10L
1,209 SR
Queue Stats
286W - 294L
1,483 Elo+
Party 3
Team Averages
Level 118
1,325 SR
1,528 Elo+

VS

Team Averages
Level 116
1,537 SR
1,507 Elo+
Charon
Charon
 
Charon
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
LMPierro
Chiron
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,521 Elo+
Party 2
Guan Yu
Guan Yu
ZaaToxxa
Guan Yu
Level 89
God Stats
2W - 0L
1,728 SR
Queue Stats
37W - 34L
1,521 Elo+
Party 2
Danzaburou
Danzaburou
chuckavision
Danzaburou
Level 118
God Stats
3W - 1L
1,456 SR
Queue Stats
344W - 337L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Adelchan
The Morrigan
16
2 / 6 / 6
9,055
647
14,964
11,168
6,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
Drkxx
Tyr
16
3 / 5 / 5
9,025
645
15,117
17,296
19,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
Nomoogle
Terra
15
0 / 4 / 7
7,866
562
8,462
13,034
12,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 6 / 6
7,529
538
5,362
11,914
8,267
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
18
5 / 4 / 2
9,269
662
13,158
11,312
5,836
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
17
2 / 3 / 19
11,152
797
9,471
17,250
19,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
 
Jing Wei
16
4 / 4 / 12
10,149
725
11,412
13,070
6,134
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
LMPierro
Chiron
18
6 / 0 / 10
10,888
778
11,821
12,421
6,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
ZaaToxxa
Guan Yu
17
1 / 1 / 15
9,806
700
5,806
14,670
15,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Danzaburou
chuckavision
Danzaburou
19
12 / 2 / 9
12,310
879
19,385
15,521
9,818
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
90
10
Kills
25
25
Deaths
10
26
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
3
19
3.83
W
Jing Wei
 
Jing Wei
4
4
12
2.5
L
The Morrigan
Adelchan
The Morrigan
2
6
6
0.83
L
Tyr
Drkxx
Tyr
3
5
5
1.1
W
Chiron
LMPierro
Chiron
6
0
10
11
L
Terra
Nomoogle
Terra
0
4
7
0.88
L
0
6
6
0.5
L
Anhur
5
4
2
1.5
W
Guan Yu
ZaaToxxa
Guan Yu
1
1
15
8.5
W
Danzaburou
chuckavision
Danzaburou
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,063
Damage
57,895
64,724
Taken
72,932
51,880
Mitigated
58,433
13,126
Healing
37,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
9,471
1,268
806
2,631
17,250
19,869
25
5,159
12,035
30,310
0
W
Jing Wei
 
Jing Wei
11,412
8,237
1,934
2,043
13,070
6,134
4,303
3,472
9,274
0
28,242
L
The Morrigan
Adelchan
The Morrigan
14,964
1,997
873
1,042
11,168
6,123
0
1,426
9,741
36,131
1,533
L
Tyr
Drkxx
Tyr
15,117
248
0
3,094
17,296
19,168
0
2,289
15,007
0
24,330
W
Chiron
LMPierro
Chiron
11,821
1,744
2,727
2,293
12,421
6,923
1,172
4,534
7,611
0
28,247
L
Terra
Nomoogle
Terra
8,462
161
2,742
1,411
13,034
12,486
0
2,546
10,488
14,122
0
L
5,362
539
879
746
11,914
8,267
0
1,321
10,593
0
7,575
L
Anhur
13,158
7,918
1,353
986
11,312
5,836
90
1,889
9,423
0
28,159
W
Guan Yu
ZaaToxxa
Guan Yu
5,806
635
13,542
7,113
14,670
15,689
538
3,494
11,176
0
14,534
W
Danzaburou
chuckavision
Danzaburou
19,385
10,290
393
4,396
15,521
9,818
2,458
5,234
10,059
0
47,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,744
Gold Earned
54,305
122
Minions Killed
175
0
Camps Cleared
0
1,258,368
Distance Traveled
1,224,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
11,152
797
26
2
0
206,509
0
W
Jing Wei
10,149
725
31
2
0
228,818
0
L
The Morrigan
9,055
647
52
4
0
216,307
0
L
Tyr
9,025
645
16
1
0
280,865
0
W
Chiron
10,888
778
45
3
0
266,798
0
L
Terra
7,866
562
8
1
0
261,975
0
L
Serqet
7,529
538
5
0
0
243,831
0
L
Anhur
9,269
662
41
3
0
255,390
0
W
Guan Yu
9,806
700
16
1
0
307,051
0
W
Danzaburou
12,310
879
57
4
0
215,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role