Player Matchup

Chiron
Chiron
Alphawolf3558
Chiron
Level 123
God Stats
1W - 0L
1,464 SR
Queue Stats
29W - 36L
1,385 Elo+
Party 1
Cerberus
Cerberus
Blitzerboi502
Cerberus
Level 177
God Stats
9W - 6L
1,398 SR
Queue Stats
710W - 708L
1,516 Elo+
Solo
Neith
Neith
Ddydominant
Neith
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 31L
1,385 Elo+
Party 1
Yemoja
Yemoja
GRUNTH3
Yemoja
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 140L
1,451 Elo+
Solo
Ah Puch
Ah Puch
luc1f2r
Ah Puch
Level 108
God Stats
7W - 0L
2,022 SR
Queue Stats
258W - 241L
1,452 Elo+
Solo
Team Averages
Level 117
1,577 SR
1,438 Elo+

VS

Team Averages
Level 79
1,451 SR
1,485 Elo+
Nike
Nike
 
Nike
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Kalotiz
Chernobog
Level 94
God Stats
1W - 3L
1,500 SR
Queue Stats
173W - 168L
1,516 Elo+
Party 2
Scylla
Scylla
ParcivaI
Scylla
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,515 Elo+
Solo
Tyr
Tyr
bobaa0a0
Tyr
Level 23
God Stats
0W - 2L
1,254 SR
Queue Stats
61W - 66L
1,440 Elo+
Party 2
Aphrodite
Aphrodite
xRedCross911x
Aphrodite
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 2 / 8
9,824
982
15,000
12,977
7,112
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
Blitzerboi502
Cerberus
15
1 / 2 / 22
9,166
917
9,838
14,780
16,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 3 / 15
7,677
768
10,858
11,166
5,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Yemoja
GRUNTH3
Yemoja
12
1 / 1 / 16
7,546
755
2,410
9,871
5,616
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
luc1f2r
Ah Puch
17
11 / 1 / 12
10,150
1,015
13,337
7,963
4,569
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
3 / 4 / 4
8,528
853
9,589
14,313
12,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Kalotiz
Chernobog
12
2 / 7 / 4
7,712
771
8,804
11,410
4,229
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
ParcivaI
Scylla
15
2 / 5 / 3
8,521
852
11,654
10,231
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 2
7,168
717
4,279
13,541
11,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
xRedCross911x
Aphrodite
11
0 / 6 / 2
6,698
670
6,385
10,157
4,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
23
27
Kills
8
9
Deaths
27
73
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
4
4
1.25
W
13
2
8
8.5
W
Cerberus
Blitzerboi502
Cerberus
1
2
22
6
W
1
3
15
2.83
W
Yemoja
GRUNTH3
Yemoja
1
1
16
9
L
Chernobog
Kalotiz
Chernobog
2
7
4
0.57
L
Scylla
ParcivaI
Scylla
2
5
3
0.7
L
1
5
2
0.4
W
Ah Puch
luc1f2r
Ah Puch
11
1
12
17
L
Aphrodite
xRedCross911x
Aphrodite
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,443
Damage
40,711
56,757
Taken
59,652
39,374
Mitigated
37,229
27,501
Healing
10,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
9,589
188
504
1,466
14,313
12,500
0
5,070
9,243
0
18,087
W
15,000
6,522
1,514
3,421
12,977
7,112
1,079
4,077
8,900
0
34,837
W
Cerberus
Blitzerboi502
Cerberus
9,838
345
1,934
4,054
14,780
16,524
139
3,803
10,977
14,820
0
W
10,858
2,790
0
1,364
11,166
5,553
1,132
4,216
6,950
0
14,466
W
Yemoja
GRUNTH3
Yemoja
2,410
1,000
8,791
4,411
9,871
5,616
148
4,370
5,501
4,874
0
L
Chernobog
Kalotiz
Chernobog
8,804
4,398
172
106
11,410
4,229
0
5,157
6,253
0
14,335
L
Scylla
ParcivaI
Scylla
11,654
590
642
758
10,231
3,777
522
4,747
5,484
32,799
0
L
4,279
209
439
1,407
13,541
11,749
215
5,883
7,658
0
5,699
W
Ah Puch
luc1f2r
Ah Puch
13,337
303
233
1,779
7,963
4,569
779
1,573
6,390
27,301
0
L
Aphrodite
xRedCross911x
Aphrodite
6,385
560
2,273
2,496
10,157
4,974
443
4,728
5,429
10,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,363
Gold Earned
38,627
108
Minions Killed
100
0
Camps Cleared
0
1,029,268
Distance Traveled
899,323
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,528
853
18
2
0
192,300
0
W
Chiron
9,824
982
43
4
0
189,574
0
W
Cerberus
9,166
917
22
2
0
216,651
0
W
Neith
7,677
768
8
1
0
204,741
0
W
Yemoja
7,546
755
2
0
0
204,579
0
L
Chernobog
7,712
771
13
1
0
173,969
0
L
Scylla
8,521
852
56
6
0
180,318
1
L
Tyr
7,168
717
4
0
0
193,284
0
W
Ah Puch
10,150
1,015
33
3
0
213,723
0
L
Aphrodite
6,698
670
9
1
0
159,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role