Player Matchup

Bellona
Bellona
BossBeefy
Bellona
Level 105
God Stats
17W - 20L
1,414 SR
Queue Stats
550W - 534L
1,491 Elo+
Solo
Atlas
Atlas
FN IZ LGBTQ
Atlas
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,354 Elo+
Party 3
Nemesis
Nemesis
HalfChubbed7678
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Neith
Neith
krwze
Neith
Level 49
God Stats
1W - 1L
1,745 SR
Queue Stats
6W - 15L
1,342 Elo+
Party 3
Baron Samedi
Baron Samedi
yRemainin
Baron Samedi
Level 25
God Stats
0W - 2L
1,402 SR
Queue Stats
11W - 17L
1,309 Elo+
Party 3
Team Averages
Level 66
1,512 SR
1,399 Elo+

VS

Team Averages
Level 86
1,589 SR
1,437 Elo+
Hel
Hel
BeLLMonT2998
Hel
Level 28
God Stats
3W - 0L
1,757 SR
Queue Stats
7W - 14L
1,303 Elo+
Party 2
Chaac
Chaac
IVERHAS60FPS
Chaac
Level 69
God Stats
9W - 2L
1,570 SR
Queue Stats
163W - 140L
1,442 Elo+
Solo
Heimdallr
Heimdallr
RocksaltHero
Heimdallr
Level 120
God Stats
3W - 2L
1,498 SR
Queue Stats
95W - 79L
1,536 Elo+
Party 1
Baron Samedi
Baron Samedi
TheDarkAngel376
Baron Samedi
Level 87
God Stats
5W - 4L
1,498 SR
Queue Stats
113W - 154L
1,382 Elo+
Party 2
Sol
Sol
larryr1951
Sol
Level 128
God Stats
7W - 3L
1,620 SR
Queue Stats
127W - 111L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BossBeefy
Bellona
7
0 / 0 / 0
3,551
592
788
3,626
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
2 / 1 / 1
3,899
650
1,718
5,233
3,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

2
0 / 1 / 0
2,774
462
0
1,003
222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
krwze
Neith
5
0 / 2 / 0
3,136
523
798
3,057
854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
yRemainin
Baron Samedi
7
3 / 1 / 0
4,046
674
2,647
3,189
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,156
693
762
3,410
1,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

7
0 / 1 / 1
3,754
626
1,090
4,930
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
RocksaltHero
Heimdallr
6
1 / 0 / 0
4,062
677
1,174
2,551
861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
TheDarkAngel376
Baron Samedi
7
3 / 2 / 1
4,561
760
3,370
3,730
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
4,469
745
1,951
2,576
533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
5
Kills
4
5
Deaths
5
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
Bellona
BossBeefy
Bellona
0
0
0
0
L
2
1
1
2.5
L
0
1
0
0
W
0
1
1
0.5
W
Heimdallr
RocksaltHero
Heimdallr
1
0
0
1
W
Baron Samedi
TheDarkAngel376
Baron Samedi
3
2
1
1.75
L
Neith
krwze
Neith
0
2
0
0
W
0
0
0
0
L
Baron Samedi
yRemainin
Baron Samedi
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,951
Damage
8,347
16,108
Taken
17,197
8,077
Mitigated
5,960
4,044
Healing
8,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
762
85
178
1,052
3,410
1,166
0
1,794
1,616
21,824
0
L
Bellona
BossBeefy
Bellona
788
25
0
1,101
3,626
2,205
0
1,951
1,675
0
13,969
L
1,718
714
0
1,251
5,233
3,373
0
2,337
2,896
8,963
0
L
0
0
0
137
1,003
222
0
0
1,003
0
1,634
W
1,090
75
0
2,942
4,930
2,100
0
629
4,301
0
19,315
W
Heimdallr
RocksaltHero
Heimdallr
1,174
454
0
1,321
2,551
861
0
603
1,948
0
16,026
W
Baron Samedi
TheDarkAngel376
Baron Samedi
3,370
467
152
989
3,730
1,300
72
1,339
2,391
15,805
0
L
Neith
krwze
Neith
798
222
0
365
3,057
854
0
630
2,427
0
12,724
W
1,951
862
0
2,164
2,576
533
993
0
2,576
26,945
0
L
Baron Samedi
yRemainin
Baron Samedi
2,647
51
0
1,190
3,189
1,423
0
1,165
2,024
17,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,406
Gold Earned
21,002
93
Minions Killed
181
0
Camps Cleared
0
511,575
Distance Traveled
588,295
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,156
693
36
6
0
111,107
0
L
Bellona
3,551
592
27
5
0
116,599
0
L
Atlas
3,899
650
8
1
0
131,307
0
L
Nemesis
2,774
462
4
1
0
30,419
0
W
Chaac
3,754
626
35
6
0
149,121
1
W
Heimdallr
4,062
677
29
5
0
95,169
2
W
Baron Samedi
4,561
760
23
4
0
117,699
0
L
Neith
3,136
523
17
3
0
118,662
0
W
Sol
4,469
745
58
10
0
115,199
1
L
Baron Samedi
4,046
674
37
6
0
114,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role