Player Matchup

Loki
Loki
Gold II
Cìcerooo
Loki
Gold II
Level 221
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 225L
1,596 MMR
Solo
Charon
Charon
Gold I
ImSoNotGood
Charon
Gold I
Level 145
God Stats
7W - 3L
1,450 SR
Queue Stats
187W - 167L
1,549 MMR
Solo
Scylla
Scylla
Platinum V
LegacyAdrian
Scylla
Platinum V
Level 154
God Stats
25W - 20L
1,633 SR
Queue Stats
349W - 334L
1,702 MMR
Party 1
Freya
Freya
Gold II
Oliver9494
Freya
Gold II
Level 158
God Stats
2W - 2L
1,736 SR
Queue Stats
190W - 217L
1,501 MMR
Party 1
Osiris
Osiris
Gold IV
PandaWhoLaughs
Osiris
Gold IV
Level 103
God Stats
5W - 8L
1,392 SR
Queue Stats
25W - 23L
1,581 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 156
1,542 SR
1,586 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,616 SR
1,565 MMR
Vulcan
Vulcan
Gold II
 
Vulcan
Gold II
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold III
Freemanator7
Ishtar
Gold III
Level 108
God Stats
95W - 96L
1,568 SR
Queue Stats
928W - 931L
1,589 MMR
Solo
Nemesis
Nemesis
Silver I
Sercan1903_
Nemesis
Silver I
Level 108
God Stats
8W - 8L
1,683 SR
Queue Stats
66W - 85L
1,600 MMR
Solo
Geb
Geb
Gold III
Thomsson_PL
Geb
Gold III
Level 109
God Stats
23W - 15L
1,658 SR
Queue Stats
153W - 164L
1,536 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
vG3rm4n_RVG
Cu Chulainn
Bronze III
Level 89
God Stats
1W - 2L
1,674 SR
Queue Stats
1W - 2L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
4 / 0 / 0
5,251
750
2,166
4,261
1,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charon
7
0 / 0 / 1
4,390
627
2,657
3,295
2,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
10
2 / 0 / 2
5,406
772
2,165
1,613
445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
8
0 / 0 / 1
4,234
605
2,270
3,208
1,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
2 / 1 / 1
5,110
730
4,712
8,486
7,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThanatosMartichorasBellonaSun Wukong

VS

Bans
ThorAo KuangKaliSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 1 / 0
4,734
676
418
3,125
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
7
0 / 0 / 0
3,866
552
1,529
2,525
814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Sercan1903_
Nemesis
5
0 / 4 / 0
3,630
519
1,000
4,967
1,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 0 / 0
3,945
564
1,139
5,197
3,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
vG3rm4n_RVG
Cu Chulainn
8
1 / 3 / 0
4,470
639
3,630
7,350
5,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
8
Kills
1
1
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
0
0
W
Loki
4
0
0
4
L
Ishtar
0
0
0
0
W
Charon
0
0
1
0.5
W
Scylla
2
0
2
3
W
Freya
0
0
1
0.5
W
2
1
1
2.5
L
Nemesis
Sercan1903_
Nemesis
0
4
0
0
L
0
0
0
0
L
Cu Chulainn
vG3rm4n_RVG
Cu Chulainn
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,970
Damage
7,716
20,863
Taken
23,164
12,676
Mitigated
12,438
9,410
Healing
6,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
418
128
0
589
3,125
1,108
0
1,184
1,889
37,425
0
W
Loki
2,166
654
0
3,119
4,261
1,301
0
108
4,153
0
31,497
L
Ishtar
1,529
1,062
0
1,870
2,525
814
0
814
1,711
0
23,101
W
Charon
2,657
732
0
930
3,295
2,180
0
600
2,695
11,143
0
W
Scylla
2,165
239
0
460
1,613
445
0
310
1,303
35,803
0
W
Freya
2,270
1,048
0
1,579
3,208
1,194
0
539
2,669
28,937
0
W
4,712
1,916
0
3,322
8,486
7,556
30
0
8,486
0
32,317
L
Nemesis
Sercan1903_
Nemesis
1,000
462
0
10
4,967
1,351
0
1,338
3,575
0
15,878
L
1,139
263
0
1,844
5,197
3,330
0
3,650
1,547
11,189
0
L
Cu Chulainn
vG3rm4n_RVG
Cu Chulainn
3,630
783
0
1,877
7,350
5,835
0
0
7,350
0
23,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,391
Gold Earned
20,645
246
Minions Killed
206
0
Camps Cleared
0
792,928
Distance Traveled
704,783
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,734
676
75
11
0
147,004
0
W
Loki
5,251
750
58
8
0
183,425
0
L
Ishtar
3,866
552
52
7
0
137,251
2
W
Charon
4,390
627
5
1
0
158,393
2
W
Scylla
5,406
772
73
10
0
148,956
0
W
Freya
4,234
605
68
10
0
144,233
1
W
Osiris
5,110
730
42
6
0
157,921
0
L
Nemesis
3,630
519
34
5
0
133,076
0
L
Geb
3,945
564
9
1
0
149,178
0
L
Cu Chulainn
4,470
639
36
5
0
138,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role