Player Matchup

Ares
Ares
Gold V
Beezys
Ares
Gold V
Level 164
God Stats
7W - 4L
1,435 SR
Queue Stats
98W - 63L
1,669 MMR
Party 2
Thoth
Thoth
Platinum IV
JuicedUpACG
Thoth
Platinum IV
Level 87
God Stats
24W - 20L
1,549 SR
Queue Stats
167W - 161L
1,670 MMR
Solo
Ishtar
Ishtar
Platinum III
Koiphlsh
Ishtar
Platinum III
Level 158
God Stats
3W - 10L
1,361 SR
Queue Stats
212W - 223L
1,831 MMR
Solo
Charon
Charon
Gold II
MadItalian
Charon
Gold II
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 115L
1,698 MMR
Party 2
Lancelot
Lancelot
Gold I
Z_illist
Lancelot
Gold I
Level 124
God Stats
0W - 1L
1,254 SR
Queue Stats
151W - 160L
1,680 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,420 SR
1,709 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,570 SR
1,710 MMR
Hel
Hel
Platinum IV
ColoradoRealtor
Hel
Platinum IV
Level 193
God Stats
8W - 5L
1,596 SR
Queue Stats
661W - 664L
1,781 MMR
Solo
King Arthur
King Arthur
Platinum V
Mcorpballisli148
King Arthur
Platinum V
Level 181
God Stats
48W - 50L
1,482 SR
Queue Stats
590W - 595L
1,769 MMR
Solo
Bastet
Bastet
Platinum IV
Mαchine
Bastet
Platinum IV
Level 155
God Stats
25W - 11L
1,683 SR
Queue Stats
63W - 42L
1,829 MMR
Party 1
Bacchus
Bacchus
Gold III
aLilGabeItch
Bacchus
Gold III
Level 127
God Stats
36W - 21L
1,546 SR
Queue Stats
134W - 106L
1,527 MMR
Party 1
Medusa
Medusa
Platinum IV
serinosman
Medusa
Platinum IV
Level 138
God Stats
51W - 44L
1,541 SR
Queue Stats
297W - 278L
1,641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Beezys
Ares
14
2 / 4 / 4
9,218
512
9,257
16,968
18,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 2 / 1
9,274
515
7,165
8,505
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Koiphlsh
Ishtar
14
1 / 8 / 0
8,620
479
8,226
15,344
5,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charon
MadItalian
Charon
15
3 / 2 / 2
8,979
499
14,569
15,508
13,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
Z_illist
Lancelot
13
2 / 4 / 3
8,338
463
6,542
14,593
7,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThorHadesKaliThanatos

VS

Bans
Ao KuangRavanaAwilixBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
9,910
551
7,417
9,760
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Mcorpballisli148
King Arthur
16
2 / 4 / 2
10,276
571
9,697
20,134
18,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Mαchine
Bastet
16
8 / 1 / 5
10,409
578
16,072
17,329
6,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
aLilGabeItch
Bacchus
13
1 / 1 / 11
9,183
510
5,925
17,702
24,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
serinosman
Medusa
17
8 / 2 / 3
11,565
643
10,574
10,178
4,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
10
Kills
20
20
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ares
Beezys
Ares
2
4
4
1
W
1
2
4
1.5
L
2
2
1
1.25
L
Ishtar
Koiphlsh
Ishtar
1
8
0
0.13
L
Charon
MadItalian
Charon
3
2
2
2
W
King Arthur
Mcorpballisli148
King Arthur
2
4
2
0.75
W
Bastet
Mαchine
Bastet
8
1
5
10.5
L
Lancelot
Z_illist
Lancelot
2
4
3
0.88
W
Bacchus
aLilGabeItch
Bacchus
1
1
11
6.5
W
Medusa
serinosman
Medusa
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,759
Damage
49,685
70,918
Taken
75,103
49,097
Mitigated
59,027
13,139
Healing
19,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Beezys
Ares
9,257
909
0
3,932
16,968
18,928
0
4,035
12,933
36,108
0
W
7,417
932
2,901
4,458
9,760
4,145
1,850
5,999
3,702
89,621
0
L
7,165
101
0
585
8,505
3,259
0
2,491
6,014
80,090
0
L
Ishtar
Koiphlsh
Ishtar
8,226
4,889
0
1,699
15,344
5,956
0
2,203
13,141
0
62,729
L
Charon
MadItalian
Charon
14,569
2,714
0
1,309
15,508
13,738
0
2,109
13,321
62,834
827
W
King Arthur
Mcorpballisli148
King Arthur
9,697
352
0
2,080
20,134
18,903
0
10,751
8,669
0
79,015
W
Bastet
Mαchine
Bastet
16,072
6,072
0
4,925
17,329
6,805
8
4,224
12,991
0
91,274
L
Lancelot
Z_illist
Lancelot
6,542
1,383
0
5,614
14,593
7,216
0
2,528
12,065
0
67,687
W
Bacchus
aLilGabeItch
Bacchus
5,925
1,516
0
4,223
17,702
24,505
0
7,265
10,014
18,268
0
W
Medusa
serinosman
Medusa
10,574
4,534
0
1,331
10,178
4,669
500
1,278
8,900
0
98,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,429
Gold Earned
51,343
520
Minions Killed
562
0
Camps Cleared
0
1,756,094
Distance Traveled
1,921,643
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,218
512
44
2
0
358,874
3
W
Hel
9,910
551
161
9
0
374,027
2
L
Thoth
9,274
515
149
8
0
376,972
0
L
Ishtar
8,620
479
124
7
0
320,016
3
L
Charon
8,979
499
107
6
0
321,486
1
W
King Arthur
10,276
571
119
7
0
359,939
2
W
Bastet
10,409
578
107
6
0
445,999
2
L
Lancelot
8,338
463
96
5
0
378,746
1
W
Bacchus
9,183
510
20
1
0
401,759
7
W
Medusa
11,565
643
155
9
0
339,919
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role