Player Matchup

Ratatoskr
Ratatoskr
Jboogie_525
Ratatoskr
Level 147
God Stats
4W - 0L
1,833 SR
Queue Stats
74W - 82L
1,543 Elo+
Party 1
Gilgamesh
Gilgamesh
LyricalDreams420
Gilgamesh
Level 183
God Stats
4W - 2L
1,627 SR
Queue Stats
192W - 218L
1,529 Elo+
Party 1
Thoth
Thoth
Oblivion210
Thoth
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 42L
1,619 Elo+
Party 1
Nox
Nox
fatBBatman
Nox
Level 158
God Stats
2W - 1L
1,527 SR
Queue Stats
125W - 120L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
plshold
Danzaburou
Level 25
God Stats
11W - 1L
1,760 SR
Queue Stats
52W - 69L
1,531 Elo+
Party 1
Team Averages
Level 116
1,649 SR
1,548 Elo+

VS

Team Averages
Level 149
1,497 SR
1,503 Elo+
Ullr
Ullr
ColossalSweat
Ullr
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 36L
1,558 Elo+
Party 2
Nu Wa
Nu Wa
InfinitePerc
Nu Wa
Level 156
God Stats
4W - 6L
1,380 SR
Queue Stats
327W - 319L
1,528 Elo+
Solo
Poseidon
Poseidon
SolarXXArc
Poseidon
Level 136
God Stats
13W - 11L
1,580 SR
Queue Stats
355W - 320L
1,480 Elo+
Solo
Serqet
Serqet
skelly7
Serqet
Level 158
God Stats
8W - 10L
1,520 SR
Queue Stats
142W - 165L
1,409 Elo+
Party 2
Sun Wukong
Sun Wukong
ztrendkill
Sun Wukong
Level 157
God Stats
3W - 2L
1,505 SR
Queue Stats
756W - 727L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Jboogie_525
Ratatoskr
14
3 / 2 / 2
8,012
534
5,833
12,136
4,926
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
13
0 / 4 / 1
7,529
502
10,267
15,564
12,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 1 / 1
7,575
505
3,854
6,537
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 1 / 2
7,405
494
3,368
10,209
9,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
plshold
Danzaburou
14
2 / 0 / 2
8,252
550
8,178
8,080
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,365
491
5,118
11,398
4,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 2
8,263
551
8,630
5,049
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
SolarXXArc
Poseidon
13
0 / 2 / 4
7,625
508
5,742
10,614
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
skelly7
Serqet
8
0 / 1 / 1
6,177
412
2,873
8,702
4,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
ztrendkill
Sun Wukong
14
4 / 1 / 3
9,297
620
11,259
15,518
13,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
7
Kills
8
8
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
2
1
2
3
W
Ratatoskr
Jboogie_525
Ratatoskr
3
2
2
2
W
Gilgamesh
0
4
1
0.13
W
1
1
1
1.5
L
Poseidon
SolarXXArc
Poseidon
0
2
4
1
W
1
1
2
2
W
Danzaburou
plshold
Danzaburou
2
0
2
3
L
Serqet
skelly7
Serqet
0
1
1
0.5
L
Sun Wukong
ztrendkill
Sun Wukong
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,500
Damage
33,622
52,526
Taken
51,281
32,418
Mitigated
28,365
13,324
Healing
13,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,118
2,119
0
2,361
11,398
4,765
0
1,544
9,854
0
51,262
L
8,630
1,595
0
625
5,049
1,613
142
630
4,371
83,000
0
W
Ratatoskr
Jboogie_525
Ratatoskr
5,833
1,712
0
794
12,136
4,926
0
3,869
8,170
0
68,950
W
Gilgamesh
10,267
3,249
0
3,888
15,564
12,113
0
1,570
13,994
0
60,573
W
3,854
49
0
1,188
6,537
2,596
0
3,766
2,771
75,005
0
L
Poseidon
SolarXXArc
Poseidon
5,742
834
0
3,478
10,614
3,468
0
527
10,048
73,445
0
W
3,368
477
0
2,547
10,209
9,215
0
3,445
6,764
25,076
0
W
Danzaburou
plshold
Danzaburou
8,178
3,932
0
4,907
8,080
3,568
690
1,870
6,108
0
66,246
L
Serqet
skelly7
Serqet
2,873
428
0
3,569
8,702
4,565
0
3,801
4,901
0
11,669
L
Sun Wukong
ztrendkill
Sun Wukong
11,259
3,036
0
3,200
15,518
13,954
293
720
13,802
0
70,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,773
Gold Earned
38,727
448
Minions Killed
449
0
Camps Cleared
0
1,486,782
Distance Traveled
1,444,919
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,365
491
71
5
0
279,564
4
L
Nu Wa
8,263
551
129
9
0
291,841
4
W
Ratatoskr
8,012
534
97
6
0
344,469
0
W
Gilgamesh
7,529
502
90
6
0
285,573
0
W
Thoth
7,575
505
124
8
0
302,583
4
L
Poseidon
7,625
508
105
7
0
356,292
0
W
Nox
7,405
494
38
3
0
301,005
7
W
Danzaburou
8,252
550
99
7
0
253,152
0
L
Serqet
6,177
412
18
1
0
232,797
2
L
Sun Wukong
9,297
620
126
8
0
284,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role