Player Matchup

Cupid
Cupid
GHGHGHGHGHGHGHGH
Cupid
Level 128
God Stats
0W - 4L
1,137 SR
Queue Stats
5W - 15L
1,288 Elo+
Party 2
Nu Wa
Nu Wa
Halorawrs
Nu Wa
Level 122
God Stats
0W - 3L
1,224 SR
Queue Stats
7W - 15L
1,288 Elo+
Party 2
Ne Zha
Ne Zha
KEKAPIG
Ne Zha
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 47L
1,655 Elo+
Solo
Chaac
Chaac
Seeker77
Chaac
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 23L
1,204 Elo+
Party 2
Merlin
Merlin
bainzeys
Merlin
Level 105
God Stats
52W - 68L
1,455 SR
Queue Stats
324W - 361L
1,507 Elo+
Solo
Team Averages
Level 118
1,363 SR
1,388 Elo+

VS

Team Averages
Level 108
1,535 SR
1,471 Elo+
Poseidon
Poseidon
Gingerhehehe1234
Poseidon
Level 118
God Stats
2W - 1L
1,735 SR
Queue Stats
188W - 202L
1,455 Elo+
Party 1
Mulan
Mulan
OucH x B3AST
Mulan
Level 129
God Stats
5W - 7L
1,500 SR
Queue Stats
153W - 145L
1,491 Elo+
Party 1
Charon
Charon
YWL-15
Charon
Level 136
God Stats
4W - 2L
1,500 SR
Queue Stats
31W - 32L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ydle
Morgan Le Fay
Level 90
God Stats
30W - 36L
1,552 SR
Queue Stats
458W - 472L
1,544 Elo+
Solo
Artemis
Artemis
notorious-ralle
Artemis
Level 67
God Stats
12W - 17L
1,386 SR
Queue Stats
55W - 60L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,446
1,089
3,441
3,251
992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
Halorawrs
Nu Wa
10
0 / 4 / 3
5,731
1,146
2,653
6,481
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
KEKAPIG
Ne Zha
10
1 / 1 / 0
5,518
1,104
2,015
2,569
1,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Seeker77
Chaac
10
1 / 4 / 2
5,775
1,155
5,966
10,239
5,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
bainzeys
Merlin
11
1 / 4 / 1
6,143
1,229
6,275
7,022
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

303

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 10
6,125
1,225
5,871
5,093
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 8
6,908
1,382
6,737
6,392
4,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Charon
YWL-15
Charon
12
1 / 0 / 13
7,105
1,421
3,149
4,455
4,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Ydle
Morgan Le Fay
11
4 / 1 / 8
6,799
1,360
8,941
3,811
1,624
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 8
6,910
1,382
4,100
2,894
1,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
3
Kills
14
14
Deaths
3
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
1
1
10
6
L
Nu Wa
Halorawrs
Nu Wa
0
4
3
0.38
L
Ne Zha
KEKAPIG
Ne Zha
1
1
0
1
W
4
0
8
8
L
Chaac
Seeker77
Chaac
1
4
2
0.5
W
Charon
YWL-15
Charon
1
0
13
7.5
W
Morgan Le Fay
Ydle
Morgan Le Fay
4
1
8
8
L
Merlin
bainzeys
Merlin
1
4
1
0.38
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,350
Damage
28,798
29,562
Taken
22,645
11,410
Mitigated
13,602
1,847
Healing
3,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,441
1,490
0
0
3,251
992
0
1,692
1,276
0
7,450
W
5,871
1,008
0
308
5,093
1,711
0
1,237
3,735
15,712
0
L
Nu Wa
Halorawrs
Nu Wa
2,653
663
0
0
6,481
1,796
0
3,427
2,743
9,338
0
L
Ne Zha
KEKAPIG
Ne Zha
2,015
395
0
273
2,569
1,030
0
1,425
1,062
0
5,085
W
6,737
867
128
1,331
6,392
4,646
0
2,613
3,612
0
15,839
L
Chaac
Seeker77
Chaac
5,966
1,941
0
1,574
10,239
5,397
0
6,815
3,274
0
7,547
W
Charon
YWL-15
Charon
3,149
445
0
1,060
4,455
4,496
0
1,313
3,014
10,293
0
W
Morgan Le Fay
Ydle
Morgan Le Fay
8,941
1,106
0
41
3,811
1,624
0
2,108
1,664
17,365
0
L
Merlin
bainzeys
Merlin
6,275
129
0
0
7,022
2,195
0
4,002
2,778
24,610
0
W
4,100
1,432
0
796
2,894
1,125
0
1,657
1,156
0
13,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,613
Gold Earned
33,847
95
Minions Killed
118
3
Camps Cleared
5
395,709
Distance Traveled
530,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,446
1,089
11
2
0
84,396
0
W
Poseidon
6,125
1,225
19
4
2
114,712
0
L
Nu Wa
5,731
1,146
21
4
2
73,298
0
L
Ne Zha
5,518
1,104
2
0
1
51,648
0
W
Mulan
6,908
1,382
16
3
1
106,581
0
L
Chaac
5,775
1,155
3
1
0
95,538
0
W
Charon
7,105
1,421
21
4
1
113,151
0
W
Morgan Le Fay
6,799
1,360
26
5
0
103,721
0
L
Merlin
6,143
1,229
58
12
0
90,829
0
W
Artemis
6,910
1,382
36
7
1
92,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role