Player Matchup

Sobek
Sobek
BrayS__-
Sobek
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 262L
1,411 Elo+
Solo
Vamana
Vamana
Dillbruh
Vamana
Level 55
God Stats
5W - 7L
1,418 SR
Queue Stats
82W - 99L
1,397 Elo+
Solo
Susano
Susano
Fashu_
Susano
Level 128
God Stats
4W - 9L
1,370 SR
Queue Stats
785W - 781L
1,500 Elo+
Solo
Janus
Janus
Ferretcutie1
Janus
Level 78
God Stats
34W - 47L
1,455 SR
Queue Stats
199W - 211L
1,416 Elo+
Solo
Artemis
Artemis
pharel310
Artemis
Level 68
God Stats
70W - 54L
1,576 SR
Queue Stats
109W - 103L
1,429 Elo+
Solo
Team Averages
Level 77
1,464 SR
1,431 Elo+

VS

Team Averages
Level 88
1,494 SR
1,474 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Emart02
Vulcan
Level 65
God Stats
10W - 9L
1,488 SR
Queue Stats
184W - 180L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
Gavio10
Sun Wukong
Level 104
God Stats
14W - 15L
1,382 SR
Queue Stats
145W - 127L
1,479 Elo+
Party 1
Anhur
Anhur
GhostGod77
Anhur
Level 68
God Stats
6W - 1L
1,705 SR
Queue Stats
184W - 181L
1,440 Elo+
Solo
Anubis
Anubis
RagePlayerX
Anubis
Level 105
God Stats
35W - 36L
1,397 SR
Queue Stats
321W - 309L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BrayS__-
Sobek
8
0 / 4 / 0
5,178
471
2,188
10,108
6,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
Dillbruh
Vamana
10
0 / 3 / 0
5,686
517
4,348
9,468
5,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
Fashu_
Susano
9
0 / 3 / 0
5,429
494
1,505
8,846
3,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 0
5,711
519
1,206
3,867
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
pharel310
Artemis
10
2 / 1 / 0
5,968
543
4,560
5,302
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
7 / 2 / 2
7,275
661
6,982
10,774
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
Emart02
Vulcan
11
1 / 0 / 2
6,587
599
2,871
2,640
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Gavio10
Sun Wukong
12
1 / 0 / 3
7,197
654
6,866
8,643
7,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Anhur
10
3 / 0 / 2
6,020
547
4,760
4,419
1,334
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
9
1 / 0 / 3
5,418
493
3,572
4,523
1,790
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
13
13
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
2
2
4
L
Sobek
BrayS__-
Sobek
0
4
0
0
L
Vamana
Dillbruh
Vamana
0
3
0
0
W
Vulcan
Emart02
Vulcan
1
0
2
2
L
Susano
Fashu_
Susano
0
3
0
0
L
0
2
0
0
W
Sun Wukong
Gavio10
Sun Wukong
1
0
3
2.5
W
Anhur
3
0
2
4
W
Anubis
1
0
3
2.5
L
Artemis
pharel310
Artemis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,807
Damage
25,051
37,591
Taken
30,999
18,573
Mitigated
15,317
8,414
Healing
7,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,982
2,075
0
1,707
10,774
4,170
0
316
10,413
55,938
0
L
Sobek
BrayS__-
Sobek
2,188
155
116
3,248
10,108
6,858
0
3,160
6,948
16,822
0
L
Vamana
Dillbruh
Vamana
4,348
1,219
0
1,797
9,468
5,474
0
1,240
8,228
0
37,276
W
Vulcan
Emart02
Vulcan
2,871
998
0
853
2,640
935
682
919
1,687
41,672
0
L
Susano
Fashu_
Susano
1,505
200
0
450
8,846
3,281
0
2,956
5,810
0
36,768
L
1,206
253
0
625
3,867
1,392
0
2,794
949
37,192
0
W
Sun Wukong
Gavio10
Sun Wukong
6,866
1,232
0
1,631
8,643
7,088
0
0
8,008
269
52,067
W
Anhur
4,760
3,435
0
864
4,419
1,334
25
1,227
3,192
0
27,625
W
Anubis
3,572
361
0
2,833
4,523
1,790
200
898
3,625
36,937
0
L
Artemis
pharel310
Artemis
4,560
1,120
163
2,015
5,302
1,568
0
3,340
1,962
0
32,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,972
Gold Earned
32,497
304
Minions Killed
373
0
Camps Cleared
0
1,082,307
Distance Traveled
1,072,429
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,275
661
83
8
0
251,786
0
L
Sobek
5,178
471
23
2
0
227,824
0
L
Vamana
5,686
517
63
6
0
206,303
4
W
Vulcan
6,587
599
84
8
0
233,905
4
L
Susano
5,429
494
59
5
0
245,033
0
L
Janus
5,711
519
88
8
0
194,093
6
W
Sun Wukong
7,197
654
92
8
0
175,886
3
W
Anhur
6,020
547
58
5
0
196,535
7
W
Anubis
5,418
493
56
5
0
214,317
4
L
Artemis
5,968
543
71
6
0
209,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role