Player Matchup

Bacchus
Bacchus
Dacthebeastx
Bacchus
Level 102
God Stats
4W - 3L
1,729 SR
Queue Stats
231W - 223L
1,439 Elo+
Solo
Khepri
Khepri
Danses
Khepri
Level 121
God Stats
14W - 5L
1,717 SR
Queue Stats
706W - 722L
1,464 Elo+
Solo
Athena
Athena
JacquiTwitch
Athena
Level 133
God Stats
8W - 8L
1,465 SR
Queue Stats
258W - 254L
1,393 Elo+
Solo
Charybdis
Charybdis
TPT-GhostyyC417
Charybdis
Level 85
God Stats
2W - 0L
1,606 SR
Queue Stats
12W - 18L
1,442 Elo+
Solo
Medusa
Medusa
wcozzy
Medusa
Level 144
God Stats
9W - 2L
1,747 SR
Queue Stats
296W - 300L
1,467 Elo+
Solo
Team Averages
Level 117
1,653 SR
1,441 Elo+

VS

Team Averages
Level 58
1,500 SR
1,474 Elo+
Xing Tian
Xing Tian
AquaProleaf
Xing Tian
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,491 Elo+
Solo
Hou Yi
Hou Yi
Draisyn
Hou Yi
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 38L
1,527 Elo+
Solo
Ganesha
Ganesha
Lenitoo
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 1
Nu Wa
Nu Wa
NotWeaver
Nu Wa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Set
Set
UltimatePwner2
Set
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dacthebeastx
Bacchus
13
4 / 4 / 15
8,739
874
7,824
13,623
20,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Khepri
Danses
Khepri
14
2 / 2 / 25
9,264
926
7,518
12,083
12,442
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
13
1 / 3 / 24
8,427
843
7,221
14,305
17,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
TPT-GhostyyC417
Charybdis
17
13 / 0 / 17
10,288
1,029
19,704
9,984
5,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Medusa
wcozzy
Medusa
17
12 / 1 / 16
10,231
1,023
11,900
8,579
5,220
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AquaProleaf
Xing Tian
11
1 / 8 / 4
7,137
714
4,948
18,311
15,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Draisyn
Hou Yi
14
3 / 6 / 3
8,168
817
14,850
10,488
5,649
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Lenitoo
Ganesha
16
0 / 4 / 10
8,237
824
8,419
11,948
14,858
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
NotWeaver
Nu Wa
14
5 / 6 / 2
7,981
798
12,224
7,864
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 8 / 3
6,672
667
5,305
10,406
5,945
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
32
32
Kills
10
10
Deaths
32
97
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AquaProleaf
Xing Tian
1
8
4
0.38
W
Bacchus
Dacthebeastx
Bacchus
4
4
15
2.88
W
Khepri
Danses
Khepri
2
2
25
7.25
L
Hou Yi
Draisyn
Hou Yi
3
6
3
0.75
W
Athena
1
3
24
4.33
L
Ganesha
Lenitoo
Ganesha
0
4
10
1.25
L
Nu Wa
NotWeaver
Nu Wa
5
6
2
1
W
Charybdis
TPT-GhostyyC417
Charybdis
13
0
17
21.5
L
1
8
3
0.31
W
Medusa
wcozzy
Medusa
12
1
16
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,167
Damage
45,746
58,574
Taken
59,017
62,100
Mitigated
45,512
21,916
Healing
5,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AquaProleaf
Xing Tian
4,948
597
561
1,435
18,311
15,470
0
6,684
11,627
6,426
589
W
Bacchus
Dacthebeastx
Bacchus
7,824
1,236
972
1,549
13,623
20,995
220
4,744
8,578
14,568
0
W
Khepri
Danses
Khepri
7,518
284
2,082
2,454
12,083
12,442
385
5,372
6,536
17,654
0
L
Hou Yi
Draisyn
Hou Yi
14,850
6,533
206
699
10,488
5,649
0
4,001
6,487
0
25,390
W
Athena
7,221
2,133
1,504
3,678
14,305
17,863
211
5,089
8,881
11,636
0
L
Ganesha
Lenitoo
Ganesha
8,419
750
0
2,298
11,948
14,858
0
4,440
7,508
18,854
0
L
Nu Wa
NotWeaver
Nu Wa
12,224
2,331
0
0
7,864
3,590
0
3,277
4,587
20,898
0
W
Charybdis
TPT-GhostyyC417
Charybdis
19,704
9,699
1,492
3,598
9,984
5,580
2,030
4,266
5,332
0
35,801
L
5,305
2,271
86
298
10,406
5,945
0
4,161
6,245
0
7,810
W
Medusa
wcozzy
Medusa
11,900
6,532
1,916
2,671
8,579
5,220
1,309
4,079
4,245
0
31,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,949
Gold Earned
38,195
128
Minions Killed
82
0
Camps Cleared
0
880,794
Distance Traveled
786,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,137
714
7
1
0
152,750
0
W
Bacchus
8,739
874
12
1
0
141,266
0
W
Khepri
9,264
926
22
2
0
178,314
0
L
Hou Yi
8,168
817
33
3
0
150,232
0
W
Athena
8,427
843
5
1
0
187,249
0
L
Ganesha
8,237
824
3
0
0
181,907
0
L
Nu Wa
7,981
798
32
3
0
148,759
0
W
Charybdis
10,288
1,029
49
5
0
197,520
0
L
Set
6,672
667
7
1
0
153,032
0
W
Medusa
10,231
1,023
40
4
0
176,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role