Player Matchup

Surtr
Surtr
 
Surtr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
FERDIE7
Cthulhu
Level 28
God Stats
6W - 4L
1,686 SR
Queue Stats
151W - 142L
1,410 Elo+
Party 1
Amaterasu
Amaterasu
Mr_sakis
Amaterasu
Level 151
God Stats
15W - 6L
1,670 SR
Queue Stats
904W - 924L
1,469 Elo+
Solo
Anubis
Anubis
PureVip3r
Anubis
Level 124
God Stats
3W - 2L
1,531 SR
Queue Stats
121W - 103L
1,579 Elo+
Party 1
Athena
Athena
x Berrie x
Athena
Level 65
God Stats
2W - 0L
1,504 SR
Queue Stats
13W - 11L
1,550 Elo+
Party 1
Team Averages
Level 95
1,578 SR
1,501 Elo+

VS

Team Averages
Level 110
1,444 SR
1,454 Elo+
Fenrir
Fenrir
Gueljo
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 51L
1,511 Elo+
Solo
Lancelot
Lancelot
Kev-Y-Face
Lancelot
Level 122
God Stats
2W - 2L
1,490 SR
Queue Stats
164W - 178L
1,453 Elo+
Solo
Tiamat
Tiamat
NicholaiHel
Tiamat
Level 147
God Stats
3W - 5L
1,495 SR
Queue Stats
223W - 201L
1,470 Elo+
Solo
Cthulhu
Cthulhu
xIcemasterx
Cthulhu
Level 100
God Stats
1W - 4L
1,233 SR
Queue Stats
33W - 36L
1,430 Elo+
Party 2
Rama
Rama
xXxSilwynaxXx
Rama
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 42L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
8 / 2 / 13
8,829
1,104
8,432
7,922
5,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
FERDIE7
Cthulhu
14
5 / 3 / 14
8,738
1,092
6,980
10,895
10,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amaterasu
Mr_sakis
Amaterasu
14
6 / 2 / 12
8,632
1,079
6,840
10,725
7,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
PureVip3r
Anubis
14
2 / 2 / 17
8,329
1,041
13,620
6,981
4,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Athena
x Berrie x
Athena
14
3 / 1 / 15
8,363
1,045
4,352
9,304
10,562
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gueljo
Fenrir
11
2 / 6 / 4
6,446
806
3,859
10,568
8,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
Kev-Y-Face
Lancelot
11
2 / 6 / 4
6,499
812
4,676
9,618
4,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Tiamat
9
0 / 4 / 4
6,021
753
5,687
5,496
2,586
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
xIcemasterx
Cthulhu
13
1 / 4 / 8
7,065
883
10,372
10,563
10,484
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
4 / 4 / 3
7,033
879
6,312
8,091
2,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
32
24
Kills
9
10
Deaths
24
71
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
8
2
13
7.25
W
Cthulhu
FERDIE7
Cthulhu
5
3
14
4
L
Fenrir
Gueljo
Fenrir
2
6
4
0.67
L
Lancelot
Kev-Y-Face
Lancelot
2
6
4
0.67
W
Amaterasu
Mr_sakis
Amaterasu
6
2
12
6
L
Tiamat
0
4
4
0.5
W
Anubis
PureVip3r
Anubis
2
2
17
5.25
W
Athena
x Berrie x
Athena
3
1
15
10.5
L
Cthulhu
xIcemasterx
Cthulhu
1
4
8
1.25
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,224
Damage
30,906
45,827
Taken
44,336
37,947
Mitigated
29,510
17,495
Healing
6,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,432
3,229
803
2,508
7,922
5,111
2,152
2,809
5,113
336
15,339
W
Cthulhu
FERDIE7
Cthulhu
6,980
530
2,077
1,972
10,895
10,917
1,078
3,103
7,792
16,226
0
L
Fenrir
Gueljo
Fenrir
3,859
688
205
1,121
10,568
8,975
0
6,019
4,549
297
6,366
L
Lancelot
Kev-Y-Face
Lancelot
4,676
1,216
711
1,071
9,618
4,727
0
5,464
4,154
0
8,926
W
Amaterasu
Mr_sakis
Amaterasu
6,840
2,848
381
4,247
10,725
7,124
1,948
3,809
6,916
0
12,270
L
Tiamat
5,687
571
52
300
5,496
2,586
0
3,265
2,231
11,406
0
W
Anubis
PureVip3r
Anubis
13,620
1,299
1,137
3,021
6,981
4,233
1,023
3,068
3,913
35,477
0
W
Athena
x Berrie x
Athena
4,352
1,166
367
982
9,304
10,562
904
3,453
5,851
6,708
0
L
Cthulhu
xIcemasterx
Cthulhu
10,372
475
499
1,565
10,563
10,484
0
5,309
5,254
22,026
0
L
6,312
5,007
75
1,044
8,091
2,738
0
5,142
2,949
0
12,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,891
Gold Earned
33,064
90
Minions Killed
84
0
Camps Cleared
0
871,996
Distance Traveled
662,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,829
1,104
11
1
0
185,841
0
W
Cthulhu
8,738
1,092
25
3
0
171,376
0
L
Fenrir
6,446
806
4
1
0
137,018
0
L
Lancelot
6,499
812
15
2
0
140,009
0
W
Amaterasu
8,632
1,079
13
2
0
176,346
0
L
Tiamat
6,021
753
12
2
0
104,456
0
W
Anubis
8,329
1,041
41
5
0
160,204
0
W
Athena
8,363
1,045
0
0
0
178,229
0
L
Cthulhu
7,065
883
31
4
0
153,393
0
L
Rama
7,033
879
22
3
0
127,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role