Player Matchup

Skadi
Skadi
GuardClxmper-
Skadi
Level 7
God Stats
1W - 6L
1,304 SR
Queue Stats
1W - 25L
831 Elo+
Party 2
Da Ji
Da Ji
SaveSway-
Da Ji
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 65L
810 Elo+
Party 2
Bacchus
Bacchus
rio-has-aimbot
Bacchus
Level 13
God Stats
1W - 7L
1,500 SR
Queue Stats
7W - 65L
661 Elo+
Party 2
Team Averages
Level 22
1,435 SR
768 Elo+

VS

Team Averages
Level 69
1,311 SR
1,331 Elo+
Cabrakan
Cabrakan
CybeastCrimson
Cabrakan
Level 141
God Stats
1W - 0L
1,295 SR
Queue Stats
13W - 19L
1,332 Elo+
Party 1
Charybdis
Charybdis
NukePro10
Charybdis
Level 45
God Stats
3W - 5L
1,372 SR
Queue Stats
19W - 24L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
RuzeOoze
Cthulhu
Level 20
God Stats
7W - 8L
1,266 SR
Queue Stats
11W - 16L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 3
10,392
742
3,726
16,095
7,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Da Ji
SaveSway-
Da Ji
12
0 / 9 / 2
9,412
672
6,057
16,189
8,981
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
4 / 4 / 2
11,542
824
6,461
20,598
27,548
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
4 / 4 / 18
11,824
845
12,214
13,341
10,904
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
NukePro10
Charybdis
16
16 / 2 / 7
13,715
980
22,612
11,683
5,240
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
RuzeOoze
Cthulhu
15
3 / 0 / 17
11,599
829
9,913
11,211
12,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
5
Kills
23
23
Deaths
6
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
4
4
18
3.25
L
1
10
3
0.25
W
Charybdis
NukePro10
Charybdis
16
2
7
9.75
W
Cthulhu
RuzeOoze
Cthulhu
3
0
17
11.5
L
Da Ji
SaveSway-
Da Ji
0
9
2
0.11
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,244
Damage
44,739
52,882
Taken
36,235
43,645
Mitigated
28,231
5,329
Healing
8,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
12,214
1,662
0
3,497
13,341
10,904
752
2,266
11,075
34,868
0
L
3,726
1,156
0
355
16,095
7,116
24
6,898
9,197
0
18,287
W
Charybdis
NukePro10
Charybdis
22,612
13,464
0
2,113
11,683
5,240
1,813
2,465
9,218
0
76,618
W
Cthulhu
RuzeOoze
Cthulhu
9,913
1,037
336
2,759
11,211
12,087
97
2,409
8,802
36,632
0
L
Da Ji
SaveSway-
Da Ji
6,057
1,002
0
1,928
16,189
8,981
0
8,290
7,899
0
32,820
L
6,461
681
0
3,046
20,598
27,548
91
7,349
13,249
22,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,346
Gold Earned
37,138
85
Minions Killed
162
0
Camps Cleared
0
614,750
Distance Traveled
724,784
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,824
845
43
3
0
224,469
0
L
Skadi
10,392
742
22
2
0
165,174
3
W
Charybdis
13,715
980
72
5
0
233,843
0
W
Cthulhu
11,599
829
47
3
0
266,472
0
L
Da Ji
9,412
672
41
3
0
218,962
0
L
Bacchus
11,542
824
22
2
0
230,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role