Player Matchup

Mercury
Mercury
Damo27
Mercury
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,457 Elo+
Party 2
Athena
Athena
FaustGnd
Athena
Level 97
God Stats
5W - 4L
1,512 SR
Queue Stats
351W - 347L
1,446 Elo+
Solo
Tiamat
Tiamat
GGBenjy
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,457 Elo+
Party 2
Cupid
Cupid
Nasko0oo
Cupid
Level 29
God Stats
1W - 2L
1,462 SR
Queue Stats
170W - 195L
1,417 Elo+
Solo
Cerberus
Cerberus
nel1990
Cerberus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,457 Elo+
Party 2
Team Averages
Level 70
1,495 SR
1,447 Elo+

VS

Team Averages
Level 111
1,497 SR
1,496 Elo+
Camazotz
Camazotz
 
Camazotz
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BubbletopJarl7
Discordia
Level 118
God Stats
5W - 1L
1,766 SR
Queue Stats
251W - 253L
1,508 Elo+
Party 1
King Arthur
King Arthur
KeIIerTE
King Arthur
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 84L
1,553 Elo+
Solo
Thoth
Thoth
Saiitama_Mvp
Thoth
Level 26
God Stats
12W - 17L
1,218 SR
Queue Stats
409W - 398L
1,390 Elo+
Solo
Cupid
Cupid
untoxicate
Cupid
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 116L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Damo27
Mercury
13
0 / 4 / 4
6,646
665
4,525
10,813
4,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
FaustGnd
Athena
12
0 / 6 / 8
6,808
681
3,662
15,348
16,190
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
GGBenjy
Tiamat
14
2 / 3 / 6
7,319
732
4,816
11,760
6,210
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Nasko0oo
Cupid
15
6 / 5 / 3
8,589
859
11,663
14,045
6,416
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
nel1990
Cerberus
14
2 / 2 / 5
8,040
804
4,332
11,512
13,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
3 / 1 / 9
8,113
811
9,363
13,857
8,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Discordia
BubbletopJarl7
Discordia
15
4 / 2 / 8
8,740
874
19,219
5,258
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
KeIIerTE
King Arthur
12
1 / 5 / 8
7,419
742
4,172
11,674
9,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
5 / 2 / 9
8,751
875
13,952
5,687
2,424
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
16
6 / 2 / 9
9,439
944
12,718
11,018
5,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
10
Kills
19
20
Deaths
12
26
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
3
1
9
7.5
W
Discordia
BubbletopJarl7
Discordia
4
2
8
4
L
Mercury
Damo27
Mercury
0
4
4
0.5
L
Athena
FaustGnd
Athena
0
6
8
0.67
L
Tiamat
GGBenjy
Tiamat
2
3
6
1.67
W
King Arthur
KeIIerTE
King Arthur
1
5
8
1
L
Cupid
Nasko0oo
Cupid
6
5
3
1.5
W
5
2
9
4.75
L
Cerberus
nel1990
Cerberus
2
2
5
2.25
W
Cupid
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,998
Damage
59,424
63,478
Taken
47,494
46,649
Mitigated
27,746
22,575
Healing
16,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
9,363
1,245
530
4,769
13,857
8,672
170
4,539
9,318
0
15,117
W
Discordia
BubbletopJarl7
Discordia
19,219
718
464
233
5,258
2,067
434
2,067
3,191
32,284
0
L
Mercury
Damo27
Mercury
4,525
1,183
659
2,705
10,813
4,602
0
6,165
4,648
0
16,612
L
Athena
FaustGnd
Athena
3,662
1,101
947
1,146
15,348
16,190
0
6,361
8,987
6,676
0
L
Tiamat
GGBenjy
Tiamat
4,816
763
1,560
3,123
11,760
6,210
0
8,111
3,649
9,888
0
W
King Arthur
KeIIerTE
King Arthur
4,172
156
1,580
1,162
11,674
9,321
0
2,655
9,019
0
7,197
L
Cupid
Nasko0oo
Cupid
11,663
6,713
3,805
4,585
14,045
6,416
0
6,610
7,435
0
26,069
W
13,952
482
626
327
5,687
2,424
0
842
4,845
24,381
0
L
Cerberus
nel1990
Cerberus
4,332
249
1,035
3,010
11,512
13,231
0
5,924
5,588
10,131
0
W
Cupid
12,718
5,383
2,902
3,592
11,018
5,262
763
2,707
8,311
0
27,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,402
Gold Earned
42,462
100
Minions Killed
112
0
Camps Cleared
0
1,010,309
Distance Traveled
1,011,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,113
811
12
1
0
218,782
0
W
Discordia
8,740
874
26
3
0
200,407
0
L
Mercury
6,646
665
20
2
0
236,269
0
L
Athena
6,808
681
6
1
0
198,738
0
L
Tiamat
7,319
732
14
1
0
188,496
0
W
King Arthur
7,419
742
9
1
0
178,470
0
L
Cupid
8,589
859
35
4
0
177,640
0
W
Thoth
8,751
875
23
2
0
220,725
0
L
Cerberus
8,040
804
25
3
0
209,166
0
W
Cupid
9,439
944
42
4
0
192,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role