Player Matchup

Da Ji
Da Ji
AloneSoul614
Da Ji
Level 22
God Stats
0W - 1L
1,353 SR
Queue Stats
5W - 5L
1,542 Elo+
Party 1
Sol
Sol
JackTheDevilHand
Sol
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,395 Elo+
Party 1
Tiamat
Tiamat
ginobuonvino
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,512 Elo+
Party 1
Team Averages
Level 32
1,451 SR
1,483 Elo+

VS

Team Averages
Level 59
1,660 SR
1,573 Elo+
Izanami
Izanami
Artemooon20
Izanami
Level 46
God Stats
1W - 0L
1,822 SR
Queue Stats
48W - 52L
1,542 Elo+
Party 2
Sylvanus
Sylvanus
Black_Allow123
Sylvanus
Level 67
God Stats
4W - 1L
1,659 SR
Queue Stats
315W - 302L
1,483 Elo+
Solo
The Morrigan
The Morrigan
barcik5566
The Morrigan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 6
13,881
771
11,278
19,244
9,456
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 3 / 9
13,364
742
13,571
12,391
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
15
5 / 6 / 5
13,146
730
9,360
20,192
11,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Artemooon20
Izanami
19
10 / 4 / 2
16,121
896
21,912
14,523
6,979
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
16
0 / 1 / 11
13,141
730
8,075
14,429
17,570
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
barcik5566
The Morrigan
16
3 / 7 / 8
13,722
762
13,793
12,105
5,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
34
12
Kills
13
13
Deaths
12
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
4
6
2
W
Izanami
Artemooon20
Izanami
10
4
2
2.75
W
Sylvanus
0
1
11
5.5
L
2
3
9
2.17
W
The Morrigan
barcik5566
The Morrigan
3
7
8
1
L
Tiamat
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,209
Damage
43,780
51,827
Taken
41,057
24,771
Mitigated
29,845
10,529
Healing
10,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,278
2,942
0
3,380
19,244
9,456
144
7,716
11,528
0
46,220
W
Izanami
Artemooon20
Izanami
21,912
16,445
0
831
14,523
6,979
2,750
8,928
5,595
0
98,622
W
Sylvanus
8,075
1,404
3,051
5,065
14,429
17,570
268
8,742
5,687
24,006
0
L
13,571
2,846
0
4,653
12,391
3,920
1,459
4,281
8,110
53,887
0
W
The Morrigan
barcik5566
The Morrigan
13,793
2,393
0
1,294
12,105
5,296
422
6,109
5,996
50,300
2,545
L
Tiamat
9,360
718
0
2,496
20,192
11,395
0
8,205
11,987
50,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,391
Gold Earned
42,984
203
Minions Killed
211
0
Camps Cleared
0
893,112
Distance Traveled
919,560
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,881
771
49
3
0
296,564
0
W
Izanami
16,121
896
121
7
0
319,483
0
W
Sylvanus
13,141
730
34
2
0
316,084
5
L
Sol
13,364
742
81
5
0
312,091
3
W
The Morrigan
13,722
762
56
3
0
283,993
2
L
Tiamat
13,146
730
73
4
0
284,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role