Player Matchup

Jormungandr
Jormungandr
Cannacarro
Jormungandr
Level 125
God Stats
2W - 2L
1,815 SR
Queue Stats
49W - 56L
1,512 Elo+
Party 1
Baron Samedi
Baron Samedi
Chechucarro
Baron Samedi
Level 101
God Stats
2W - 0L
1,183 SR
Queue Stats
60W - 71L
1,507 Elo+
Party 1
Xbalanque
Xbalanque
alacmegamer
Xbalanque
Level 123
God Stats
5W - 2L
1,983 SR
Queue Stats
50W - 54L
1,529 Elo+
Party 1
Apollo
Apollo
lYisustt
Apollo
Level 147
God Stats
11W - 2L
1,768 SR
Queue Stats
109W - 86L
1,567 Elo+
Solo
Hel
Hel
pablocasal
Hel
Level 154
God Stats
2W - 3L
1,329 SR
Queue Stats
99W - 109L
1,528 Elo+
Party 1
Team Averages
Level 130
1,616 SR
1,528 Elo+

VS

Team Averages
Level 153
1,594 SR
1,523 Elo+
Vamana
Vamana
 
Vamana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
HANNUKHA
Awilix
Level 148
God Stats
3W - 7L
1,495 SR
Queue Stats
417W - 382L
1,550 Elo+
Solo
Janus
Janus
ULTWOLFZ
Janus
Level 145
God Stats
0W - 1L
1,744 SR
Queue Stats
42W - 39L
1,554 Elo+
Solo
Geb
Geb
Wasteman0161
Geb
Level 155
God Stats
0W - 1L
1,733 SR
Queue Stats
106W - 98L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cannacarro
Jormungandr
12
1 / 1 / 1
6,995
538
4,350
12,890
6,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Chechucarro
Baron Samedi
11
1 / 0 / 1
6,345
488
3,853
9,966
7,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
alacmegamer
Xbalanque
13
1 / 1 / 1
7,089
545
3,103
9,439
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
lYisustt
Apollo
13
0 / 0 / 0
7,730
595
7,539
9,523
4,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 1 / 2
7,165
551
9,216
6,754
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
0 / 0 / 0
7,819
601
5,224
11,190
8,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
 
Danzaburou
13
2 / 1 / 1
7,766
597
8,550
7,794
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
HANNUKHA
Awilix
6
0 / 2 / 0
4,857
374
1,025
4,091
1,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
ULTWOLFZ
Janus
13
1 / 1 / 0
7,141
549
5,977
5,864
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 1
6,257
481
6,129
11,176
7,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
3
3
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
0
0
0
L
Danzaburou
 
Danzaburou
2
1
1
2.5
W
Jormungandr
Cannacarro
Jormungandr
1
1
1
1.5
W
Baron Samedi
Chechucarro
Baron Samedi
1
0
1
1.5
L
Awilix
HANNUKHA
Awilix
0
2
0
0
L
Janus
ULTWOLFZ
Janus
1
1
0
1
L
0
1
1
0.5
W
Xbalanque
alacmegamer
Xbalanque
1
1
1
1.5
W
Apollo
lYisustt
Apollo
0
0
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,061
Damage
26,905
48,572
Taken
40,115
23,969
Mitigated
23,149
28,520
Healing
13,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,224
1,482
0
2,556
11,190
8,070
0
852
10,338
0
72,593
L
Danzaburou
 
Danzaburou
8,550
3,870
0
4,018
7,794
3,581
930
2,802
4,962
0
70,612
W
Jormungandr
Cannacarro
Jormungandr
4,350
786
0
5,489
12,890
6,560
726
2,327
10,440
60,929
0
W
Baron Samedi
Chechucarro
Baron Samedi
3,853
357
791
4,081
9,966
7,437
0
4,515
5,313
22,922
0
L
Awilix
HANNUKHA
Awilix
1,025
244
0
1,440
4,091
1,314
0
2,225
1,710
0
12,619
L
Janus
ULTWOLFZ
Janus
5,977
0
0
1,593
5,864
2,190
0
4,196
1,448
62,483
0
L
6,129
613
1,549
2,546
11,176
7,994
0
6,766
4,238
27,054
0
W
Xbalanque
alacmegamer
Xbalanque
3,103
1,335
0
4,856
9,439
3,258
1,098
1,251
8,186
0
55,252
W
Apollo
lYisustt
Apollo
7,539
4,918
0
6,136
9,523
4,065
55
0
9,523
0
78,027
W
9,216
508
2,697
4,470
6,754
2,649
144
3,566
3,004
62,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,324
Gold Earned
33,840
487
Minions Killed
426
0
Camps Cleared
0
1,249,316
Distance Traveled
1,148,211
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,819
601
125
10
0
259,564
1
L
Danzaburou
7,766
597
119
9
0
234,567
4
W
Jormungandr
6,995
538
90
7
0
263,233
0
W
Baron Samedi
6,345
488
19
1
0
243,766
0
L
Awilix
4,857
374
33
3
0
126,350
0
L
Janus
7,141
549
132
10
0
266,159
0
L
Geb
6,257
481
17
1
0
261,571
3
W
Xbalanque
7,089
545
116
9
0
240,945
0
W
Apollo
7,730
595
136
10
0
224,731
0
W
Hel
7,165
551
126
10
0
276,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role