Player Matchup

Thor
Thor
Gold II
 
Thor
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Gold II
ComunistUmbreon
Discordia
Gold II
Level 157
God Stats
51W - 42L
1,599 SR
Queue Stats
312W - 309L
1,581 MMR
Party 1
Sylvanus
Sylvanus
Gold I
Mystery_UnknownX
Sylvanus
Gold I
Level 80
God Stats
2W - 0L
1,551 SR
Queue Stats
358W - 357L
1,566 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
NotoriousBUD82
Cu Chulainn
Gold II
Level 213
God Stats
6W - 5L
1,495 SR
Queue Stats
691W - 725L
1,574 MMR
Solo
Olorun
Olorun
Platinum V
Saxophone5
Olorun
Platinum V
Level 187
God Stats
1W - 3L
1,211 SR
Queue Stats
142W - 130L
1,588 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 159
1,471 SR
1,562 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,468 SR
1,576 MMR
Mulan
Mulan
Gold III
BedBySunrise
Mulan
Gold III
Level 158
God Stats
0W - 2L
1,288 SR
Queue Stats
326W - 331L
1,579 MMR
Solo
Scylla
Scylla
Gold I
Frhee
Scylla
Gold I
Level 122
God Stats
6W - 4L
1,596 SR
Queue Stats
54W - 53L
1,658 MMR
Party 3
Jormungandr
Jormungandr
Gold I
TeddyGinnJr
Jormungandr
Gold I
Level 159
God Stats
8W - 19L
1,323 SR
Queue Stats
160W - 157L
1,585 MMR
Party 2
Lancelot
Lancelot
Gold IV
TySykez
Lancelot
Gold IV
Level 88
God Stats
11W - 15L
1,416 SR
Queue Stats
51W - 55L
1,593 MMR
Party 2
Rama
Rama
Gold III
bucqo
Rama
Gold III
Level 89
God Stats
3W - 1L
1,715 SR
Queue Stats
55W - 52L
1,466 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 3 / 3
8,614
574
6,315
11,405
4,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
ComunistUmbreon
Discordia
15
3 / 1 / 1
9,357
624
9,535
7,141
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
2 / 2 / 5
8,474
565
4,780
9,979
7,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cu Chulainn
NotoriousBUD82
Cu Chulainn
14
1 / 1 / 0
8,691
579
8,873
17,031
17,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Saxophone5
Olorun
16
9 / 3 / 2
10,609
707
19,627
13,423
6,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
Ao KuangThanatosChironRavana

VS

Bans
ShivaSun WukongKaliCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
8,126
542
12,046
16,794
14,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Frhee
Scylla
11
2 / 1 / 2
7,120
475
2,741
8,069
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TeddyGinnJr
Jormungandr
11
0 / 4 / 4
7,039
469
6,467
16,959
11,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
TySykez
Lancelot
14
6 / 5 / 2
8,135
542
8,743
15,510
6,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
bucqo
Rama
8
1 / 6 / 1
6,007
400
4,744
10,347
3,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
17
Kills
9
10
Deaths
17
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
3
3
1.17
L
0
1
2
1
W
Discordia
ComunistUmbreon
Discordia
3
1
1
3.5
L
Scylla
Frhee
Scylla
2
1
2
3
W
2
2
5
2.25
W
Cu Chulainn
NotoriousBUD82
Cu Chulainn
1
1
0
1
W
Olorun
Saxophone5
Olorun
9
3
2
3.33
L
Jormungandr
TeddyGinnJr
Jormungandr
0
4
4
0.5
L
Lancelot
TySykez
Lancelot
6
5
2
1.4
L
Rama
bucqo
Rama
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,130
Damage
34,741
58,979
Taken
67,679
38,629
Mitigated
40,401
16,416
Healing
17,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,315
1,038
0
500
11,405
4,548
886
1,375
10,030
0
56,734
L
12,046
2,008
0
5,855
16,794
14,972
0
489
16,305
0
73,725
W
Discordia
ComunistUmbreon
Discordia
9,535
688
0
750
7,141
2,586
1,172
1,898
5,243
74,049
0
L
Scylla
Frhee
Scylla
2,741
212
0
3,577
8,069
3,020
0
5,600
2,003
44,352
0
W
4,780
1,669
2,915
2,916
9,979
7,615
406
1,950
8,029
21,084
0
W
Cu Chulainn
NotoriousBUD82
Cu Chulainn
8,873
1,736
0
3,380
17,031
17,493
0
0
17,031
774
64,623
W
Olorun
Saxophone5
Olorun
19,627
10,826
290
5,665
13,423
6,387
3,404
4,335
9,088
97,316
0
L
Jormungandr
TeddyGinnJr
Jormungandr
6,467
1,704
71
4,446
16,959
11,889
77
11,255
5,664
28,769
0
L
Lancelot
TySykez
Lancelot
8,743
1,924
0
1,550
15,510
6,658
0
8,365
6,933
0
54,918
L
Rama
bucqo
Rama
4,744
4,357
0
1,680
10,347
3,862
0
7,629
2,706
0
29,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,745
Gold Earned
36,427
498
Minions Killed
377
0
Camps Cleared
0
1,418,567
Distance Traveled
1,302,011
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,614
574
81
5
0
308,923
0
L
Mulan
8,126
542
115
8
0
263,523
1
W
Discordia
9,357
624
144
10
0
295,431
4
L
Scylla
7,120
475
89
6
0
219,843
0
W
Sylvanus
8,474
565
21
1
0
271,297
5
W
Cu Chulainn
8,691
579
109
7
0
291,501
0
W
Olorun
10,609
707
143
10
0
251,415
2
L
Jormungandr
7,039
469
33
2
0
298,313
5
L
Lancelot
8,135
542
81
5
0
327,418
3
L
Rama
6,007
400
59
4
0
192,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role