Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AlexAuMax
Jing Wei
Level 107
God Stats
3W - 4L
1,507 SR
Queue Stats
345W - 330L
1,443 Elo+
Party 1
Bacchus
Bacchus
Orelinnde
Bacchus
Level 119
God Stats
3W - 2L
1,484 SR
Queue Stats
280W - 290L
1,436 Elo+
Solo
Vamana
Vamana
Stiki_Game
Vamana
Level 121
God Stats
3W - 7L
1,378 SR
Queue Stats
226W - 225L
1,464 Elo+
Party 1
Team Averages
Level 128
1,474 SR
1,469 Elo+

VS

Team Averages
Level 134
1,500 SR
1,396 Elo+
Medusa
Medusa
 
Medusa
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Amy9369
King Arthur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,193 Elo+
Party 2
Anhur
Anhur
BiggestAdam
Anhur
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,318 Elo+
Party 2
Sobek
Sobek
Yunnuh
Sobek
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 129L
1,468 Elo+
Solo
Cthulhu
Cthulhu
frodoslaggins
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
4 / 1 / 14
9,049
905
12,232
12,020
5,743
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
 
Zeus
15
5 / 2 / 8
8,783
878
17,405
7,979
3,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
AlexAuMax
Jing Wei
14
5 / 1 / 8
8,598
860
9,893
5,380
2,567
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Orelinnde
Bacchus
15
1 / 1 / 13
8,795
880
7,657
10,541
13,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vamana
Stiki_Game
Vamana
15
5 / 2 / 12
8,729
873
10,203
12,582
13,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 3 / 5
7,188
719
10,296
8,715
4,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Amy9369
King Arthur
12
0 / 6 / 2
6,723
672
2,410
14,934
13,048
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 3 / 3
8,577
858
8,072
9,846
5,193
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
Yunnuh
Sobek
13
0 / 5 / 3
7,002
700
6,621
15,629
18,601
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
14
2 / 3 / 4
7,913
791
9,364
13,702
14,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
20
Kills
7
7
Deaths
20
55
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
1
14
11
W
Zeus
 
Zeus
5
2
8
4.5
L
Medusa
 
Medusa
1
3
5
1.17
W
Jing Wei
AlexAuMax
Jing Wei
5
1
8
9
L
King Arthur
Amy9369
King Arthur
0
6
2
0.17
L
4
3
3
1.83
W
Bacchus
Orelinnde
Bacchus
1
1
13
7.5
W
Vamana
Stiki_Game
Vamana
5
2
12
5.5
L
Sobek
Yunnuh
Sobek
0
5
3
0.3
L
Cthulhu
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,390
Damage
36,763
48,502
Taken
62,826
38,018
Mitigated
56,435
17,794
Healing
13,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
12,232
5,153
416
4,226
12,020
5,743
108
4,492
7,528
44
27,502
W
Zeus
 
Zeus
17,405
1,527
949
1,967
7,979
3,474
272
2,578
5,401
28,930
0
L
Medusa
 
Medusa
10,296
5,153
93
1,611
8,715
4,795
0
3,119
5,596
0
25,255
W
Jing Wei
AlexAuMax
Jing Wei
9,893
7,576
200
333
5,380
2,567
1,192
2,050
3,330
0
19,262
L
King Arthur
Amy9369
King Arthur
2,410
652
1,039
1,810
14,934
13,048
0
5,004
9,930
0
5,240
L
8,072
6,001
545
2,304
9,846
5,193
0
5,084
4,762
0
18,127
W
Bacchus
Orelinnde
Bacchus
7,657
747
2,102
2,810
10,541
13,159
0
3,562
6,979
12,244
0
W
Vamana
Stiki_Game
Vamana
10,203
3,038
1,830
2,961
12,582
13,075
110
3,162
9,420
0
16,988
L
Sobek
Yunnuh
Sobek
6,621
548
662
3,011
15,629
18,601
0
6,039
9,590
12,523
0
L
Cthulhu
9,364
285
0
2,495
13,702
14,798
0
5,850
7,852
17,643
141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,954
Gold Earned
37,403
109
Minions Killed
86
0
Camps Cleared
0
910,906
Distance Traveled
902,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,049
905
32
3
0
168,887
0
W
Zeus
8,783
878
34
3
0
148,314
0
L
Medusa
7,188
719
21
2
0
190,734
0
W
Jing Wei
8,598
860
19
2
0
195,253
0
L
King Arthur
6,723
672
9
1
0
166,450
0
L
Anhur
8,577
858
33
3
0
180,014
0
W
Bacchus
8,795
880
9
1
0
217,354
0
W
Vamana
8,729
873
15
2
0
181,098
0
L
Sobek
7,002
700
10
1
0
193,168
0
L
Cthulhu
7,913
791
13
1
0
172,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role