Player Matchup

Ix Chel
Ix Chel
Silver I
DamnItGumby
Ix Chel
Silver I
Level 154
God Stats
11W - 5L
1,722 SR
Queue Stats
19W - 16L
1,507 MMR
Solo
Anhur
Anhur
Gold II
pBasicc
Anhur
Gold II
Level 128
God Stats
5W - 4L
1,642 SR
Queue Stats
72W - 70L
1,510 MMR
Solo
Charon
Charon
Gold V
xslackcityx
Charon
Gold V
Level 111
God Stats
27W - 20L
1,483 SR
Queue Stats
130W - 139L
1,513 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,616 SR
1,510 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,659 SR
1,513 MMR
Mulan
Mulan
Gold III
CryonicBasil720
Mulan
Gold III
Level 100
God Stats
12W - 10L
1,707 SR
Queue Stats
228W - 285L
1,525 MMR
Solo
Hel
Hel
Gold V
LilMoonReloaded
Hel
Gold V
Level 122
God Stats
7W - 6L
1,774 SR
Queue Stats
100W - 110L
1,486 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
StormZee
Danzaburou
Gold IV
Level 69
God Stats
2W - 2L
1,495 SR
Queue Stats
43W - 47L
1,527 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DamnItGumby
Ix Chel
13
8 / 0 / 5
10,129
844
14,692
7,115
2,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
pBasicc
Anhur
13
4 / 0 / 8
9,416
785
11,136
9,838
3,886
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
12
1 / 0 / 12
8,894
741
5,077
6,800
5,947
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
BacchusAphroditeAchillesMartichorasBastet

VS

Bans
HerculesMorgan Le FayBaron SamediJanusDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
7,310
609
3,048
13,234
10,324
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 4 / 0
7,472
623
5,755
10,734
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
StormZee
Danzaburou
10
0 / 4 / 0
7,619
635
5,164
11,119
4,136
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
13
Kills
0
0
Deaths
13
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Ix Chel
DamnItGumby
Ix Chel
8
0
5
10.5
L
0
4
0
0
L
Danzaburou
StormZee
Danzaburou
0
4
0
0
W
Anhur
pBasicc
Anhur
4
0
8
8
W
Charon
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,905
Damage
13,967
23,753
Taken
35,087
12,674
Mitigated
18,398
8,141
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,048
307
0
202
13,234
10,324
0
6,445
6,789
0
8,404
W
Ix Chel
DamnItGumby
Ix Chel
14,692
1,542
1,707
2,465
7,115
2,841
0
1,458
5,657
58,469
0
L
5,755
388
3,099
4,045
10,734
3,938
0
5,479
5,255
37,181
0
L
Danzaburou
StormZee
Danzaburou
5,164
1,365
0
708
11,119
4,136
0
8,010
3,109
0
28,283
W
Anhur
pBasicc
Anhur
11,136
7,381
0
2,167
9,838
3,886
424
2,961
6,877
0
38,100
W
Charon
5,077
657
178
1,624
6,800
5,947
69
2,100
4,700
24,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,439
Gold Earned
22,401
170
Minions Killed
104
0
Camps Cleared
0
687,451
Distance Traveled
617,771
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,310
609
10
1
0
199,875
3
W
Ix Chel
10,129
844
84
7
0
235,005
0
L
Hel
7,472
623
53
4
0
211,770
1
L
Danzaburou
7,619
635
41
3
0
206,126
0
W
Anhur
9,416
785
59
5
0
219,708
0
W
Charon
8,894
741
27
2
0
232,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role