Player Matchup

Nike
Nike
 
Nike
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
EdwardNewgate95
Thanatos
Level 67
God Stats
4W - 9L
1,385 SR
Queue Stats
95W - 109L
1,413 Elo+
Party 1
Charybdis
Charybdis
Witchphrodite
Charybdis
Level 76
God Stats
4W - 5L
1,603 SR
Queue Stats
286W - 248L
1,502 Elo+
Party 3
Jing Wei
Jing Wei
iFarrer96
Jing Wei
Level 107
God Stats
5W - 2L
1,756 SR
Queue Stats
370W - 341L
1,430 Elo+
Party 3
Anubis
Anubis
lMorsl
Anubis
Level 77
God Stats
4W - 5L
1,612 SR
Queue Stats
347W - 331L
1,427 Elo+
Party 3
Team Averages
Level 91
1,571 SR
1,454 Elo+

VS

Team Averages
Level 128
1,573 SR
1,466 Elo+
Neith
Neith
AlexAuMax
Neith
Level 107
God Stats
14W - 5L
1,777 SR
Queue Stats
345W - 330L
1,432 Elo+
Party 2
Jing Wei
Jing Wei
Snow_Ice90
Jing Wei
Level 158
God Stats
1W - 6L
1,286 SR
Queue Stats
304W - 310L
1,399 Elo+
Solo
Chiron
Chiron
Stiki_Game
Chiron
Level 121
God Stats
4W - 2L
1,828 SR
Queue Stats
226W - 225L
1,454 Elo+
Party 2
Nu Wa
Nu Wa
kazuichis
Nu Wa
Level 129
God Stats
3W - 1L
1,684 SR
Queue Stats
142W - 157L
1,509 Elo+
Solo
Amaterasu
Amaterasu
x2High2Skillx
Amaterasu
Level 127
God Stats
2W - 6L
1,287 SR
Queue Stats
1,114W - 1,142L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
5 / 6 / 13
11,397
712
15,218
21,302
24,065
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
17
5 / 5 / 10
11,471
717
9,485
14,887
7,727
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Witchphrodite
Charybdis
18
5 / 7 / 6
11,231
702
11,253
16,037
8,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
iFarrer96
Jing Wei
19
1 / 4 / 14
11,081
693
11,601
12,261
6,503
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
lMorsl
Anubis
20
4 / 5 / 11
12,367
773
21,586
17,583
11,847
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlexAuMax
Neith
20
6 / 2 / 11
11,951
747
12,874
10,845
5,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jing Wei
Snow_Ice90
Jing Wei
19
4 / 6 / 18
12,041
753
14,454
14,386
6,232
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Stiki_Game
Chiron
20
10 / 3 / 12
12,731
796
17,035
17,668
8,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
kazuichis
Nu Wa
17
4 / 5 / 15
11,061
691
17,421
12,562
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
x2High2Skillx
Amaterasu
18
3 / 5 / 20
11,464
717
11,800
24,182
29,441
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
103
20
Kills
27
27
Deaths
21
54
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
5
6
13
1.92
W
Neith
AlexAuMax
Neith
6
2
11
5.75
L
Thanatos
5
5
10
2
W
Jing Wei
Snow_Ice90
Jing Wei
4
6
18
2.17
W
Chiron
Stiki_Game
Chiron
10
3
12
5.33
L
Charybdis
Witchphrodite
Charybdis
5
7
6
1.14
L
Jing Wei
iFarrer96
Jing Wei
1
4
14
2
W
Nu Wa
kazuichis
Nu Wa
4
5
15
2.3
L
Anubis
lMorsl
Anubis
4
5
11
1.9
W
Amaterasu
x2High2Skillx
Amaterasu
3
5
20
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,143
Damage
73,584
82,070
Taken
79,643
58,500
Mitigated
53,062
26,726
Healing
30,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
15,218
229
2,202
1,873
21,302
24,065
164
4,471
16,038
291
30,250
W
Neith
AlexAuMax
Neith
12,874
4,312
617
3,862
10,845
5,081
2,620
4,465
6,380
0
35,644
L
Thanatos
9,485
782
1,803
6,685
14,887
7,727
1,749
4,405
9,714
0
14,004
W
Jing Wei
Snow_Ice90
Jing Wei
14,454
8,262
1,324
2,723
14,386
6,232
2,197
3,162
11,224
0
33,085
W
Chiron
Stiki_Game
Chiron
17,035
5,410
4,169
6,518
17,668
8,301
3,035
2,958
14,710
0
36,980
L
Charybdis
Witchphrodite
Charybdis
11,253
3,928
1,046
1,695
16,037
8,358
0
3,072
12,239
41
29,557
L
Jing Wei
iFarrer96
Jing Wei
11,601
10,389
1,006
2,549
12,261
6,503
2,017
3,698
8,144
0
31,918
W
Nu Wa
kazuichis
Nu Wa
17,421
2,234
663
2,491
12,562
4,007
1,068
4,455
8,107
29,911
0
L
Anubis
lMorsl
Anubis
21,586
590
712
7,155
17,583
11,847
897
2,738
14,455
58,232
0
W
Amaterasu
x2High2Skillx
Amaterasu
11,800
2,382
888
7,236
24,182
29,441
909
6,878
17,304
3,162
13,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,547
Gold Earned
59,248
188
Minions Killed
163
0
Camps Cleared
0
1,295,697
Distance Traveled
1,412,002
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,397
712
33
2
0
270,627
1
W
Neith
11,951
747
34
2
0
289,300
0
L
Thanatos
11,471
717
7
0
0
291,624
0
W
Jing Wei
12,041
753
46
3
0
299,780
0
W
Chiron
12,731
796
47
3
0
273,735
0
L
Charybdis
11,231
702
29
2
0
227,889
0
L
Jing Wei
11,081
693
47
3
0
250,654
0
W
Nu Wa
11,061
691
27
2
0
257,451
0
L
Anubis
12,367
773
72
5
0
254,903
0
W
Amaterasu
11,464
717
9
1
0
291,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role