Player Matchup

He Bo
He Bo
 
He Bo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
KillerZbr1
Rama
Level 104
God Stats
11W - 14L
1,638 SR
Queue Stats
206W - 231L
1,517 Elo+
Solo
Hercules
Hercules
KingBrutus
Hercules
Level 157
God Stats
2W - 2L
1,774 SR
Queue Stats
98W - 95L
1,504 Elo+
Solo
Charon
Charon
TheJuanDoug
Charon
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,157 Elo+
Party 2
Hades
Hades
opress616
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 85
1,582 SR
1,436 Elo+

VS

Team Averages
Level 93
1,474 SR
1,438 Elo+
Zhong Kui
Zhong Kui
Fat Donkies
Zhong Kui
Level 69
God Stats
147W - 139L
1,525 SR
Queue Stats
169W - 165L
1,440 Elo+
Solo
Thanatos
Thanatos
PhieldBoy7evn_
Thanatos
Level 89
God Stats
7W - 16L
1,336 SR
Queue Stats
390W - 388L
1,424 Elo+
Party 1
Ares
Ares
PhieldBoyJah_
Ares
Level 27
God Stats
3W - 5L
1,545 SR
Queue Stats
75W - 99L
1,348 Elo+
Party 1
Hachiman
Hachiman
SirGoatyMcGoat
Hachiman
Level 126
God Stats
16W - 13L
1,500 SR
Queue Stats
106W - 105L
1,545 Elo+
Solo
Janus
Janus
Wh1teCh0c0lat64
Janus
Level 156
God Stats
13W - 17L
1,462 SR
Queue Stats
212W - 212L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 1 / 0
5,188
519
3,735
5,199
1,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 0
5,130
513
2,788
5,204
1,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
KingBrutus
Hercules
9
0 / 1 / 0
4,930
493
1,484
7,866
5,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
7
0 / 3 / 1
5,014
501
1,144
7,116
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
opress616
Hades
6
0 / 4 / 0
4,092
409
590
5,098
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fat Donkies
Zhong Kui
11
1 / 0 / 0
6,174
617
5,401
5,311
3,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
9
2 / 0 / 4
5,689
569
3,146
7,318
2,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 1 / 2
5,808
581
2,728
4,409
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
9
1 / 0 / 3
5,220
522
3,918
5,099
1,812
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 0 / 3
6,854
685
4,122
2,267
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
10
10
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
1
0
0
W
Zhong Kui
Fat Donkies
Zhong Kui
1
0
0
1
L
1
1
0
1
L
Hercules
KingBrutus
Hercules
0
1
0
0
W
Thanatos
2
0
4
4
W
2
1
2
3
W
Hachiman
1
0
3
2.5
L
Charon
0
3
1
0.17
W
4
0
3
5.5
L
Hades
opress616
Hades
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,741
Damage
19,315
30,483
Taken
24,404
14,142
Mitigated
12,234
8,537
Healing
13,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,735
273
0
2,559
5,199
1,357
0
1,163
3,946
43,990
0
W
Zhong Kui
Fat Donkies
Zhong Kui
5,401
769
46
3,964
5,311
3,592
211
273
5,038
44,832
0
L
2,788
2,670
0
1,936
5,204
1,616
0
687
4,517
0
38,293
L
Hercules
KingBrutus
Hercules
1,484
171
0
2,194
7,866
5,064
0
5,462
2,364
0
28,904
W
Thanatos
3,146
905
0
5,211
7,318
2,688
0
2,427
4,891
0
36,045
W
2,728
314
0
1,436
4,409
3,385
0
571
3,838
11,039
0
W
Hachiman
3,918
2,062
0
2,813
5,099
1,812
0
1,014
4,085
0
41,577
L
Charon
1,144
93
0
1,425
7,116
4,710
0
2,745
4,315
12,637
0
W
4,122
678
0
500
2,267
757
244
1,184
1,083
37,852
0
L
Hades
opress616
Hades
590
309
0
423
5,098
1,395
0
1,874
3,090
10,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,354
Gold Earned
29,745
208
Minions Killed
300
0
Camps Cleared
0
902,261
Distance Traveled
974,839
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,188
519
69
7
0
202,167
0
W
Zhong Kui
6,174
617
77
8
0
165,710
0
L
Rama
5,130
513
69
7
0
169,614
0
L
Hercules
4,930
493
44
4
0
194,026
0
W
Thanatos
5,689
569
56
6
0
229,476
2
W
Ares
5,808
581
11
1
0
200,350
0
W
Hachiman
5,220
522
74
7
0
184,977
1
L
Charon
5,014
501
11
1
0
191,394
0
W
Janus
6,854
685
82
8
0
194,326
3
L
Hades
4,092
409
15
2
0
145,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role