Player Matchup

Kumbhakarna
Kumbhakarna
Gold II
Haku CRs
Kumbhakarna
Gold II
Level 185
God Stats
2W - 1L
1,500 SR
Queue Stats
206W - 212L
1,677 MMR
Solo
Chang'e
Chang'e
Gold III
Sh3Lov3sKido
Chang'e
Gold III
Level 114
God Stats
7W - 3L
1,209 SR
Queue Stats
63W - 67L
1,634 MMR
Party 1
Danzaburou
Danzaburou
Gold III
ΩKido
Danzaburou
Gold III
Level 231
God Stats
1W - 2L
1,778 SR
Queue Stats
34W - 30L
1,737 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 177
1,496 SR
1,683 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,707 SR
1,670 MMR
Freya
Freya
Gold II
ImNotTheFather64
Freya
Gold II
Level 159
God Stats
3W - 2L
1,925 SR
Queue Stats
626W - 691L
1,602 MMR
Solo
Bakasura
Bakasura
Gold III
monboy72
Bakasura
Gold III
Level 125
God Stats
8W - 5L
1,610 SR
Queue Stats
23W - 23L
1,635 MMR
Solo
Bacchus
Bacchus
Platinum III
naptime8888888
Bacchus
Platinum III
Level 127
God Stats
74W - 68L
1,586 SR
Queue Stats
117W - 117L
1,774 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Haku CRs
Kumbhakarna
13
1 / 1 / 19
10,191
784
5,507
16,564
15,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
Sh3Lov3sKido
Chang'e
14
8 / 3 / 13
11,830
910
18,285
12,451
5,006
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ΩKido
Danzaburou
15
15 / 0 / 8
13,068
1,005
22,905
16,098
11,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AphroditeKuzenboMorgan Le FayThothBaron Samedi

VS

Bans
AchillesHelAnubisYu HuangPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 0
9,103
700
12,630
14,829
6,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
monboy72
Bakasura
10
1 / 8 / 2
8,901
685
8,507
18,354
10,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 8 / 4
8,819
678
8,113
20,429
24,576
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
24
Kills
3
4
Deaths
24
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Haku CRs
Kumbhakarna
1
1
19
10.5
L
2
8
0
0.25
W
Chang'e
Sh3Lov3sKido
Chang'e
8
3
13
4.83
L
Bakasura
monboy72
Bakasura
1
8
2
0.25
L
0
8
4
0.25
W
Danzaburou
ΩKido
Danzaburou
15
0
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,697
Damage
29,250
45,113
Taken
53,612
32,296
Mitigated
41,233
17,806
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Haku CRs
Kumbhakarna
5,507
826
0
3,696
16,564
15,474
111
7,348
8,741
10,377
0
L
12,630
3,690
0
2,213
14,829
6,065
0
7,416
7,413
29,728
1,637
W
Chang'e
Sh3Lov3sKido
Chang'e
18,285
476
4,752
5,318
12,451
5,006
414
5,526
6,380
61,541
0
L
Bakasura
monboy72
Bakasura
8,507
5,886
0
2,606
18,354
10,592
0
7,454
10,900
0
22,602
L
8,113
1,170
158
4,291
20,429
24,576
0
9,356
11,073
21,711
681
W
Danzaburou
ΩKido
Danzaburou
22,905
9,210
0
4,040
16,098
11,816
1,023
7,055
8,187
0
51,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,089
Gold Earned
26,823
135
Minions Killed
114
0
Camps Cleared
0
782,856
Distance Traveled
714,793
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,191
784
6
0
0
251,125
0
L
Freya
9,103
700
27
2
0
204,104
0
W
Chang'e
11,830
910
82
6
0
280,570
1
L
Bakasura
8,901
685
65
5
0
266,525
0
L
Bacchus
8,819
678
22
2
0
244,164
4
W
Danzaburou
13,068
1,005
47
4
0
251,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role