Player Matchup

Da Ji
Da Ji
Eydamk0
Da Ji
Level 149
God Stats
1W - 2L
1,879 SR
Queue Stats
62W - 60L
1,528 Elo+
Party 1
Chiron
Chiron
RadmenRKR
Chiron
Level 108
God Stats
2W - 2L
1,741 SR
Queue Stats
84W - 84L
1,549 Elo+
Party 1
Anhur
Anhur
new-36609737
Anhur
Level 86
God Stats
0W - 5L
1,500 SR
Queue Stats
194W - 212L
1,432 Elo+
Solo
Ix Chel
Ix Chel
sirdeenut98
Ix Chel
Level 73
God Stats
0W - 4L
1,095 SR
Queue Stats
57W - 58L
1,537 Elo+
Party 1
Hera
Hera
srtamochi03
Hera
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,351 Elo+
Solo
Team Averages
Level 107
1,543 SR
1,480 Elo+

VS

Team Averages
Level 109
1,672 SR
1,527 Elo+
Ra
Ra
IN2REALITY
Ra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 50L
1,473 Elo+
Solo
Hun Batz
Hun Batz
Nator053483
Hun Batz
Level 86
God Stats
12W - 12L
1,408 SR
Queue Stats
502W - 499L
1,474 Elo+
Solo
Xing Tian
Xing Tian
l-Cage-I
Xing Tian
Level 148
God Stats
5W - 1L
1,978 SR
Queue Stats
377W - 130L
1,635 Elo+
Solo
Hou Yi
Hou Yi
ntamak
Hou Yi
Level 57
God Stats
3W - 2L
1,754 SR
Queue Stats
176W - 179L
1,529 Elo+
Solo
Bastet
Bastet
Козлиk
Bastet
Level 127
God Stats
2W - 3L
1,721 SR
Queue Stats
154W - 143L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Eydamk0
Da Ji
16
4 / 7 / 4
9,097
758
14,813
13,535
6,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
RadmenRKR
Chiron
15
4 / 5 / 2
8,760
730
14,599
12,889
4,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 6 / 6
7,773
648
6,658
12,311
3,941
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
sirdeenut98
Ix Chel
16
1 / 6 / 4
9,090
758
8,691
13,180
4,652
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 8 / 7
8,534
711
9,323
12,367
3,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 14
9,330
778
4,794
10,270
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Nator053483
Hun Batz
18
12 / 2 / 11
11,250
938
15,346
13,420
8,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
l-Cage-I
Xing Tian
17
3 / 1 / 22
11,306
942
7,860
21,185
24,069
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
ntamak
Hou Yi
16
3 / 3 / 13
9,868
822
5,668
11,879
5,394
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
19
13 / 1 / 15
11,820
985
25,614
18,378
9,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
107
10
Kills
32
32
Deaths
10
23
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Eydamk0
Da Ji
4
7
4
0.86
W
1
3
14
2.67
W
Hun Batz
Nator053483
Hun Batz
12
2
11
8.75
L
Chiron
RadmenRKR
Chiron
4
5
2
1
W
Xing Tian
l-Cage-I
Xing Tian
3
1
22
14
L
0
6
6
0.5
W
Hou Yi
ntamak
Hou Yi
3
3
13
3.17
L
Ix Chel
sirdeenut98
Ix Chel
1
6
4
0.5
L
1
8
7
0.56
W
Bastet
13
1
15
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,084
Damage
59,282
64,282
Taken
75,132
23,692
Mitigated
52,625
10,271
Healing
35,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Eydamk0
Da Ji
14,813
1,768
68
73
13,535
6,903
0
2,329
11,139
0
19,378
W
4,794
102
13,044
4,227
10,270
4,722
1,043
2,507
7,763
20,933
0
W
Hun Batz
Nator053483
Hun Batz
15,346
1,516
1,338
914
13,420
8,703
1,618
2,704
10,716
0
30,420
L
Chiron
RadmenRKR
Chiron
14,599
2,568
2,208
2,043
12,889
4,618
0
1,089
11,797
0
25,648
W
Xing Tian
l-Cage-I
Xing Tian
7,860
279
2,250
3,777
21,185
24,069
642
5,824
15,361
17,708
0
L
6,658
1,977
1,197
935
12,311
3,941
0
2,924
9,229
0
15,772
W
Hou Yi
ntamak
Hou Yi
5,668
1,212
1,252
644
11,879
5,394
1,794
2,456
9,423
0
26,339
L
Ix Chel
sirdeenut98
Ix Chel
8,691
1,285
1,062
1,414
13,180
4,652
0
3,146
9,953
23,973
0
L
9,323
1,482
583
688
12,367
3,578
0
2,788
9,510
23,367
0
W
Bastet
25,614
3,017
2,014
6,192
18,378
9,737
2,035
4,523
13,855
0
37,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,254
Gold Earned
53,574
125
Minions Killed
144
0
Camps Cleared
0
978,264
Distance Traveled
1,306,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,097
758
13
1
0
207,984
0
W
Ra
9,330
778
29
2
0
268,955
0
W
Hun Batz
11,250
938
45
4
0
242,702
0
L
Chiron
8,760
730
27
2
0
213,641
0
W
Xing Tian
11,306
942
12
1
0
260,628
0
L
Anhur
7,773
648
25
2
0
182,516
0
W
Hou Yi
9,868
822
35
3
0
263,108
0
L
Ix Chel
9,090
758
27
2
0
199,345
0
L
Hera
8,534
711
33
3
0
174,778
0
W
Bastet
11,820
985
23
2
0
271,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role