Player Matchup

Mercury
Mercury
 
Mercury
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Blackist19793
Ne Zha
Level 123
God Stats
4W - 1L
1,845 SR
Queue Stats
247W - 213L
1,550 Elo+
Solo
Danzaburou
Danzaburou
EuphoriaLY
Danzaburou
Level 88
God Stats
24W - 21L
1,507 SR
Queue Stats
47W - 40L
1,509 Elo+
Party 2
Nox
Nox
ImBottomElo
Nox
Level 145
God Stats
17W - 13L
1,581 SR
Queue Stats
205W - 167L
1,539 Elo+
Party 1
Kukulkan
Kukulkan
Sebastiaan19_
Kukulkan
Level 147
God Stats
2W - 0L
1,476 SR
Queue Stats
108W - 103L
1,506 Elo+
Party 2
Team Averages
Level 130
1,582 SR
1,521 Elo+

VS

Team Averages
Level 118
1,429 SR
1,538 Elo+
Loki
Loki
Ghestle
Loki
Level 156
God Stats
26W - 12L
1,740 SR
Queue Stats
151W - 131L
1,487 Elo+
Solo
Izanami
Izanami
MERKEDup23
Izanami
Level 58
God Stats
0W - 7L
1,087 SR
Queue Stats
3W - 9L
1,444 Elo+
Solo
Bacchus
Bacchus
Rhaenys14
Bacchus
Level 145
God Stats
0W - 2L
1,302 SR
Queue Stats
220W - 194L
1,541 Elo+
Solo
Nu Wa
Nu Wa
X-BreezyKilla-X
Nu Wa
Level 105
God Stats
0W - 4L
1,287 SR
Queue Stats
122W - 103L
1,584 Elo+
Solo
Arachne
Arachne
c-u--p
Arachne
Level 128
God Stats
2W - 1L
1,731 SR
Queue Stats
19W - 15L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
5 / 2 / 0
6,324
632
5,768
9,729
3,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
1 / 0 / 1
5,639
564
2,330
6,306
2,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
EuphoriaLY
Danzaburou
9
4 / 1 / 0
5,756
576
4,502
5,455
1,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 4
5,506
551
3,242
5,820
3,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Sebastiaan19_
Kukulkan
9
1 / 2 / 0
5,399
540
4,050
3,714
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ghestle
Loki
10
2 / 3 / 1
6,172
617
5,601
8,161
2,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
MERKEDup23
Izanami
6
0 / 5 / 1
4,443
444
3,195
6,316
1,760
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Rhaenys14
Bacchus
7
0 / 1 / 3
5,122
512
2,821
7,882
7,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 0
5,977
598
4,147
3,796
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
c-u--p
Arachne
10
2 / 1 / 1
5,545
555
2,836
9,044
3,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
11
Kills
7
7
Deaths
11
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
2
0
2.5
W
1
0
1
1.5
W
Danzaburou
EuphoriaLY
Danzaburou
4
1
0
4
L
Loki
Ghestle
Loki
2
3
1
0.83
W
0
2
4
1
L
Izanami
MERKEDup23
Izanami
0
5
1
0.1
L
Bacchus
Rhaenys14
Bacchus
0
1
3
1.5
W
Kukulkan
Sebastiaan19_
Kukulkan
1
2
0
0.5
L
3
1
0
3
L
Arachne
c-u--p
Arachne
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,892
Damage
18,600
31,024
Taken
35,199
13,041
Mitigated
16,009
7,464
Healing
8,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,768
3,149
0
3,190
9,729
3,557
0
620
9,109
0
33,422
W
2,330
865
0
1,746
6,306
2,334
0
783
5,523
0
48,136
W
Danzaburou
EuphoriaLY
Danzaburou
4,502
2,358
54
1,524
5,455
1,837
673
1,513
3,942
0
32,385
L
Loki
Ghestle
Loki
5,601
1,803
0
2,184
8,161
2,451
0
0
8,161
0
40,983
W
3,242
675
0
950
5,820
3,915
0
2,008
3,812
22,072
0
L
Izanami
MERKEDup23
Izanami
3,195
2,478
0
241
6,316
1,760
0
926
5,390
0
25,580
L
Bacchus
Rhaenys14
Bacchus
2,821
392
0
2,106
7,882
7,015
0
2,263
5,619
14,692
0
W
Kukulkan
Sebastiaan19_
Kukulkan
4,050
534
0
0
3,714
1,398
184
2,044
1,670
44,616
0
L
4,147
923
0
900
3,796
1,451
0
2,698
1,098
48,290
0
L
Arachne
c-u--p
Arachne
2,836
1,933
0
3,352
9,044
3,332
0
1,405
7,639
0
37,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,624
Gold Earned
27,259
302
Minions Killed
270
0
Camps Cleared
0
985,741
Distance Traveled
930,360
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,324
632
54
5
0
199,470
0
W
Ne Zha
5,639
564
72
7
0
239,380
0
W
Danzaburou
5,756
576
53
5
0
192,498
0
L
Loki
6,172
617
61
6
0
193,654
3
W
Nox
5,506
551
28
3
0
179,843
0
L
Izanami
4,443
444
37
4
0
141,541
0
L
Bacchus
5,122
512
23
2
0
199,018
3
W
Kukulkan
5,399
540
95
10
0
174,550
0
L
Nu Wa
5,977
598
88
9
0
187,850
1
L
Arachne
5,545
555
61
6
0
208,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role