Player Matchup

Shiva
Shiva
HairyCanada
Shiva
Level 96
God Stats
5W - 1L
1,500 SR
Queue Stats
330W - 322L
1,502 Elo+
Solo
Serqet
Serqet
Jackha__
Serqet
Level 76
God Stats
19W - 23L
1,421 SR
Queue Stats
617W - 583L
1,398 Elo+
Party 1
Zeus
Zeus
Trementido241
Zeus
Level 23
God Stats
6W - 5L
1,231 SR
Queue Stats
326W - 327L
1,403 Elo+
Party 1
Ares
Ares
bittobeats7
Ares
Level 12
God Stats
6W - 3L
1,709 SR
Queue Stats
123W - 124L
1,264 Elo+
Party 1
Rama
Rama
zesd17
Rama
Level 49
God Stats
1W - 0L
1,219 SR
Queue Stats
8W - 8L
1,576 Elo+
Solo
Team Averages
Level 51
1,416 SR
1,429 Elo+

VS

Team Averages
Level 111
1,462 SR
1,452 Elo+
Hachiman
Hachiman
JAX-_-TELLER93
Hachiman
Level 47
God Stats
8W - 9L
1,447 SR
Queue Stats
142W - 175L
1,412 Elo+
Solo
Ares
Ares
Nerditron
Ares
Level 126
God Stats
2W - 3L
1,468 SR
Queue Stats
163W - 130L
1,542 Elo+
Solo
Anubis
Anubis
SEYVANHEL
Anubis
Level 174
God Stats
70W - 66L
1,495 SR
Queue Stats
1,280W - 1,263L
1,471 Elo+
Solo
Mulan
Mulan
nobodyasmyname
Mulan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,382 Elo+
Solo
Scylla
Scylla
oxXTabbycatXxo
Scylla
Level 140
God Stats
5W - 11L
1,399 SR
Queue Stats
244W - 240L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
7,912
527
12,148
17,205
11,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
Jackha__
Serqet
17
5 / 2 / 2
9,792
653
7,719
16,229
7,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 4 / 1
7,629
509
5,083
9,362
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 0
7,754
517
4,013
12,636
11,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
zesd17
Rama
13
1 / 3 / 5
7,488
499
5,204
11,005
3,450
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
3
0 / 1 / 0
4,617
308
1,431
1,847
375
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
11
1 / 2 / 4
7,141
476
6,730
13,526
10,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
SEYVANHEL
Anubis
13
5 / 3 / 1
7,823
522
12,343
11,832
5,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
5 / 2 / 0
9,171
611
13,223
14,182
10,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
3 / 4 / 1
8,397
560
5,062
8,467
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
12
Kills
14
14
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Hachiman
0
1
0
0
W
Serqet
Jackha__
Serqet
5
2
2
3
L
Ares
1
2
4
1.5
L
Anubis
SEYVANHEL
Anubis
5
3
1
1.83
W
1
4
1
0.38
W
2
4
0
0.5
L
5
2
0
2.5
L
3
4
1
0.88
W
Rama
zesd17
Rama
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,167
Damage
38,789
66,437
Taken
49,854
36,906
Mitigated
31,048
20,937
Healing
14,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,148
609
165
3,581
17,205
11,433
0
8,889
7,762
336
37,697
L
Hachiman
1,431
1,055
113
890
1,847
375
0
0
1,715
0
6,354
W
Serqet
Jackha__
Serqet
7,719
1,643
0
9,676
16,229
7,611
218
1,532
14,529
0
93,080
L
Ares
6,730
36
0
4,053
13,526
10,906
0
1,532
11,324
26,834
0
L
Anubis
SEYVANHEL
Anubis
12,343
281
0
3,981
11,832
5,964
0
527
10,546
54,549
0
W
5,083
725
0
2,510
9,362
3,190
232
5,830
3,172
51,341
0
W
4,013
668
0
1,716
12,636
11,222
0
0
12,636
30,522
0
L
13,223
1,741
0
5,333
14,182
10,740
0
4,496
8,186
0
67,374
L
5,062
69
0
289
8,467
3,063
0
2,316
5,924
58,525
0
W
Rama
zesd17
Rama
5,204
3,886
0
3,289
11,005
3,450
1,780
6,444
4,203
0
51,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,575
Gold Earned
37,149
400
Minions Killed
323
0
Camps Cleared
0
1,540,363
Distance Traveled
1,237,536
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,912
527
41
3
0
314,669
0
L
Hachiman
4,617
308
11
1
0
48,647
0
W
Serqet
9,792
653
136
9
0
379,838
0
L
Ares
7,141
476
18
1
0
323,390
3
L
Anubis
7,823
522
87
6
0
282,366
1
W
Zeus
7,629
509
91
6
0
259,396
5
W
Ares
7,754
517
37
2
0
304,680
0
L
Mulan
9,171
611
94
6
0
300,540
0
L
Scylla
8,397
560
113
8
0
282,593
1
W
Rama
7,488
499
95
6
0
281,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role