Player Matchup

Bacchus
Bacchus
BeatByBarclay
Bacchus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,393 Elo+
Party 2
Cerberus
Cerberus
Dr-Boom59
Cerberus
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 231L
1,414 Elo+
Solo
Ratatoskr
Ratatoskr
EUMadness
Ratatoskr
Level 19
God Stats
3W - 1L
1,633 SR
Queue Stats
11W - 16L
1,438 Elo+
Party 2
Chiron
Chiron
xSimmo
Chiron
Level 129
God Stats
1W - 1L
1,247 SR
Queue Stats
28W - 27L
1,499 Elo+
Party 2
Kukulkan
Kukulkan
xxOldGameRxx
Kukulkan
Level 108
God Stats
9W - 13L
1,494 SR
Queue Stats
255W - 261L
1,408 Elo+
Solo
Team Averages
Level 84
1,475 SR
1,430 Elo+

VS

Team Averages
Level 45
1,530 SR
1,402 Elo+
Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
FaZer18122
Bakasura
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,382 Elo+
Party 1
Charon
Charon
GOOFY GOUSSE
Charon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,190 Elo+
Party 1
Ares
Ares
U_Dikke-_-Ma
Ares
Level 43
God Stats
14W - 12L
1,650 SR
Queue Stats
365W - 355L
1,458 Elo+
Solo
Xbalanque
Xbalanque
xxGaMiNpRo13
Xbalanque
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
4 / 0 / 9
8,790
549
8,111
12,721
14,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
Dr-Boom59
Cerberus
16
4 / 0 / 1
10,172
636
6,390
10,746
13,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
EUMadness
Ratatoskr
17
7 / 3 / 6
10,459
654
9,912
13,941
6,730
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
xSimmo
Chiron
15
8 / 0 / 5
9,770
611
15,675
8,762
4,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
xxOldGameRxx
Kukulkan
13
2 / 3 / 1
8,353
522
2,196
9,756
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 4 / 0
8,486
530
10,458
11,821
4,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
FaZer18122
Bakasura
9
1 / 7 / 0
6,694
418
2,324
12,347
4,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
12
0 / 4 / 0
7,315
457
4,923
11,460
10,136
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 3 / 1
7,860
491
5,678
16,118
16,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Xbalanque
xxGaMiNpRo13
Xbalanque
11
0 / 7 / 0
6,923
433
4,962
12,471
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
25
Kills
6
6
Deaths
25
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
4
0
1
W
Bacchus
4
0
9
8.5
W
Cerberus
Dr-Boom59
Cerberus
4
0
1
4.5
W
Ratatoskr
EUMadness
Ratatoskr
7
3
6
3.33
L
Bakasura
FaZer18122
Bakasura
1
7
0
0.14
L
Charon
0
4
0
0
L
1
3
1
0.5
W
Chiron
xSimmo
Chiron
8
0
5
10.5
L
Xbalanque
xxGaMiNpRo13
Xbalanque
0
7
0
0
W
Kukulkan
xxOldGameRxx
Kukulkan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,284
Damage
28,345
55,926
Taken
64,217
42,839
Mitigated
39,816
12,642
Healing
10,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,458
4,425
0
4,357
11,821
4,254
1,149
1,292
10,529
55,284
0
W
Bacchus
8,111
966
0
2,473
12,721
14,390
369
3,745
8,904
30,642
0
W
Cerberus
Dr-Boom59
Cerberus
6,390
745
0
3,371
10,746
13,183
0
4,808
5,938
70,736
220
W
Ratatoskr
EUMadness
Ratatoskr
9,912
3,522
0
1,220
13,941
6,730
1,193
5,608
8,323
0
103,665
L
Bakasura
FaZer18122
Bakasura
2,324
1,383
95
1,083
12,347
4,511
0
2,257
9,950
0
26,731
L
Charon
4,923
1,937
0
120
11,460
10,136
0
5,474
5,986
37,024
0
L
5,678
315
0
3,374
16,118
16,205
0
4,728
11,195
20,311
0
W
Chiron
xSimmo
Chiron
15,675
6,479
1,334
2,269
8,762
4,213
2,393
2,733
5,754
0
88,528
L
Xbalanque
xxGaMiNpRo13
Xbalanque
4,962
981
0
1,928
12,471
4,710
1,088
2,326
10,080
0
40,293
W
Kukulkan
xxOldGameRxx
Kukulkan
2,196
430
0
1,975
9,756
4,323
320
5,510
4,246
52,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,544
Gold Earned
37,278
527
Minions Killed
290
0
Camps Cleared
0
1,604,771
Distance Traveled
1,363,364
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,486
530
97
6
0
233,818
0
W
Bacchus
8,790
549
28
2
0
365,323
1
W
Cerberus
10,172
636
137
9
0
257,407
6
W
Ratatoskr
10,459
654
140
9
0
378,008
3
L
Bakasura
6,694
418
63
4
0
257,804
0
L
Charon
7,315
457
46
3
0
280,426
0
L
Ares
7,860
491
17
1
0
311,527
2
W
Chiron
9,770
611
129
8
0
290,337
2
L
Xbalanque
6,923
433
67
4
0
279,789
0
W
Kukulkan
8,353
522
93
6
0
313,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role