Player Matchup

Olorun
Olorun
 
Olorun
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
CMC_12_
Lancelot
Level 101
God Stats
7W - 4L
1,211 SR
Queue Stats
130W - 152L
1,439 Elo+
Solo
Ymir
Ymir
Dominpogo
Ymir
Level 106
God Stats
19W - 33L
1,399 SR
Queue Stats
156W - 158L
1,476 Elo+
Solo
Neith
Neith
GFofDet
Neith
Level 105
God Stats
106W - 98L
1,509 SR
Queue Stats
108W - 103L
1,454 Elo+
Party 1
Bakasura
Bakasura
det11212
Bakasura
Level 128
God Stats
16W - 13L
1,586 SR
Queue Stats
123W - 115L
1,459 Elo+
Party 1
Team Averages
Level 114
1,441 SR
1,466 Elo+

VS

Team Averages
Level 66
1,532 SR
1,428 Elo+
Ao Kuang
Ao Kuang
DJORMEZ
Ao Kuang
Level 43
God Stats
2W - 4L
1,472 SR
Queue Stats
64W - 68L
1,412 Elo+
Solo
Bellona
Bellona
Funky_Lloydo42
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Poseidon
Poseidon
VelitelTanku
Poseidon
Level 112
God Stats
0W - 3L
1,403 SR
Queue Stats
83W - 94L
1,453 Elo+
Solo
Kumbhakarna
Kumbhakarna
Woorbe
Kumbhakarna
Level 109
God Stats
2W - 1L
1,783 SR
Queue Stats
137W - 129L
1,510 Elo+
Solo
Chiron
Chiron
jtm595
Chiron
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
3 / 1 / 7
7,808
558
9,590
10,049
4,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
CMC_12_
Lancelot
14
2 / 1 / 3
8,281
592
5,654
9,952
5,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ymir
12
0 / 0 / 11
7,371
527
4,267
11,751
10,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Neith
GFofDet
Neith
13
5 / 2 / 1
7,775
555
7,040
7,781
2,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bakasura
det11212
Bakasura
16
12 / 1 / 2
9,629
688
14,246
19,497
9,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DJORMEZ
Ao Kuang
11
3 / 6 / 0
6,582
470
6,006
15,335
5,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 1
6,384
456
4,865
10,712
10,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Poseidon
VelitelTanku
Poseidon
13
1 / 4 / 0
7,442
532
6,058
7,788
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
Woorbe
Kumbhakarna
8
0 / 7 / 1
5,940
424
4,603
17,069
11,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
jtm595
Chiron
9
1 / 4 / 0
6,292
449
6,072
10,439
3,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
22
Kills
5
5
Deaths
23
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
1
7
6.5
W
Lancelot
CMC_12_
Lancelot
2
1
3
3.5
L
Ao Kuang
DJORMEZ
Ao Kuang
3
6
0
0.5
W
Ymir
0
0
11
5.5
L
0
2
1
0.25
W
Neith
GFofDet
Neith
5
2
1
2.75
L
Poseidon
VelitelTanku
Poseidon
1
4
0
0.25
L
Kumbhakarna
Woorbe
Kumbhakarna
0
7
1
0.07
W
Bakasura
det11212
Bakasura
12
1
2
13
L
Chiron
jtm595
Chiron
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,797
Damage
27,604
59,030
Taken
61,343
32,970
Mitigated
33,335
26,164
Healing
14,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,590
5,515
340
4,169
10,049
4,667
786
3,304
6,745
52,572
8,024
W
Lancelot
CMC_12_
Lancelot
5,654
848
0
2,920
9,952
5,873
0
572
9,380
0
59,717
L
Ao Kuang
DJORMEZ
Ao Kuang
6,006
1,446
0
4,779
15,335
5,592
0
2,242
11,957
45,379
0
W
Ymir
4,267
1,054
0
3,906
11,751
10,522
371
3,907
7,844
24,638
0
L
4,865
1,031
0
2,461
10,712
10,075
0
367
9,568
0
42,862
W
Neith
GFofDet
Neith
7,040
1,776
0
1,998
7,781
2,602
909
4,266
3,515
0
47,355
L
Poseidon
VelitelTanku
Poseidon
6,058
701
0
1,356
7,788
2,512
432
751
7,037
74,765
0
L
Kumbhakarna
Woorbe
Kumbhakarna
4,603
1,066
1,214
1,768
17,069
11,184
0
4,712
11,501
16,125
0
W
Bakasura
det11212
Bakasura
14,246
8,366
0
12,831
19,497
9,306
320
4,618
14,879
0
70,072
L
Chiron
jtm595
Chiron
6,072
3,376
63
2,758
10,439
3,972
0
4,984
5,095
0
39,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,864
Gold Earned
32,640
450
Minions Killed
326
0
Camps Cleared
0
1,359,813
Distance Traveled
1,221,377
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,808
558
91
7
0
265,855
0
W
Lancelot
8,281
592
105
8
0
302,553
1
L
Ao Kuang
6,582
470
79
6
0
241,805
0
W
Ymir
7,371
527
39
3
0
241,200
0
L
Bellona
6,384
456
54
4
0
245,730
0
W
Neith
7,775
555
73
5
0
249,025
1
L
Poseidon
7,442
532
126
9
0
241,467
0
L
Kumbhakarna
5,940
424
9
1
0
242,781
2
W
Bakasura
9,629
688
142
10
0
301,180
0
L
Chiron
6,292
449
58
4
0
249,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role