Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Callsign-Saiyan
Medusa
Level 68
God Stats
3W - 2L
1,659 SR
Queue Stats
51W - 55L
1,385 Elo+
Party 2
Pele
Pele
Forsakn_Prodigy
Pele
Level 120
God Stats
6W - 8L
1,701 SR
Queue Stats
288W - 284L
1,492 Elo+
Solo
Odin
Odin
ZF_Dragoh
Odin
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Anubis
Anubis
nightmarenjestr
Anubis
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 67L
1,470 Elo+
Solo
Team Averages
Level 71
1,572 SR
1,469 Elo+

VS

Team Averages
Level 98
1,521 SR
1,420 Elo+
Kuzenbo
Kuzenbo
CellularArrow25
Kuzenbo
Level 25
God Stats
2W - 2L
1,279 SR
Queue Stats
39W - 42L
1,296 Elo+
Party 1
Danzaburou
Danzaburou
OneEy3dLotus
Danzaburou
Level 159
God Stats
5W - 3L
1,668 SR
Queue Stats
354W - 326L
1,465 Elo+
Solo
Serqet
Serqet
S3B4S3351
Serqet
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 119L
1,462 Elo+
Solo
Surtr
Surtr
ThegamingUwU
Surtr
Level 61
God Stats
3W - 2L
1,675 SR
Queue Stats
22W - 27L
1,397 Elo+
Party 1
Anubis
Anubis
ogYungCloud
Anubis
Level 128
God Stats
61W - 63L
1,483 SR
Queue Stats
505W - 510L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
1
0 / 0 / 0
2,412
482
0
0
0
4
0 / 2 / 0
2,800
560
2,203
2,383
658
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 2 / 0
3,583
717
2,135
5,096
1,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
3
0 / 3 / 0
2,817
563
634
3,384
1,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

1
0 / 0 / 0
2,412
482
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 4
4,039
808
1,311
3,145
2,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
OneEy3dLotus
Danzaburou
6
4 / 0 / 1
4,159
832
2,356
1,844
495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
S3B4S3351
Serqet
5
0 / 0 / 0
3,394
679
0
2,626
686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 1 / 0
4,103
821
2,387
3,956
2,096
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Anubis
7
0 / 0 / 0
4,067
813
0
2,184
718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
7
7
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
0
0
0
L
0
2
0
0
W
1
0
4
3
L
1
2
0
0.5
W
Danzaburou
OneEy3dLotus
Danzaburou
4
0
1
4.5
W
Serqet
S3B4S3351
Serqet
0
0
0
0
W
2
1
0
2
L
Odin
0
3
0
0
L
0
0
0
0
W
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,972
Damage
6,054
10,863
Taken
13,755
3,897
Mitigated
6,699
1,433
Healing
6,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
2,203
1,296
62
270
2,383
658
0
164
2,219
0
12,222
W
1,311
826
0
1,281
3,145
2,704
0
0
3,145
6,888
0
L
2,135
653
0
803
5,096
1,338
0
68
5,028
0
18,711
W
Danzaburou
OneEy3dLotus
Danzaburou
2,356
1,460
0
1,297
1,844
495
0
0
1,844
0
15,906
W
Serqet
S3B4S3351
Serqet
0
0
0
500
2,626
686
0
0
2,626
0
11,855
W
2,387
1,263
0
1,833
3,956
2,096
0
0
3,956
96
20,050
L
Odin
634
191
0
298
3,384
1,901
0
1,147
2,237
0
2,678
L
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
0
0
0
1,249
2,184
718
1,434
0
2,184
30,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,024
Gold Earned
19,762
58
Minions Killed
159
0
Camps Cleared
0
266,426
Distance Traveled
415,590
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
2,412
482
0
0
0
0
0
L
Medusa
2,800
560
17
3
0
75,376
0
W
Kuzenbo
4,039
808
7
1
0
85,115
0
L
Pele
3,583
717
38
8
0
93,398
1
W
Danzaburou
4,159
832
29
6
0
74,349
0
W
Serqet
3,394
679
24
5
0
102,522
0
W
Surtr
4,103
821
38
8
0
87,842
0
L
Odin
2,817
563
3
1
0
97,652
0
L
Anubis
2,412
482
0
0
0
0
0
W
Anubis
4,067
813
61
12
0
65,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role