Player Matchup

Discordia
Discordia
Bronze III
DarknessScythe
Discordia
Bronze III
Level 106
God Stats
1W - 0L
1,216 SR
Queue Stats
21W - 11L
1,500 MMR
Party 2
Shiva
Shiva
Bronze III
Darthomir
Shiva
Bronze III
Level 107
God Stats
4W - 0L
1,469 SR
Queue Stats
21W - 11L
1,500 MMR
Party 2
Rama
Rama
Bronze III
SmetterDeath
Rama
Bronze III
Level 136
God Stats
1W - 0L
1,701 SR
Queue Stats
21W - 11L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,462 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,596 SR
1,393 MMR
Cthulhu
Cthulhu
Silver IV
 
Cthulhu
Silver IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
vCxti
Baron Samedi
Gold IV
Level 121
God Stats
0W - 1L
1,787 SR
Queue Stats
45W - 60L
1,339 MMR
Party 1
Apollo
Apollo
Gold IV
vJxti
Apollo
Gold IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 60L
1,339 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarknessScythe
Discordia
11
2 / 2 / 12
9,104
828
15,152
6,064
2,278
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
Darthomir
Shiva
12
3 / 0 / 13
9,353
850
10,571
10,308
7,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
11 / 3 / 3
10,385
944
11,390
10,072
4,056
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AphroditeAthenaPersephoneArtioNox

VS

Bans
AchillesHerculesBacchusHorusMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 5 / 2
8,364
760
4,422
15,044
10,207
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
vCxti
Baron Samedi
9
2 / 6 / 2
7,737
703
5,688
14,340
5,160
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
vJxti
Apollo
10
1 / 5 / 2
8,105
737
7,414
12,484
4,603
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
16
Kills
5
5
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
5
2
0.6
W
Discordia
DarknessScythe
Discordia
2
2
12
4
W
Shiva
Darthomir
Shiva
3
0
13
9.5
W
11
3
3
4.17
L
Baron Samedi
vCxti
Baron Samedi
2
6
2
0.5
L
Apollo
vJxti
Apollo
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,113
Damage
17,524
26,444
Taken
41,868
14,324
Mitigated
19,970
5,338
Healing
8,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,422
224
0
2,777
15,044
10,207
0
4,978
9,707
26,625
0
W
Discordia
DarknessScythe
Discordia
15,152
894
0
1,114
6,064
2,278
1,123
3,432
2,632
40,610
0
W
Shiva
Darthomir
Shiva
10,571
1,649
611
1,596
10,308
7,990
728
3,097
7,211
0
27,778
W
11,390
10,276
0
2,017
10,072
4,056
1,246
3,830
6,242
0
40,461
L
Baron Samedi
vCxti
Baron Samedi
5,688
236
263
4,054
14,340
5,160
0
6,101
7,845
17,595
0
L
Apollo
vJxti
Apollo
7,414
3,768
0
1,230
12,484
4,603
0
4,186
8,050
0
20,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,842
Gold Earned
24,206
113
Minions Killed
89
0
Camps Cleared
0
613,961
Distance Traveled
552,732
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,364
760
30
3
0
210,502
5
W
Discordia
9,104
828
47
4
0
194,513
0
W
Shiva
9,353
850
20
2
0
223,021
0
W
Rama
10,385
944
46
4
0
196,427
0
L
Baron Samedi
7,737
703
29
3
0
158,842
0
L
Apollo
8,105
737
30
3
0
183,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role