Player Matchup

Sun Wukong
Sun Wukong
Happydevil89
Sun Wukong
Level 127
God Stats
20W - 17L
1,320 SR
Queue Stats
135W - 122L
1,488 Elo+
Solo
Pele
Pele
ImpaledLemon
Pele
Level 9
God Stats
4W - 4L
1,173 SR
Queue Stats
4W - 8L
1,124 Elo+
Party 3
Tiamat
Tiamat
Omnislash05
Tiamat
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 140L
1,440 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheeUnrivaled
Ah Muzen Cab
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 93L
1,551 Elo+
Party 3
Kuzenbo
Kuzenbo
gorawto41
Kuzenbo
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,149 Elo+
Solo
Team Averages
Level 80
1,399 SR
1,350 Elo+

VS

Team Averages
Level 85
1,537 SR
1,458 Elo+
Osiris
Osiris
Fangamou
Osiris
Level 125
God Stats
3W - 0L
1,732 SR
Queue Stats
54W - 45L
1,549 Elo+
Party 2
Fenrir
Fenrir
PlanesRMyWeapon
Fenrir
Level 65
God Stats
136W - 116L
1,463 SR
Queue Stats
192W - 189L
1,385 Elo+
Party 1
Neith
Neith
TheStreetDawg
Neith
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 35L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
aaxboxmedia
Cthulhu
Level 45
God Stats
208W - 207L
1,501 SR
Queue Stats
229W - 244L
1,417 Elo+
Party 1
Anubis
Anubis
ziL 3 T H 4 Liz
Anubis
Level 89
God Stats
394W - 358L
1,491 SR
Queue Stats
547W - 552L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Happydevil89
Sun Wukong
14
0 / 2 / 0
8,653
481
11,159
21,702
22,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 3 / 0
7,544
419
4,263
13,512
5,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
14
0 / 3 / 0
7,548
419
7,267
10,848
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
TheeUnrivaled
Ah Muzen Cab
12
2 / 4 / 1
7,901
439
9,748
14,713
5,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
gorawto41
Kuzenbo
11
1 / 1 / 0
7,506
417
6,177
13,725
15,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Fangamou
Osiris
17
0 / 0 / 3
10,127
563
13,610
17,274
23,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
7 / 1 / 0
10,111
562
7,954
15,919
8,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 1 / 4
8,742
486
12,041
11,583
5,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
aaxboxmedia
Cthulhu
14
1 / 1 / 5
8,925
496
7,725
11,595
9,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 0 / 2
10,226
568
11,869
11,530
6,055
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
13
13
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Osiris
Fangamou
Osiris
0
0
3
1.5
L
Sun Wukong
Happydevil89
Sun Wukong
0
2
0
0
L
0
3
0
0
L
Tiamat
0
3
0
0
W
7
1
0
7
W
1
1
4
3
L
Ah Muzen Cab
TheeUnrivaled
Ah Muzen Cab
2
4
1
0.63
W
Cthulhu
aaxboxmedia
Cthulhu
1
1
5
3.5
L
Kuzenbo
gorawto41
Kuzenbo
1
1
0
1
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,614
Damage
53,199
74,500
Taken
67,901
53,042
Mitigated
52,204
14,016
Healing
26,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Fangamou
Osiris
13,610
6,462
0
7,658
17,274
23,291
283
0
17,274
0
81,572
L
Sun Wukong
Happydevil89
Sun Wukong
11,159
2,405
0
4,130
21,702
22,220
0
1,445
20,257
0
71,672
L
4,263
822
0
2,152
13,512
5,603
0
1,323
12,189
0
56,702
L
Tiamat
7,267
989
0
4,320
10,848
4,704
0
5,001
5,847
57,879
0
W
7,954
2,833
0
3,660
15,919
8,036
786
498
15,421
0
93,899
W
12,041
3,805
0
3,574
11,583
5,304
528
2,861
8,722
0
77,642
L
Ah Muzen Cab
TheeUnrivaled
Ah Muzen Cab
9,748
2,763
0
452
14,713
5,505
0
6,187
8,526
0
61,180
W
Cthulhu
aaxboxmedia
Cthulhu
7,725
504
2,591
2,205
11,595
9,518
54
3,383
8,212
33,307
0
L
Kuzenbo
gorawto41
Kuzenbo
6,177
3,130
0
2,962
13,725
15,010
0
5,638
8,087
13,334
0
W
11,869
821
0
6,770
11,530
6,055
619
6,702
4,828
97,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,152
Gold Earned
48,131
396
Minions Killed
610
0
Camps Cleared
0
1,816,586
Distance Traveled
1,796,978
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,127
563
142
8
0
288,447
0
L
Sun Wukong
8,653
481
116
6
0
330,611
0
L
Pele
7,544
419
75
4
0
423,726
0
L
Tiamat
7,548
419
98
5
0
338,923
0
W
Fenrir
10,111
562
133
7
0
437,191
0
W
Neith
8,742
486
134
7
0
332,306
0
L
Ah Muzen Cab
7,901
439
93
5
0
330,921
0
W
Cthulhu
8,925
496
48
3
0
393,248
0
L
Kuzenbo
7,506
417
14
1
0
392,405
2
W
Anubis
10,226
568
153
9
0
345,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role