Player Matchup

Cthulhu
Cthulhu
AuronKaname1
Cthulhu
Level 66
God Stats
0W - 1L
1,604 SR
Queue Stats
1W - 5L
1,205 Elo+
Solo
Danzaburou
Danzaburou
DeltaSP1402
Danzaburou
Level 108
God Stats
2W - 3L
1,516 SR
Queue Stats
214W - 230L
1,429 Elo+
Party 2
Merlin
Merlin
MR_CORGS
Merlin
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,399 Elo+
Party 2
Team Averages
Level 69
1,540 SR
1,344 Elo+

VS

Team Averages
Level 65
1,412 SR
1,530 Elo+
Surtr
Surtr
 
Surtr
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
KoopaQ
Sol
Level 26
God Stats
1W - 2L
1,237 SR
Queue Stats
30W - 23L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AuronKaname1
Cthulhu
11
1 / 4 / 2
7,620
762
5,380
16,668
12,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
DeltaSP1402
Danzaburou
10
2 / 3 / 1
7,590
759
6,188
9,462
3,847
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
MR_CORGS
Merlin
9
0 / 9 / 1
6,679
668
1,871
10,634
3,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
4 / 0 / 10
8,700
870
6,396
6,439
5,493
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
 
Neith
11
3 / 2 / 8
8,388
839
6,500
4,795
2,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
KoopaQ
Sol
12
9 / 1 / 6
9,965
997
19,977
8,501
3,479
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
16
16
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
0
10
9
W
Neith
 
Neith
3
2
8
3.5
L
Cthulhu
AuronKaname1
Cthulhu
1
4
2
0.5
L
Danzaburou
DeltaSP1402
Danzaburou
2
3
1
0.83
W
Sol
KoopaQ
Sol
9
1
6
12
L
Merlin
MR_CORGS
Merlin
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,439
Damage
32,873
36,764
Taken
19,735
19,733
Mitigated
11,054
1,306
Healing
6,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,396
2,101
0
1,465
6,439
5,493
252
2,201
4,238
1,016
16,067
W
Neith
 
Neith
6,500
3,267
0
756
4,795
2,082
510
1,623
3,172
0
25,750
L
Cthulhu
AuronKaname1
Cthulhu
5,380
664
218
500
16,668
12,035
0
9,962
6,706
22,782
0
L
Danzaburou
DeltaSP1402
Danzaburou
6,188
2,938
0
588
9,462
3,847
0
5,386
4,076
0
29,673
W
Sol
KoopaQ
Sol
19,977
8,996
0
4,760
8,501
3,479
2,284
3,717
4,784
59,654
0
L
Merlin
MR_CORGS
Merlin
1,871
424
0
0
10,634
3,851
0
5,651
4,983
12,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,889
Gold Earned
27,053
78
Minions Killed
128
0
Camps Cleared
0
453,689
Distance Traveled
523,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,700
870
19
2
0
203,109
0
W
Neith
8,388
839
35
4
0
151,940
0
L
Cthulhu
7,620
762
31
3
0
177,237
0
L
Danzaburou
7,590
759
35
4
0
159,659
0
W
Sol
9,965
997
74
7
0
168,250
0
L
Merlin
6,679
668
12
1
0
116,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role