Player Matchup

Xing Tian
Xing Tian
BeepVanDerBoop
Xing Tian
Level 76
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 5L
1,253 Elo+
Party 2
Zhong Kui
Zhong Kui
DaRkLeOn1498
Zhong Kui
Level 67
God Stats
0W - 1L
1,510 SR
Queue Stats
3W - 5L
1,253 Elo+
Party 2
Hou Yi
Hou Yi
OranGeLemOn
Hou Yi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,208 Elo+
Party 2
Team Averages
Level 71
1,503 SR
1,238 Elo+

VS

Team Averages
Level 89
1,515 SR
1,474 Elo+
Charybdis
Charybdis
 
Charybdis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
GulaschGod
Artio
Level 29
God Stats
6W - 3L
1,432 SR
Queue Stats
109W - 108L
1,473 Elo+
Party 1
Sol
Sol
Nplayz
Sol
Level 119
God Stats
2W - 1L
1,614 SR
Queue Stats
31W - 28L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BeepVanDerBoop
Xing Tian
12
0 / 2 / 2
9,672
645
7,205
22,207
27,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
DaRkLeOn1498
Zhong Kui
13
2 / 7 / 1
10,574
705
15,565
15,999
12,088
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
13
1 / 6 / 1
10,380
692
9,724
14,278
8,983
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
8 / 3 / 3
12,518
835
22,993
13,355
6,224
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
14
1 / 0 / 13
11,237
749
4,528
16,051
18,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
Nplayz
Sol
16
6 / 0 / 9
12,789
853
18,946
12,218
5,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
15
15
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
8
3
3
3.17
L
Xing Tian
BeepVanDerBoop
Xing Tian
0
2
2
0.5
L
Zhong Kui
DaRkLeOn1498
Zhong Kui
2
7
1
0.36
W
Artio
1
0
13
7.5
W
Sol
Nplayz
Sol
6
0
9
10.5
L
Hou Yi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,494
Damage
46,467
52,484
Taken
41,624
48,157
Mitigated
30,244
3,858
Healing
18,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
22,993
11,976
0
4,359
13,355
6,224
799
7,901
5,454
0
76,082
L
Xing Tian
BeepVanDerBoop
Xing Tian
7,205
566
0
828
22,207
27,086
0
9,713
12,494
28,124
0
L
Zhong Kui
DaRkLeOn1498
Zhong Kui
15,565
1,374
0
2,760
15,999
12,088
0
7,363
8,636
37,056
0
W
Artio
4,528
1,070
1,030
4,273
16,051
18,711
425
8,808
7,243
13,631
0
W
Sol
Nplayz
Sol
18,946
5,802
0
8,648
12,218
5,309
1,932
7,265
4,953
77,180
0
L
Hou Yi
9,724
3,985
0
270
14,278
8,983
0
6,548
7,730
548
38,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,626
Gold Earned
36,544
118
Minions Killed
188
0
Camps Cleared
0
756,569
Distance Traveled
796,332
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,518
835
86
6
0
242,035
0
L
Xing Tian
9,672
645
20
1
0
294,463
7
L
Zhong Kui
10,574
705
46
3
0
232,754
0
W
Artio
11,237
749
10
1
0
300,645
4
W
Sol
12,789
853
92
6
0
253,652
0
L
Hou Yi
10,380
692
52
3
0
229,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role