Player Matchup

Lancelot
Lancelot
CryptiCode
Lancelot
Level 65
God Stats
4W - 2L
1,872 SR
Queue Stats
269W - 250L
1,578 Elo+
Party 2
Cernunnos
Cernunnos
DaddyAnubis
Cernunnos
Level 60
God Stats
43W - 26L
1,627 SR
Queue Stats
354W - 331L
1,566 Elo+
Party 2
Anubis
Anubis
Money4me
Anubis
Level 66
God Stats
0W - 2L
1,279 SR
Queue Stats
21W - 26L
1,356 Elo+
Solo
Team Averages
Level 64
1,593 SR
1,500 Elo+

VS

Team Averages
Level 108
1,507 SR
1,588 Elo+
Izanami
Izanami
DuhTrashLord
Izanami
Level 63
God Stats
2W - 2L
1,522 SR
Queue Stats
15W - 12L
1,641 Elo+
Party 1
Sobek
Sobek
ElegantShoshan
Sobek
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 122L
1,529 Elo+
Solo
Ah Puch
Ah Puch
ShamWowUlts
Ah Puch
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CryptiCode
Lancelot
14
5 / 2 / 2
10,983
785
7,984
14,036
11,683
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
DaddyAnubis
Cernunnos
14
2 / 2 / 4
10,440
746
11,531
15,183
6,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Money4me
Anubis
10
1 / 11 / 4
9,524
680
4,195
12,421
5,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DuhTrashLord
Izanami
13
6 / 3 / 8
11,671
834
11,880
10,488
3,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 10
11,384
813
5,663
12,731
14,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
ShamWowUlts
Ah Puch
12
5 / 4 / 7
10,931
781
15,400
14,228
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
8
Kills
15
15
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Lancelot
CryptiCode
Lancelot
5
2
2
3
L
Cernunnos
DaddyAnubis
Cernunnos
2
2
4
2
W
Izanami
DuhTrashLord
Izanami
6
3
8
3.33
W
4
1
10
9
L
Anubis
Money4me
Anubis
1
11
4
0.27
W
Ah Puch
ShamWowUlts
Ah Puch
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,710
Damage
32,943
41,640
Taken
37,447
24,054
Mitigated
23,504
4,240
Healing
11,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
CryptiCode
Lancelot
7,984
1,005
0
0
14,036
11,683
0
6,520
7,516
0
35,261
L
Cernunnos
DaddyAnubis
Cernunnos
11,531
5,995
0
3,255
15,183
6,927
0
7,604
7,579
0
54,075
W
Izanami
DuhTrashLord
Izanami
11,880
8,510
0
2,762
10,488
3,788
2,247
1,718
8,770
0
59,326
W
5,663
258
0
4,441
12,731
14,738
245
786
11,945
14,959
422
L
Anubis
Money4me
Anubis
4,195
0
0
985
12,421
5,444
0
7,005
5,416
15,823
0
W
Ah Puch
ShamWowUlts
Ah Puch
15,400
735
0
3,824
14,228
4,978
248
2,193
12,035
43,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,947
Gold Earned
33,986
126
Minions Killed
136
0
Camps Cleared
0
638,565
Distance Traveled
733,983
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,983
785
34
2
0
276,413
2
L
Cernunnos
10,440
746
77
6
0
252,322
3
W
Izanami
11,671
834
66
5
0
222,191
4
W
Sobek
11,384
813
20
1
0
280,580
0
L
Anubis
9,524
680
15
1
0
109,830
0
W
Ah Puch
10,931
781
50
4
0
231,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role