Player Matchup

Gilgamesh
Gilgamesh
ELchunGo15ps
Gilgamesh
Level 109
God Stats
3W - 5L
1,604 SR
Queue Stats
46W - 57L
1,320 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ezequi351
Tsukuyomi
Level 116
God Stats
2W - 1L
1,501 SR
Queue Stats
77W - 82L
1,321 Elo+
Party 1
Janus
Janus
SkinnyDMonkey
Janus
Level 16
God Stats
11W - 17L
1,282 SR
Queue Stats
92W - 104L
1,305 Elo+
Party 1
Team Averages
Level 80
1,462 SR
1,315 Elo+

VS

Team Averages
Level 66
1,581 SR
1,463 Elo+
Jormungandr
Jormungandr
Kekleon101
Jormungandr
Level 45
God Stats
5W - 1L
1,702 SR
Queue Stats
43W - 53L
1,449 Elo+
Solo
Fenrir
Fenrir
Lokoo_94
Fenrir
Level 129
God Stats
21W - 15L
1,630 SR
Queue Stats
158W - 121L
1,519 Elo+
Party 2
Kukulkan
Kukulkan
Mimo_dz94
Kukulkan
Level 24
God Stats
12W - 18L
1,410 SR
Queue Stats
13W - 19L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ELchunGo15ps
Gilgamesh
14
2 / 2 / 3
11,095
653
10,378
19,463
19,908
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
Ezequi351
Tsukuyomi
14
2 / 7 / 4
11,814
695
13,417
16,094
6,678
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 5 / 4
12,424
731
5,803
10,862
4,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kekleon101
Jormungandr
15
3 / 2 / 11
12,444
732
12,994
16,378
18,301
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
Lokoo_94
Fenrir
16
5 / 2 / 9
12,823
754
9,194
14,709
17,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Kukulkan
Mimo_dz94
Kukulkan
16
6 / 4 / 7
13,424
790
16,491
10,545
5,471
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
6
Kills
14
14
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ELchunGo15ps
Gilgamesh
2
2
3
1.75
L
Tsukuyomi
Ezequi351
Tsukuyomi
2
7
4
0.57
W
Jormungandr
Kekleon101
Jormungandr
3
2
11
4.25
W
Fenrir
Lokoo_94
Fenrir
5
2
9
4.75
W
Kukulkan
Mimo_dz94
Kukulkan
6
4
7
2.38
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,598
Damage
38,679
46,419
Taken
41,632
31,073
Mitigated
40,774
4,924
Healing
2,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ELchunGo15ps
Gilgamesh
10,378
2,051
256
1,626
19,463
19,908
0
12,162
7,301
0
29,825
L
Tsukuyomi
Ezequi351
Tsukuyomi
13,417
2,613
0
1,703
16,094
6,678
0
9,552
6,542
0
54,720
W
Jormungandr
Kekleon101
Jormungandr
12,994
3,232
0
1,000
16,378
18,301
462
3,181
13,197
37,137
1,521
W
Fenrir
Lokoo_94
Fenrir
9,194
1,637
0
615
14,709
17,002
1,672
2,706
12,003
708
23,739
W
Kukulkan
Mimo_dz94
Kukulkan
16,491
130
0
1,162
10,545
5,471
943
72
10,473
76,945
0
L
5,803
675
0
1,339
10,862
4,487
0
6,901
3,961
46,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,333
Gold Earned
38,691
169
Minions Killed
164
0
Camps Cleared
0
881,405
Distance Traveled
867,700
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,095
653
29
2
0
329,977
0
L
Tsukuyomi
11,814
695
45
3
0
324,925
5
W
Jormungandr
12,444
732
29
2
0
282,617
0
W
Fenrir
12,823
754
26
2
0
301,416
0
W
Kukulkan
13,424
790
109
6
0
283,667
0
L
Janus
12,424
731
95
6
0
226,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role