Player Matchup

Shiva
Shiva
Generalsteve225
Shiva
Level 149
God Stats
36W - 26L
1,706 SR
Queue Stats
378W - 348L
1,570 Elo+
Party 1
Guan Yu
Guan Yu
Inkedbendy
Guan Yu
Level 89
God Stats
3W - 2L
1,492 SR
Queue Stats
150W - 129L
1,477 Elo+
Solo
Artemis
Artemis
MP7_Champ141
Artemis
Level 126
God Stats
3W - 4L
1,506 SR
Queue Stats
169W - 152L
1,541 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Malefika
Morgan Le Fay
Level 198
God Stats
11W - 18L
1,370 SR
Queue Stats
369W - 371L
1,509 Elo+
Solo
Ao Kuang
Ao Kuang
vaedrath
Ao Kuang
Level 137
God Stats
4W - 5L
1,448 SR
Queue Stats
370W - 341L
1,570 Elo+
Party 1
Team Averages
Level 140
1,504 SR
1,533 Elo+

VS

Team Averages
Level 137
1,519 SR
1,516 Elo+
Kukulkan
Kukulkan
Jordino781
Kukulkan
Level 126
God Stats
7W - 8L
1,509 SR
Queue Stats
330W - 303L
1,546 Elo+
Solo
Ishtar
Ishtar
RADIANT8804
Ishtar
Level 129
God Stats
1W - 2L
1,321 SR
Queue Stats
99W - 100L
1,491 Elo+
Solo
Ne Zha
Ne Zha
fortylulz
Ne Zha
Level 172
God Stats
5W - 8L
1,482 SR
Queue Stats
228W - 233L
1,565 Elo+
Solo
Ravana
Ravana
thomasqr45
Ravana
Level 128
God Stats
36W - 22L
1,564 SR
Queue Stats
327W - 328L
1,491 Elo+
Solo
Bakasura
Bakasura
xFROZEN_KNIGHTx
Bakasura
Level 129
God Stats
6W - 2L
1,718 SR
Queue Stats
197W - 188L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 0
9,335
519
11,337
18,022
13,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Guan Yu
Inkedbendy
Guan Yu
11
1 / 5 / 4
7,599
422
5,589
17,683
15,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artemis
MP7_Champ141
Artemis
14
1 / 2 / 1
8,332
463
6,789
11,798
4,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Malefika
Morgan Le Fay
11
0 / 6 / 2
6,912
384
7,170
13,167
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
vaedrath
Ao Kuang
11
4 / 1 / 2
8,018
445
5,651
12,455
4,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jordino781
Kukulkan
17
5 / 1 / 2
10,531
585
13,215
8,040
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
14
2 / 2 / 4
9,201
511
10,555
9,465
3,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
fortylulz
Ne Zha
13
2 / 2 / 11
9,133
507
9,754
12,730
11,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
thomasqr45
Ravana
16
1 / 0 / 4
9,891
550
10,576
13,980
13,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
20
5 / 1 / 4
11,570
643
11,813
19,710
10,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
6
Kills
15
15
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Guan Yu
Inkedbendy
Guan Yu
1
5
4
0.6
W
Kukulkan
Jordino781
Kukulkan
5
1
2
6
L
Artemis
MP7_Champ141
Artemis
1
2
1
0.75
L
Morgan Le Fay
Malefika
Morgan Le Fay
0
6
2
0.17
W
Ishtar
2
2
4
2
W
Ne Zha
fortylulz
Ne Zha
2
2
11
3.75
W
Ravana
thomasqr45
Ravana
1
0
4
3
L
Ao Kuang
vaedrath
Ao Kuang
4
1
2
5
W
Bakasura
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,536
Damage
55,913
73,125
Taken
63,925
43,647
Mitigated
43,850
18,754
Healing
18,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,337
3,273
110
3,758
18,022
13,838
0
1,685
15,836
0
90,578
L
Guan Yu
Inkedbendy
Guan Yu
5,589
565
1,196
4,537
17,683
15,473
0
5,265
12,176
0
21,827
W
Kukulkan
Jordino781
Kukulkan
13,215
822
0
1,618
8,040
4,176
300
1,025
7,015
96,090
0
L
Artemis
MP7_Champ141
Artemis
6,789
2,127
0
2,700
11,798
4,733
0
4,469
7,304
0
66,695
L
Morgan Le Fay
Malefika
Morgan Le Fay
7,170
104
0
781
13,167
5,306
0
1,580
11,092
52,657
0
W
Ishtar
10,555
6,565
0
4,378
9,465
3,780
1,988
4,242
5,223
0
68,405
W
Ne Zha
fortylulz
Ne Zha
9,754
2,190
0
3,460
12,730
11,521
151
4,025
8,705
432
27,087
W
Ravana
thomasqr45
Ravana
10,576
2,212
0
4,244
13,980
13,754
295
878
13,102
344
85,401
L
Ao Kuang
vaedrath
Ao Kuang
5,651
2,279
0
5,672
12,455
4,297
0
992
10,857
47,067
0
W
Bakasura
11,813
8,516
0
4,656
19,710
10,619
41
2,651
17,059
0
123,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,196
Gold Earned
50,326
471
Minions Killed
614
0
Camps Cleared
0
1,510,372
Distance Traveled
1,790,505
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,335
519
166
9
0
309,031
2
L
Guan Yu
7,599
422
37
2
0
368,802
2
W
Kukulkan
10,531
585
166
9
0
333,678
0
L
Artemis
8,332
463
110
6
0
285,048
2
L
Morgan Le Fay
6,912
384
83
5
0
312,373
7
W
Ishtar
9,201
511
103
6
0
350,788
0
W
Ne Zha
9,133
507
19
1
0
383,615
2
W
Ravana
9,891
550
133
7
0
292,717
2
L
Ao Kuang
8,018
445
75
4
0
235,118
0
W
Bakasura
11,570
643
193
11
0
429,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role