Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
KPI_jose_32
Janus
Level 69
God Stats
2W - 0L
1,580 SR
Queue Stats
28W - 20L
1,516 Elo+
Party 2
Hou Yi
Hou Yi
Nokia-TeethOut
Hou Yi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nox
Nox
SKIPOL
Nox
Level 127
God Stats
1W - 0L
1,579 SR
Queue Stats
4W - 1L
1,662 Elo+
Solo
Ao Kuang
Ao Kuang
TxzG-sc0rp10n
Ao Kuang
Level 87
God Stats
1W - 2L
1,241 SR
Queue Stats
112W - 108L
1,427 Elo+
Party 2
Team Averages
Level 99
1,480 SR
1,521 Elo+

VS

Team Averages
Level 127
1,447 SR
1,448 Elo+
Merlin
Merlin
RaApTooR-
Merlin
Level 165
God Stats
47W - 49L
1,506 SR
Queue Stats
160W - 177L
1,427 Elo+
Solo
Bellona
Bellona
S_N_U_P_I
Bellona
Level 128
God Stats
5W - 9L
1,300 SR
Queue Stats
332W - 327L
1,455 Elo+
Solo
King Arthur
King Arthur
Tenbatsuuu
King Arthur
Level 132
God Stats
1W - 6L
1,130 SR
Queue Stats
96W - 99L
1,479 Elo+
Party 1
Fenrir
Fenrir
Yatsukiii
Fenrir
Level 109
God Stats
3W - 2L
1,738 SR
Queue Stats
40W - 47L
1,462 Elo+
Party 1
Sol
Sol
shomboltala-_-
Sol
Level 99
God Stats
3W - 4L
1,563 SR
Queue Stats
575W - 590L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 2 / 0
7,733
595
5,807
9,043
3,339
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
5 / 1 / 2
8,087
622
7,105
7,023
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 2
6,770
521
5,823
9,511
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nox
SKIPOL
Nox
11
2 / 0 / 3
7,117
547
3,670
5,749
4,469
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
TxzG-sc0rp10n
Ao Kuang
14
3 / 0 / 4
7,974
613
4,939
11,592
4,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
RaApTooR-
Merlin
10
0 / 2 / 1
5,991
461
4,911
6,109
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
S_N_U_P_I
Bellona
11
2 / 2 / 0
6,865
528
5,933
11,198
11,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Tenbatsuuu
King Arthur
10
1 / 4 / 0
6,026
464
3,695
12,333
4,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Yatsukiii
Fenrir
9
1 / 3 / 0
5,863
451
1,713
7,359
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 3 / 1
7,316
563
9,056
10,619
4,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
5
5
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
2
0
1
W
5
1
2
6
W
1
2
2
1
L
Merlin
RaApTooR-
Merlin
0
2
1
0.25
W
Nox
SKIPOL
Nox
2
0
3
3.5
L
Bellona
S_N_U_P_I
Bellona
2
2
0
1
L
King Arthur
Tenbatsuuu
King Arthur
1
4
0
0.25
W
Ao Kuang
TxzG-sc0rp10n
Ao Kuang
3
0
4
5
L
Fenrir
Yatsukiii
Fenrir
1
3
0
0.33
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,344
Damage
25,308
42,918
Taken
47,618
18,853
Mitigated
24,633
10,278
Healing
11,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,807
4,047
0
4,800
9,043
3,339
486
0
9,043
0
52,780
W
7,105
715
0
0
7,023
2,555
378
2,980
4,043
54,702
0
W
5,823
2,259
0
1,131
9,511
3,507
781
5,424
4,087
0
33,542
L
Merlin
RaApTooR-
Merlin
4,911
0
0
1,109
6,109
2,009
0
3,881
2,078
36,929
0
W
Nox
SKIPOL
Nox
3,670
771
0
1,831
5,749
4,469
368
1,884
3,865
21,135
0
L
Bellona
S_N_U_P_I
Bellona
5,933
1,818
0
3,441
11,198
11,013
0
0
11,198
0
38,311
L
King Arthur
Tenbatsuuu
King Arthur
3,695
653
0
1,834
12,333
4,750
52
5,768
6,361
0
36,018
W
Ao Kuang
TxzG-sc0rp10n
Ao Kuang
4,939
1,299
0
2,516
11,592
4,983
0
3,679
7,913
61,839
0
L
Fenrir
Yatsukiii
Fenrir
1,713
173
0
452
7,359
2,700
6
3,241
4,049
0
26,397
L
9,056
4,343
0
4,384
10,619
4,161
813
2,401
8,218
66,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,681
Gold Earned
32,061
355
Minions Killed
319
0
Camps Cleared
0
1,307,881
Distance Traveled
1,119,302
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,733
595
77
6
0
232,680
0
W
Janus
8,087
622
110
8
0
257,605
0
W
Hou Yi
6,770
521
53
4
0
222,694
0
L
Merlin
5,991
461
56
4
0
190,100
4
W
Nox
7,117
547
26
2
0
265,981
2
L
Bellona
6,865
528
61
5
0
222,959
0
L
King Arthur
6,026
464
53
4
0
250,007
0
W
Ao Kuang
7,974
613
89
7
0
328,921
0
L
Fenrir
5,863
451
50
4
0
222,429
0
L
Sol
7,316
563
99
8
0
233,807
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role