Player Matchup

Awilix
Awilix
I20CC0 SiFFREDi
Awilix
Level 103
God Stats
14W - 12L
1,526 SR
Queue Stats
100W - 111L
1,359 Elo+
Solo
Vulcan
Vulcan
Sharlodka
Vulcan
Level 65
God Stats
5W - 7L
1,386 SR
Queue Stats
280W - 289L
1,460 Elo+
Party 2
Gilgamesh
Gilgamesh
Silent_Spiv
Gilgamesh
Level 131
God Stats
11W - 7L
1,469 SR
Queue Stats
166W - 175L
1,434 Elo+
Solo
Danzaburou
Danzaburou
dzhaNoob
Danzaburou
Level 61
God Stats
3W - 1L
1,654 SR
Queue Stats
257W - 252L
1,426 Elo+
Party 2
Sobek
Sobek
xKING_Demon
Sobek
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
68W - 65L
1,503 Elo+
Solo
Team Averages
Level 93
1,507 SR
1,436 Elo+

VS

Team Averages
Level 82
1,499 SR
1,491 Elo+
Freya
Freya
 
Freya
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
PurpleDurple211
Baron Samedi
Level 107
God Stats
2W - 2L
1,689 SR
Queue Stats
200W - 186L
1,498 Elo+
Party 1
Guan Yu
Guan Yu
ShadowPhoenix727
Guan Yu
Level 133
God Stats
1W - 4L
1,265 SR
Queue Stats
179W - 167L
1,481 Elo+
Party 1
Surtr
Surtr
XvonXrivaX
Surtr
Level 100
God Stats
21W - 22L
1,542 SR
Queue Stats
140W - 162L
1,475 Elo+
Solo
Ymir
Ymir
ikerromero1
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,789
566
5,381
11,407
4,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Sharlodka
Vulcan
12
5 / 0 / 5
7,255
605
13,922
5,478
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Silent_Spiv
Gilgamesh
13
7 / 0 / 2
8,500
708
10,767
13,892
8,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
dzhaNoob
Danzaburou
11
5 / 4 / 3
7,560
630
9,100
10,719
4,158
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
4 / 1 / 5
7,378
615
4,988
11,748
10,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
3 / 6 / 0
6,850
571
7,708
10,987
4,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
PurpleDurple211
Baron Samedi
10
0 / 4 / 2
5,901
492
7,122
9,771
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 0
7,066
589
5,999
12,557
6,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
9
0 / 6 / 1
5,753
479
6,151
14,232
7,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 2
5,290
441
2,047
14,510
9,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
22
Kills
7
7
Deaths
22
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
6
0
0.5
W
1
2
2
1
L
Baron Samedi
PurpleDurple211
Baron Samedi
0
4
2
0.25
L
4
1
0
4
W
Vulcan
Sharlodka
Vulcan
5
0
5
7.5
W
Gilgamesh
Silent_Spiv
Gilgamesh
7
0
2
8
L
Surtr
0
6
1
0.08
W
Danzaburou
dzhaNoob
Danzaburou
5
4
3
1.63
L
0
5
2
0.2
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,158
Damage
29,027
53,244
Taken
62,057
30,390
Mitigated
32,681
14,115
Healing
15,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,708
2,877
0
2,775
10,987
4,887
910
1,220
9,767
46,557
0
W
5,381
1,706
0
2,120
11,407
4,207
0
1,894
9,513
0
52,428
L
Baron Samedi
PurpleDurple211
Baron Samedi
7,122
435
1,034
2,423
9,771
4,385
0
5,934
3,837
41,797
0
L
5,999
1,471
566
3,238
12,557
6,710
0
2,946
9,611
0
52,262
W
Vulcan
Sharlodka
Vulcan
13,922
5,540
0
945
5,478
2,167
205
2,855
2,623
49,272
0
W
Gilgamesh
Silent_Spiv
Gilgamesh
10,767
3,693
0
2,056
13,892
8,907
0
1,685
12,207
0
62,673
L
Surtr
6,151
2,643
303
4,205
14,232
7,286
0
638
13,594
286
29,628
W
Danzaburou
dzhaNoob
Danzaburou
9,100
5,089
0
3,826
10,719
4,158
701
5,961
4,758
0
41,842
L
2,047
523
0
499
14,510
9,413
0
8,172
6,338
12,017
0
W
4,988
585
139
5,029
11,748
10,951
0
4,627
7,121
23,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,482
Gold Earned
30,860
349
Minions Killed
309
0
Camps Cleared
0
1,208,966
Distance Traveled
1,222,044
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,850
571
77
6
0
219,396
0
W
Awilix
6,789
566
72
6
0
257,427
0
L
Baron Samedi
5,901
492
77
6
0
229,112
0
L
Guan Yu
7,066
589
84
7
0
301,910
0
W
Vulcan
7,255
605
71
6
0
280,441
0
W
Gilgamesh
8,500
708
117
10
0
231,309
0
L
Surtr
5,753
479
56
5
0
225,698
0
W
Danzaburou
7,560
630
60
5
0
225,512
0
L
Ymir
5,290
441
15
1
0
245,928
0
W
Sobek
7,378
615
29
2
0
214,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role