Player Matchup

Horus
Horus
Silver IV
 
Horus
Silver IV
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
AdmCanaris
Fenrir
Gold IV
Level 49
God Stats
0W - 2L
1,326 SR
Queue Stats
57W - 72L
1,468 MMR
Solo
The Morrigan
The Morrigan
Gold V
Yusowa
The Morrigan
Gold V
Level 181
God Stats
31W - 47L
1,418 SR
Queue Stats
431W - 489L
1,300 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
corbiino
Sun Wukong
Bronze III
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 75L
1,470 MMR
Solo
Anhur
Anhur
Platinum V
splitpushgod
Anhur
Platinum V
Level 85
God Stats
8W - 2L
1,756 SR
Queue Stats
162W - 150L
1,647 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 88
1,500 SR
1,477 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,614 SR
1,471 MMR
Ishtar
Ishtar
Bronze III
CallMeSlyy
Ishtar
Bronze III
Level 123
God Stats
1W - 0L
1,578 SR
Queue Stats
8W - 7L
1,500 MMR
Party 2
Charon
Charon
Bronze III
ETHANxFURY
Charon
Bronze III
Level 118
God Stats
1W - 0L
1,705 SR
Queue Stats
8W - 8L
1,454 MMR
Party 2
Ravana
Ravana
Gold III
TheMildBurrito
Ravana
Gold III
Level 118
God Stats
10W - 4L
1,670 SR
Queue Stats
178W - 178L
1,471 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
Yaguras_Wrath
Morgan Le Fay
Gold III
Level 129
God Stats
38W - 22L
1,616 SR
Queue Stats
381W - 407L
1,464 MMR
Solo
Vamana
Vamana
Gold IV
xYujinx9678
Vamana
Gold IV
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 0 / 1
7,074
472
2,389
16,016
12,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
AdmCanaris
Fenrir
12
1 / 8 / 1
7,316
488
3,376
17,780
7,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Morrigan
Yusowa
The Morrigan
14
0 / 1 / 0
7,685
512
3,401
6,551
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
corbiino
Sun Wukong
13
2 / 1 / 0
7,996
533
10,305
14,336
11,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 2
7,583
506
8,527
15,790
5,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
MartichorasAphroditeKali

VS

Bans
JormungandrBastetFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CallMeSlyy
Ishtar
14
2 / 0 / 5
8,132
542
12,454
9,442
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charon
ETHANxFURY
Charon
13
3 / 0 / 7
8,420
561
6,770
11,988
8,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

13
6 / 2 / 6
8,551
570
8,627
8,328
3,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Yaguras_Wrath
Morgan Le Fay
15
4 / 0 / 5
8,927
595
13,448
7,666
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
15
0 / 2 / 2
8,696
580
5,689
10,829
10,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
15
15
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
0
1
1.5
L
Fenrir
AdmCanaris
Fenrir
1
8
1
0.19
W
Ishtar
CallMeSlyy
Ishtar
2
0
5
4.5
W
Charon
ETHANxFURY
Charon
3
0
7
6.5
W
6
2
6
4.5
W
Morgan Le Fay
Yaguras_Wrath
Morgan Le Fay
4
0
5
6.5
L
The Morrigan
Yusowa
The Morrigan
0
1
0
0
L
Sun Wukong
corbiino
Sun Wukong
2
1
0
2
L
0
5
2
0.2
W
Vamana
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,998
Damage
46,988
70,473
Taken
48,253
40,122
Mitigated
29,957
21,805
Healing
15,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,389
1,452
4,757
6,049
16,016
12,330
20
6,913
9,001
0
16,185
L
Fenrir
AdmCanaris
Fenrir
3,376
670
0
2,071
17,780
7,376
0
4,876
12,817
0
56,434
W
Ishtar
CallMeSlyy
Ishtar
12,454
8,672
0
5,212
9,442
2,914
1,116
0
9,442
0
71,832
W
Charon
ETHANxFURY
Charon
6,770
1,902
2,034
3,155
11,988
8,990
90
1,636
10,272
27,795
0
W
8,627
2,303
0
1,093
8,328
3,816
385
830
7,455
0
56,510
W
Morgan Le Fay
Yaguras_Wrath
Morgan Le Fay
13,448
1,802
0
2,035
7,666
3,330
277
642
6,854
77,514
0
L
The Morrigan
Yusowa
The Morrigan
3,401
386
0
1,375
6,551
2,855
0
3,950
2,594
66,012
0
L
Sun Wukong
corbiino
Sun Wukong
10,305
2,478
0
2,996
14,336
11,801
0
1,890
11,725
0
65,670
L
8,527
4,831
0
4,557
15,790
5,760
62
2,582
13,208
0
68,423
W
Vamana
5,689
2,366
0
2,237
10,829
10,907
153
0
10,829
0
69,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,654
Gold Earned
42,726
474
Minions Killed
462
0
Camps Cleared
0
1,534,089
Distance Traveled
1,497,262
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,074
472
17
1
0
325,165
3
L
Fenrir
7,316
488
80
5
0
320,908
0
W
Ishtar
8,132
542
97
6
0
291,190
0
W
Charon
8,420
561
32
2
0
294,799
0
W
Ravana
8,551
570
71
5
0
333,433
0
W
Morgan Le Fay
8,927
595
136
9
0
310,846
4
L
The Morrigan
7,685
512
140
9
0
309,205
0
L
Sun Wukong
7,996
533
114
8
0
326,632
0
L
Anhur
7,583
506
123
8
0
252,179
2
W
Vamana
8,696
580
126
8
0
266,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role