Player Matchup

Shiva
Shiva
Cr0nex33
Shiva
Level 126
God Stats
11W - 7L
1,571 SR
Queue Stats
623W - 599L
1,495 Elo+
Solo
Neith
Neith
PsY-FaktoR
Neith
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
98W - 104L
1,426 Elo+
Solo
Pele
Pele
SnekkerExpress
Pele
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 59L
1,183 Elo+
Party 1
Thanatos
Thanatos
Tchiblumo
Thanatos
Level 85
God Stats
7W - 5L
1,811 SR
Queue Stats
141W - 132L
1,464 Elo+
Party 1
Janus
Janus
TomBabel93
Janus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,443 Elo+
Solo
Team Averages
Level 79
1,576 SR
1,402 Elo+

VS

Team Averages
Level 96
1,498 SR
1,435 Elo+
Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Krayziman_9
Sun Wukong
Level 65
God Stats
2W - 1L
1,714 SR
Queue Stats
126W - 144L
1,391 Elo+
Solo
Horus
Horus
Luigicelano01
Horus
Level 63
God Stats
1W - 3L
1,130 SR
Queue Stats
33W - 39L
1,360 Elo+
Solo
Janus
Janus
guenole
Janus
Level 108
God Stats
28W - 14L
1,704 SR
Queue Stats
189W - 173L
1,497 Elo+
Solo
Sol
Sol
nemmesisss
Sol
Level 119
God Stats
17W - 15L
1,441 SR
Queue Stats
584W - 590L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Cr0nex33
Shiva
10
2 / 8 / 2
7,017
468
10,160
18,312
10,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
10
2 / 7 / 2
6,918
461
6,699
12,706
4,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 0
6,388
426
4,995
9,396
4,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Tchiblumo
Thanatos
12
1 / 4 / 2
6,953
464
4,566
12,543
4,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
8
1 / 3 / 1
6,108
407
1,618
5,304
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
11 / 2 / 4
8,910
594
11,989
14,355
5,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Krayziman_9
Sun Wukong
15
3 / 0 / 6
9,717
648
7,829
9,239
6,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 10
7,852
523
3,247
12,696
10,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
guenole
Janus
15
4 / 1 / 5
9,112
607
9,759
7,488
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 0 / 6
8,898
593
10,330
10,672
3,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
6
Kills
25
25
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
2
4
6.5
L
Shiva
Cr0nex33
Shiva
2
8
2
0.38
W
Sun Wukong
Krayziman_9
Sun Wukong
3
0
6
6
W
0
3
10
1.67
L
Neith
2
7
2
0.43
L
0
3
0
0
L
Thanatos
Tchiblumo
Thanatos
1
4
2
0.5
L
Janus
1
3
1
0.5
W
Janus
guenole
Janus
4
1
5
6.5
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,038
Damage
43,154
58,261
Taken
54,450
24,409
Mitigated
29,078
15,747
Healing
24,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,989
4,811
0
7,855
14,355
5,682
518
1,355
12,936
0
44,945
L
Shiva
Cr0nex33
Shiva
10,160
1,364
58
1,912
18,312
10,380
0
8,055
10,143
0
40,779
W
Sun Wukong
Krayziman_9
Sun Wukong
7,829
2,113
0
1,970
9,239
6,284
790
0
9,239
0
70,569
W
3,247
2,538
1,646
4,375
12,696
10,149
472
0
12,696
0
21,035
L
Neith
6,699
3,526
0
474
12,706
4,058
651
6,451
6,177
0
24,099
L
4,995
1,513
0
3,590
9,396
4,179
0
644
8,752
0
40,052
L
Thanatos
Tchiblumo
Thanatos
4,566
1,260
0
8,673
12,543
4,276
449
2,377
10,060
0
45,790
L
Janus
1,618
101
0
1,040
5,304
1,516
0
2,063
3,040
29,705
0
W
Janus
guenole
Janus
9,759
1,078
0
1,750
7,488
3,285
1,439
710
6,742
81,658
0
W
10,330
4,534
0
6,990
10,672
3,678
5,015
305
10,367
62,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,384
Gold Earned
44,489
278
Minions Killed
414
0
Camps Cleared
0
1,194,512
Distance Traveled
1,544,580
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,910
594
52
3
0
328,785
0
L
Shiva
7,017
468
51
3
0
282,716
4
W
Sun Wukong
9,717
648
112
7
0
295,312
0
W
Horus
7,852
523
26
2
0
323,024
2
L
Neith
6,918
461
37
2
0
229,056
1
L
Pele
6,388
426
64
4
0
247,259
2
L
Thanatos
6,953
464
77
5
0
300,745
0
L
Janus
6,108
407
49
3
0
134,736
0
W
Janus
9,112
607
122
8
0
303,734
1
W
Sol
8,898
593
102
7
0
293,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role