Player Matchup

Skadi
Skadi
Jesseman1121
Skadi
Level 127
God Stats
23W - 16L
1,617 SR
Queue Stats
274W - 197L
1,586 Elo+
Solo
Charon
Charon
WeirdDragon001
Charon
Level 155
God Stats
9W - 10L
1,526 SR
Queue Stats
86W - 105L
1,501 Elo+
Solo
Thor
Thor
kg_BumbleBee_kg
Thor
Level 156
God Stats
3W - 5L
1,352 SR
Queue Stats
66W - 83L
1,454 Elo+
Party 1
Sun Wukong
Sun Wukong
rina_6212
Sun Wukong
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,622 Elo+
Party 1
Kukulkan
Kukulkan
りじゅまる
Kukulkan
Level 83
God Stats
79W - 71L
1,543 SR
Queue Stats
86W - 78L
1,494 Elo+
Party 1
Team Averages
Level 115
1,508 SR
1,532 Elo+

VS

Team Averages
Level 103
1,529 SR
1,536 Elo+
Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
AbrahamAsies
Hachiman
Level 66
God Stats
3W - 1L
1,729 SR
Queue Stats
21W - 20L
1,473 Elo+
Solo
Tyr
Tyr
Crude Blu
Tyr
Level 117
God Stats
12W - 11L
1,369 SR
Queue Stats
352W - 367L
1,477 Elo+
Solo
Thor
Thor
DarthWADE1
Thor
Level 125
God Stats
1W - 0L
1,548 SR
Queue Stats
7W - 3L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,493
1,082
4,549
3,701
1,377
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 0 / 1
7,434
1,239
6,164
5,374
4,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
0 / 1 / 1
6,528
1,088
3,946
4,987
2,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
rina_6212
Sun Wukong
11
1 / 3 / 0
6,666
1,111
2,609
7,607
4,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
10
0 / 0 / 0
4,356
726
0
0
0
Team 1 Tickets

340

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 0 / 1
6,680
1,113
4,725
4,382
1,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
 
Ah Puch
12
0 / 1 / 3
6,554
1,092
5,987
2,220
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
AbrahamAsies
Hachiman
12
1 / 0 / 2
6,955
1,159
2,971
4,171
1,510
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 0 / 4
6,503
1,084
2,311
5,429
4,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 0 / 2
7,481
1,247
4,482
3,953
1,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
4
4
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
1
1.5
W
Ah Puch
 
Ah Puch
0
1
3
1.5
W
Hachiman
AbrahamAsies
Hachiman
1
0
2
2
W
0
0
4
2
W
2
0
2
3
L
0
0
0
0
L
0
0
1
0.5
L
0
1
1
0.5
L
Sun Wukong
rina_6212
Sun Wukong
1
3
0
0.33
L
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,268
Damage
20,476
21,669
Taken
20,155
12,566
Mitigated
9,925
3,525
Healing
1,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,725
368
0
318
4,382
1,664
0
893
3,189
16,508
683
W
Ah Puch
 
Ah Puch
5,987
35
0
296
2,220
903
0
514
1,706
19,661
0
W
Hachiman
AbrahamAsies
Hachiman
2,971
1,509
0
309
4,171
1,510
0
1,460
2,411
0
11,563
W
2,311
126
0
725
5,429
4,142
0
2,187
3,242
1,226
7,851
W
4,482
503
0
250
3,953
1,706
0
810
3,143
0
15,708
L
4,549
1,606
0
64
3,701
1,377
0
1,556
1,995
0
22,259
L
6,164
448
284
2,065
5,374
4,166
0
3,327
2,047
17,362
0
L
3,946
494
0
390
4,987
2,053
0
2,678
2,159
0
13,930
L
Sun Wukong
rina_6212
Sun Wukong
2,609
266
0
722
7,607
4,970
0
3,392
4,215
0
9,898
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,477
Gold Earned
34,173
129
Minions Killed
145
3
Camps Cleared
7
502,228
Distance Traveled
661,698
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,680
1,113
32
5
0
134,349
2
W
Ah Puch
6,554
1,092
37
6
1
127,258
0
W
Hachiman
6,955
1,159
37
6
2
119,425
0
W
Tyr
6,503
1,084
14
2
0
147,745
0
W
Thor
7,481
1,247
25
4
4
132,921
0
L
Skadi
6,493
1,082
47
8
0
123,245
0
L
Charon
7,434
1,239
29
5
0
128,075
0
L
Thor
6,528
1,088
38
6
1
131,710
0
L
Sun Wukong
6,666
1,111
15
3
2
119,198
0
L
Kukulkan
4,356
726
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role