Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
Lekaiser97250
Maui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,267 Elo+
Party 3
Achilles
Achilles
Lxrd Ains
Achilles
Level 59
God Stats
3W - 8L
1,320 SR
Queue Stats
59W - 65L
1,361 Elo+
Solo
Chernobog
Chernobog
OneLuxus
Chernobog
Level 8
God Stats
2W - 0L
1,526 SR
Queue Stats
13W - 22L
1,145 Elo+
Party 3
Merlin
Merlin
TaZerNinO
Merlin
Level 93
God Stats
1W - 1L
1,139 SR
Queue Stats
50W - 62L
1,381 Elo+
Party 3
Team Averages
Level 49
1,397 SR
1,331 Elo+

VS

Team Averages
Level 49
1,348 SR
1,418 Elo+
Ishtar
Ishtar
APS_doctorestron
Ishtar
Level 84
God Stats
0W - 4L
1,279 SR
Queue Stats
244W - 253L
1,403 Elo+
Party 1
Zeus
Zeus
D4RK_EpSiLoN26
Zeus
Level 55
God Stats
7W - 14L
1,318 SR
Queue Stats
104W - 118L
1,341 Elo+
Party 1
Bastet
Bastet
Dreadrasleep
Bastet
Level 44
God Stats
0W - 1L
1,336 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
Starchild969
Yemoja
Level 46
God Stats
2W - 6L
1,306 SR
Queue Stats
20W - 37L
1,344 Elo+
Solo
Shiva
Shiva
ЕмЗаЕду
Shiva
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
7 / 0 / 0
7,380
671
5,745
12,577
5,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 1 / 4
5,060
460
1,281
6,113
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Lxrd Ains
Achilles
10
2 / 0 / 0
6,126
557
3,803
4,968
3,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
OneLuxus
Chernobog
10
0 / 0 / 1
5,592
508
4,118
3,959
1,358
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
TaZerNinO
Merlin
10
0 / 1 / 6
5,878
534
3,653
6,510
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,423
493
3,302
7,131
2,212
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 1
5,816
529
5,480
7,129
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
9
1 / 2 / 0
5,482
498
2,533
8,145
2,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
6
0 / 1 / 1
5,156
469
1,325
5,972
2,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 0
4,590
417
1,792
6,856
2,959
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
9
Kills
1
2
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
0
0
7
L
0
1
0
0
L
0
3
1
0.17
L
Bastet
1
2
0
0.5
W
0
1
4
2
W
Achilles
Lxrd Ains
Achilles
2
0
0
2
W
Chernobog
OneLuxus
Chernobog
0
0
1
0.5
L
Yemoja
0
1
1
0.5
W
Merlin
TaZerNinO
Merlin
0
1
6
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,600
Damage
14,432
34,127
Taken
35,233
16,946
Mitigated
12,491
16,120
Healing
9,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,745
2,099
0
10,188
12,577
5,186
0
1,533
11,044
0
63,731
L
3,302
1,929
0
2,464
7,131
2,212
66
75
7,056
0
35,276
L
5,480
311
0
1,630
7,129
2,040
500
3,119
4,010
42,633
0
L
Bastet
2,533
886
0
1,467
8,145
2,402
0
486
7,659
0
37,953
W
1,281
488
0
1,223
6,113
4,203
0
1,864
4,249
7,497
0
W
Achilles
Lxrd Ains
Achilles
3,803
482
0
1,823
4,968
3,889
306
412
4,556
0
36,584
W
Chernobog
OneLuxus
Chernobog
4,118
2,485
0
1,984
3,959
1,358
642
152
3,807
0
31,115
L
Yemoja
1,325
541
2,126
1,399
5,972
2,878
95
1,170
4,802
8,832
0
W
Merlin
TaZerNinO
Merlin
3,653
620
243
659
6,510
2,310
0
2,844
3,666
35,101
0
L
1,792
306
58
208
6,856
2,959
0
84
6,772
0
15,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,036
Gold Earned
26,467
267
Minions Killed
235
0
Camps Cleared
0
1,092,306
Distance Traveled
1,062,584
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,380
671
103
9
0
249,148
0
L
Ishtar
5,423
493
70
6
0
187,745
0
L
Zeus
5,816
529
74
7
0
206,279
3
L
Bastet
5,482
498
54
5
0
248,226
0
W
Maui
5,060
460
9
1
0
223,731
0
W
Achilles
6,126
557
42
4
0
195,901
2
W
Chernobog
5,592
508
52
5
0
213,795
0
L
Yemoja
5,156
469
11
1
0
223,928
4
W
Merlin
5,878
534
61
6
0
209,731
0
L
Shiva
4,590
417
26
2
0
196,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role